|Commander / EDH||Legal|
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|Battle for Zendikar (BFZ)||Rare|
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Creature — Angel
Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.
Emeria Shepherd Discussion
1 week ago
I would start out with cutting a lot of those enchantments like, Crusade , Honor of the Pure , Divine Sacrament and Marked by Honor . Why would you want that many anthem effect on already "huge" bodies?
I dont know your meta, but at least in my playgroup i had the problem with mono w angel tribal that its just too slow, So i had to have more removal to even survive.
Cards that i suggest are (There are way more but these come to mind first): Emeria Shepherd - Just too good recursion, gets more out from your grave than Reya, Pearl Medallion - Helps with ramping, Angelic Arbiter - Makes opponents choose between casting or attacking, Guardian of the Gateless - make this guy indestructible and its a golden blocker against go wide decks, Hour of Revelation - Hits all nonland permanents, and in multiplayer game easy to cast for 3 mana, Return to Dust - One of the best spot removals, Brave the Elements - cheap way to protect your dudes from something nasty, Cleansing Nova - Mass removal that lets you choose mode, yes please, Nykthos, Shrine to Nyx - Just way too good mana for mono colored deck,
1 week ago
Abzkaban this is essentially a revised version of my old ghave deck Tokens and Counters Everywhere, now outside of the obvious answer to some of your suggestions of "I don't have it and follow a build the deck you can play with brewing idea" (mainly the ballista, it came out when I was away from the game and I'm stuck hoping hangarback can do a close impression) I admit I love defending card choices (often it can drive me to want to change it up when I actually type it out) so here we go.
Though I will pause and say I honestly am not currently in any meta, it's usually a long drive to find anyone who's into commander and quite often the games I am in I have to carry many decks of varying strengths, my tasigur is aimed to be the high power deck while this one I'm more looking for something that is strong, but I can play it against non cedh people.
as for why Martyr's Bond over pact or dictate it's partially because I've made my mana base purposefully heavy in plains for the Emeria Shepherd Sakura-Tribe Elder combo and bond procs off itself, another reason it because quite often if I'm going to get a game of commander in I'll have to let people borrow from my decks, one of which is Sigarda, Host of Herons and yeah in the past someone borrowing a ghave deck would just clear the board of everything but the tron angel just making voltron strat stronger seeming than it really is. and now that I think about it there's a few Rest in Peace or leylines in some of the decks I have sleeved atm...
Now the undying creatures and persist ones are definitely interesting, but that level of tuning the deck likely will go for the higher power level and less the janky Doubling Season power level. I might look into it if I ever get to play paper mtg as much as I really want to.
the macabre was picked mostly just to be the surprise uncounterable gy hate that I can Haunted Crossroads back. though maybe I should put back the Knight of the Reliquary back in and add the bog over the archdruid, question is if I have a spare bog lying around.
2 weeks ago
Black can also be for reanimation and tutors. Angel of Despair is a good Orzhov Angel and Rune-Scarred Demon is a good Demon. With Kaalia you play a lot of high CMC creatures because her ability lets you cheat these creatures onto the battlefield. There's however a drawback when playing so many high CMC creatures, it can make your overall deck's mana curve clunky to play, but you'll have this problem with any Angel deck because many Angels have high mana costs. If Kaalia is getting to attack and you're getting to cheat creatures onto the battlefield then you're in a good position. This is however not always the case thus want back-up plans, other ways to take advantage of high CMC creatures without Kaalia. Build your deck in a way that you're not completely relying on Kaalia in a game.
