Emeria Shepherd


Format Legality
Limited Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle for Zendikar (BFZ) Rare

Combos Browse all

Emeria Shepherd

Creature — Angel


Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.

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Emeria Shepherd Discussion

Balorlord on Goatpocalypse

5 days ago

I have tried Trading Post in this deck, but it didn't make the cut because it does what other cards in the deck already do, but slower and with less relevance.

Springjack Pasture gives life/goats just as Trading Post does while still acting as a land and providing a method to turn goats into a burst of mana for the Angel Token win-condition.

Springjack Shepherd conjures an immediate goat-storm for the same mana cost and can double as a control card via a sudden wall of goats, and provides instant value when returned to the field from the graveyard via Emeria, The Sky Ruin (which can't target Trading Post) or Emeria Shepherd.

Trading Post in comparison, is a non-land card that drops a single goat per turn and has a heal that requires a discard (which is counter-intuitive to the base control strategy of matching your opponent card-for-card) and gives artifact versatility that is meaningless to this deck.

kamelyan on Monowhite Angels

2 weeks ago

Expedition Map will get you Emeria, The Sky Ruin.

You also need some more card draw, like Mind's Eye, The Immortal Sun, or Vanquisher's Banner.

Defy Death is a fun card (grab Karmic Guide, which grabs Emeria Shepherd; play a land to grab Sun Titan...).

I just finished my latest Angel deck, if you'd like to check it out; I'd appreciate comments (and upvotes).

Angelum Lucis

Commander / EDH kamelyan


Aldel on Heaven & Earth

2 weeks ago

TheRedGoat, your comments actually helps out a lot. I had not even thought about focusing on the angel beaters. I kept trying to get value out of Emeria Shepherd and Herald of War (for example) without really taking in consideration their low power and toughness.

My playgroup tends to go for either big plays (two guys really love their dragon decks) or blue spell shenanigans. Which is why I began putting in angels that restricted the board to give myself some breathing room.

partana3 on Har Megiddo

2 weeks ago

Hello. I would recommend Wayfarer's Bauble, Sword of the Animist and Burnished Hart. Not only is the land based ramp, offered by these cards, more resistant to removal, but they work excellently with Emeria, The Sky Ruin and Emeria Shepherd.

Other ramp cards that I would put in are Knight of the White Orchid and Oath of Lieges. Oath of Lieges might seem bad because it give your opponents lands. To summarize, This card accelerates the game from the early to the late game. However, you are playing Avacyn and Emeria shepherd and other powerful angels. I think it is safe to say, that your late game is pretty good.

I would take out Cathedral of War and Secluded Steppe as the utility that they provide is not worth their draw back. Coming into play tapped sucks. In my opinion Plains are better.

abbaen on Angel tribal

3 weeks ago

I would reduce the average CMC of your deck by removing some of the big angels at the top of your curve. Also adding additional mana ramp to make sure you can play all your angels.

Deck Theme Questions: 1. Another big question is what is the theme that you're going for -- right now it is just tribal angels. I would add an additional subtheme like equipment or taxes to slow down to your opponent.

Remove: - Radiant, Archangel - Akroma, Angel of Fury - Akroma, Angel of Wrath - Guardian of the Gateless - Soltari Guerrillas - Victory's Herald - Huatli, Warrior Poet - Gleam of Battle

I would add more card draw and ramp for consistency, plus perhaps some equipment to buff up your angels: Add: - Vanquisher's Banner - Open the Armory - Sword of the Animist - Lightning Greaves - Swiftfoot Boots - Hedron Archive - Commander's Sphere - Mind's Eye - Emeria Shepherd - Loxodon Warhammer - Blackblade Reforged - True Conviction

Riktor on Battlebond White

1 month ago

This is better, but I'm not a fan of: Mardu Hordechief, Ajani's Mantra, Test of Endurance, Felidar Sovereign. I feel like the alternate wincons won't be possible since this is effectively a 1v1 and we won't be ignored as much as far as life totals.

Ashes of the Abhorrent is meh to me, its not that great and I'd almost say put in another board wipe instead. Since we're going token heavy, I suggest Martial Coup, Fumigate, Hour of Reckoning as good additions.

I suggest adding Knight of the White Orchid and/or Land Tax since you're only running a few black sources. White Sun's Zenith is another good mana dump as is Entreat the Angels

I feel like removing Emeria Shepherd might be a mistake.

alexbaylis20 on Keyword Bingo - EDH Style

1 month ago

I agree the CMC is a bit high on her. I've always found that the Emeria Shepherd can be quite powerful if you have the lands to trigger it. I think the Always Watching may be more useful as you have lots of ways to give double strike and as Battle Mastery is an aura it is more vunerable.

RustBeltGames on Keyword Bingo - EDH Style

1 month ago

@Alexbaylis20 Thanks for the suggestion. I think my issue there is the really high CMC of 8. My other 8cmc creature is Zetalpa, Primal Dawn, which while not strictly better, offers me some keyword diversity, in double strike and indestructible that occur less on my other creatures. I could potentially swap it in for Emeria Shepherd. What are your thought on that swap?

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