Beck // Call

Legality

Format Legality
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragon's Maze (DGM) Rare

Combos Browse all

Tokens

Beck // Call

Sorcery

Beck:

Whenever a creature enters the battlefield this turn, you may draw a card.


Call:

Create four 1/1 white Bird creature tokens with flying.


Fuse (You may cast one or both halves of this card from your hand.)

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Beck // Call Discussion

Femme_Fatale on List of Bugs and Feature ...

1 month ago

Wat. I JUST made sure that all the split cards are templated properly. Order // Chaos, Order, Chaos, Beck // Call, Beck, Call.

So that will take a while, I can't delete incorrectly added cards that were put in because people don't know how a database works ...

So here's what you have to do Piogre, is put them in without the brackets (as brackets are removed from the slug) and make sure to remove the brackets for each time you edit the deck as the deck editor will input them in itself.

TehGrief on

6 months ago

Firstly, I love the approach of the deck. Dovescape makes for the ultimate lock-down, so let's focus on that as your win-con and revolve the deck around it.

Don't be afraid to include non-creature spells because of this, remember, that your non-creature spells are just going to turn into doves late-game anyways; use this to your advantage.

Creatures

Tribal Buffs

I agree with most of musicalsocks's suggestions, however:

Additionally:

Token Support

Strict Replacement

You can afford to be running 36-38 lands, so cut back there.Swap Azorius Cluestone, Selesnya Cluestone, and Simic Cluestone for Commander's Sphere, Pillar of Origins, and Sol Ring?

Additionally, run Path of Ancestry instead of Ancient Ziggurat.

Misc

Ballzanya on Esper Alarm

10 months ago

Also, it would be a whole different deck, but instead of a control shell, you could go bant. You'd then get Presence of Gond, and you could play Geist of Saint Traft, Thrun, the Last Troll or Troll Ascetic, or even Sylvan Caryatid as hexproof creatures to just put the presence on. You could also play Beck / Call and draw a million cards when you make all the tokens.

sylvannos on U/G C-c-c-combo Elves!

10 months ago

@filthyc4sual: For real, Summoner's Pact is broken as shit in this deck.

I used to play a full set of Beck / Call, but ended up cutting down until I eventually only had 1 copy. I've found Lead the Stampede usually fills the same purpose, except it helps recover after getting hit by a Pyroclasm.

Regal Force is amazing because it helps you build up to critical mass. Even if you have only 2 or 3 elves out, you're still getting a Harmonize out of it.

cai10 on Tymna 4c Hulkweaver

10 months ago

@p0megranates Life/Death does not have fuse.

fuse is a static ability that is only found on some of the split cards. i.e you can cast either half or both halves of Beck / Call but only one half of Life/Death or Fire/Ice

so you cannot cast both halves.

SigHappy on Modern Locust Combo. Help me Improve!

10 months ago

I did won a game against an hard counterEssence Warden+Soul Warden+ lifegain and lifegain abusing creatures. It took a reaaaaally long time but it was freaking awesome! i may address that if i had Banefire it would have been a much shorter game. Winning combo : The Locust God+Beck / Call but i have to say that the Lightning Bolt saved my life.

Hoschie on Modern Locust Combo. Help me Improve!

10 months ago

I would recomend a Red, Green, Blue build with a fucus on Beck / Call and The Locust God

I can see two way for this:

First: going with tokens Cryptolith Rite and PolymorphSecond: normal ramoing with Arbor Elf Utopia Sprawl Birds of Paradise

I would add Banefire to the sideboard. you dont need in in the maindeck to win, but can be usefull it you face an Ensnaring Bridge deck

WiltLeafElves on BG Elves

11 months ago

+1, although I may have already done so in the past (sorry, I'm forgetful)

You've got a very good deck here!

Has Spellskite been helpful to you? I used to run it, but found that it ended up turning out like this.

  1. I cast spellskite
  2. My opponent casts a removal spell on an important elf.
  3. I redirect to spellskite.
  4. I'm short a creature, and my opponent is short a removal.

Usually, it ends up becoming a 2 mana evoke creature with give one time hexproof.


Bulldawg1310

Nettle sentinel is simply there, as stated by EWDijkstra, because it works very well with heritage druid, and is good with chord of calling. Sentinel is also used in a different elf deck, which runs cards such as Beck / Call (a modern legal of Glimpse of Nature, which got banned at the start of modern), Cloudstone Curio, and Elvish Visionary. The scenario in which nettle sentinel can basically end games is this;


Tap 3 sentinel for 3 mana (off heritage druid), cast Elvish Visionary. You leave 1 Green floating, and you draw a card. Because of Cloudstone Curio, if you have another visionary, you can return it to your hand.

Next, you cast another visionary. This time, you have 2 Green floating, and you use cloudstone curio to return visionary.

You can continue by using your nettles to cast the same 2 visionarys over and over, until you have a whole ton of mana, which can be placed into a spell such as Banefire, casting a Craterhoof Behemoth, activating an ezuri multiple times, etc.


Dont forget nettle also can be a vanilla 2/2 with pseudo vigilance (sometimes better than vigilance)

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