Reanimation can be a back-up plan. Ways to get high CMC creatures out of your hand/library into your graveyard and then onto the battlefield. Or ways to reanimate your dead creatures or even Kaalia since she will be a prime target for opponent's removal. Some options are:
- Animate Dead
- Karmic Guide
- Emeria Shepherd
- Nahiri, the Harbinger
- Buried Alive
- Faithless Looting
- Tormenting Voice
- Demonic Tutor
- Rune-Scarred Demon
- Diabolic Intent
Another back-up plan is ramp especially Signets and Talismans. High CMC creatures have high mana costs which ramp can help with to cast them without needing Kaalia. Low CMC mana rocks (0-2 CMC) also help to ramp into Kaalia which is good. Some options are:
- Sol Ring
- Talisman of Hierarchy
- Talisman of Conviction
- Talisman of Indulgence
- Rakdos Signet
- Orzhov Signet
- Boros Signet
- Fellwar Stone
- Mind Stone
- Knight of the White Orchid
Other back-up plans can be other ways to cheat high CMC creatures onto the battlefield or combo finishers. Some options are:
- Quicksilver Amulet
- Sneak Attack
- Kiki-Jiki, Mirror Breaker + Restoration Angel
- Aurelia, the Warleader + Helm of the Host
With Kaalia you want lots of protection and haste enablers because you want to be able to attack with her the turn you play her and you want to be able to protect her so she can do this. Some options are:
- Mother of Runes
- Giver of Runes
- Grand Abolisher
- Swiftfoot Boots
- Lightning Greaves
- Defense Grid
- Boros Charm
- Dragon Tempest
- Mass Hysteria
Kaalia can provide a lot of value especially if you can successfully cheat a high CMC creature onto the battlefield the turn you play her then you're in a really good position in a game. For instance with Kaalia cheat Aurelia, the Warleader onto the battlefield. Aurelia gives you another combat phase thus another creature can be cheated onto the battlefield with Kaalia because she gets to attack again.
1 month ago
Time Wipe , Dromar's Cavern , Esper Panorama , Tainted Field , Tainted Isle , Dimir Aqueduct , Orzhov Basilica , Zur's Weirding , Mana Vault , Chromatic Lantern , Mana Geode , Rhystic Study , Emeria Shepherd , Hanna, Ship's Navigator , Scrap Trawler , Codex Shredder . There ya go. And these are almost exclusively odd. Ulamog, the Infinite Gyre might also be fun. I'm not really sure what you're going for with the Teferi's Protection lock. Are you looking to lock yourself/your opponents out? If so, using an Instant is kinda difficult to recur consistently each turn, it would probably be easier to just run a big ass protection package and find a combo that keeps you safe indefinitely. Sucks that the person didn't help you out, might wanna flag that the thread mods. Anyways, feel free to give me a better idea of your gameplan so I can make some more tailored suggestions!
1 month ago
I'm digging the invincible and destroy all mashed together. Creates strong board control and allows you to swing uncontested.
Fist, I've noticed you're running 46 lands, which is quite a few. I think you could cut down to 38 very easily, especially if you cut a few of the larger CMC spells in favor of cheaper alternatives.
So what would I spend those 8 land slots on? Tutors and ramp.
Serenity could be a hot include too for more control. Porphyry Nodes works in a similar vein for creatures and probably combos better with your deck. Planar Collapse is another cheap wiper that can clear the board for you.
Knight of the Holy Nimbus works surprisingly well here too.
I don't think you actually want All Is Dust for this deck! Your commander flipped is a white permanent, and sacrifice goes through indestructible! One of the lower cost mass destruction ( Porphyry Nodes / Planar Collapse ) could easily fit this slot if you didn't use it to replace some plains. Fiend Hunter is also an excellent choice, as it lets you reuse ETB effects by wiping the board, or gives you spot removal on an opponents problem creature.
Not a fan of Omen Machine here either. Pretty expensive for a stax type piece, would much rather see Aven Mindcensor for flash blowouts + beats or more wipes or Spirit of the Labyrinth to keep draw-hate in your list.
Emeria Shepherd Adarkar Valkyrie and Palisade Giant could all be lower CMC creatures to smooth over your early game. Soltari Visionary could give some extra control elements, while Samurai of the Pale Curtain could help against graveyard strategies. Dust Elemental lets you reset your ETB creatures or can be flashed in at EOT before yours to prepare for a board wipe. Even Serene Master could be good for early game to help you get more to mid game!
1 month ago
Blue has gotten a form of planeswalker retrieval in the form of Monastery Loremaster
1 month ago
That's about all I see on this wave.
2 months ago
Alright lets start with cards that don't hold a lot of value to cut...
- Shattered Angel
- Restoration Angel: Great with the combo not without.
- lightkeeper of emeria: Emeria Shepherd would be good here instead.
- Fallen Angel
- Dawnbreak Reclaimer
- Basandra, battle angel
- Wayfarer's bauble / Armillary Sphere: Chromatic Lantern or Coalition Relic
- Paradox Engine: Kaalia doesn't cast the creatures so you get no triggers, and you should want to cheat out most of your things
- Voice of All: love this card, but most commander decks aren't one color, so pro-mono-color isn't so great
- Utvara Hellkite: Not enough dragons!
Emeria Shepherd occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%