Throne of the God-Pharaoh

Legality

Format Legality
Pre-release Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Rare

Combos Browse all

Throne of the God-Pharaoh

Legendary Artifact

At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.

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Throne of the God-Pharaoh Discussion

Pal00ka on The Mob

5 days ago

Krenko wants to move fast so here is what I would cut and add:

Cut

Door of Destinies is too slow; Quest for the Goblin Lord too little boost; Boggart Shenanigans 1 too much mana; Warstorm Surge seems win-more; Wheel of Fate cannot control it well; Kindred Charge too expensive; Vanquisher's Banner too expensive; Goblin Charbelcher don't see a way to manipulate this effectively; Conqueror's Galleon if kept I'd add Throne of the God-Pharaoh; Chancellor of the Forge too expensive; Goblin Assassin fun but expensive; Goblin Recruiter have doubles so cut 1 and add Goblin Matron; Metallic Mimic a slow lord that may not be truly needed; and Ogre Battledriver kind of win-more.

Add

Untap:

Threaten spells let you either steal a fattie or untap Krenko for another activation; Magewright's Stone more untapping.

Creatures:

Foundry Street Denizen can get huge like Reckless One; Goblin Chainwhirler will be fun; Goblin Dark-Dwellers expensive but good utility; Lightning Crafter consistent burn; Mogg War Marshal more goblins; Wily Goblin mini ramp; Zo-Zu the Punisher can punish heavy ramping decks;

Instants/Sorceries:

Fling works well w 2 (or 3 if you add FSD) for obvious reasons; Mizzium Mortars overload ftw; ; Fork, Reiterate, Reverberate, Increasing Vengeance, and Howl of the Horde let you 2 for 1 spells, even your opponents, so you can counter a counter or copy ramp to get ahead or copy a kill spell for your own satisfaction too; Battle Hymn, Brightstone Ritual, Pyretic Ritual, and Seething Song to get moving quicker.

Artifacts:

Relic of Progenitus and Tormod's Crypt for graveyard hate; Coldsteel Heart, Fellwar Stone, Fire Diamond, Ruby Medallion, Hazoret's Monument, Sol Ring,Wayfarer's Bauble, Armillary Sphere, Traveler's Amulet, Expedition Map for ramp (see a theme? You want 1-2 (a few 3) CMC ramp in here).

Now, Zada, Hedron Grinder is my baby and I think you should add her in with a few spells that will be fine without her but amazing if she is out: Crimson Wisps and Expedite draw and give haste, which you want Krenko to always have just in case he might get killed. With Zada you still get haste but draw 10+ cards; Heat Shimmer and Twinflame let you get a 2nd utility goblin or Krenko (sacking original) for even more goblins. With Zada she will double your entire board.

KingofCorns on Nicol Bolas and his minions

5 days ago

Holy heck there's some cool stuff in here!

Emma vs. Nicole is pretty much an Anime vs. Fantasy boss battle, I love it.

No Throne of the God-Pharaoh..?

Argy on I am approachable

1 week ago

Removing Approach of the Second Sun was a very good idea.

You really need a deck with a lot of Counter spells and draw for that to work.


I am going to guess that you don't have a big budget for this deck. Correct me if I'm wrong.

I would remove the following cards:

2x Mirage Mirror - it takes until at least Turn 4 to make this into a Creature, and then you have to spend to do so. In the meanwhile you could have just played a good Creature on Turn 3, that you don't have to keep paying for. Once you have turned it into another Creature you cannot pay to change it again that turn.

1x Throne of the God-Pharaoh - this is great when you have something like a Token deck, which has masses of Creatures to tap. In this deck I don't think it's great.

2x Diabolic Tutor - there's not really anything amazing that warrants a tutor spell.

1x Oketra's Last Mercy - I would move this to the Sideboard as you won't need it against most decks.

1x Slaughter the Strong - this also belongs in the Sideboard. It's OK against Control decks, rubbish against everything else. Control decks will just Counter it, though. Basically cards that have a very specific task belong in the Sideboard, to be brought in against certain decks.


You need more early Creatures. Your deck is taking too long to get things together, and is being overrun by faster decks.

I would put in seven 2CMC Creatures for those cards you have taken out.

Think about:

Glint-Sleeve Siphoner - helps with draw.

Dire Fleet Poisoner - a nasty surprise.

More Gifted Aetherborn.

Adorned Pouncer - returns from the Graveyard bigger than before.

Adanto Vanguard - easy to protect in the early game.


You need to incorporate some dual lands in your deck, if you don't want to get coloured screwed.

4x Forsaken Sanctuary would be a good start.

Or 4x Concealed Courtyard, if you can afford them.

There are some very good, cheap utility lands at the moment.

2x Ifnir Deadlands, and 2x Shefet Dunes would work well.

Don't worry too much about losing a bit of life early in the game. The late game pay off is worth it.

1x Arch of Orazca would also be useful, as you have very little draw.


Hope that helps a bit.

If you make changes, and want me to take another look, tag me in these Comments.

Good luck.

Ducklove on Locust Swarms

1 week ago

Thanks for the suggestions. Your deck is a little different than the direction I was going but I like it and will definitely steal some stuff from it. I had not considered Burn at the Stake or Throne of the God-Pharaoh but that seems a smart way around some cards that shut down the deck.

Zidantur on Edgar Markov's Vampire Horde [Primer]

1 week ago

Hey! This is my favorite build of Edgar, so I always come here when I have ideas or find a new card... sorry if it's annoying!

How do you feel about Dolmen Gate? It might be better than Reconnaissance because it allows our creatures to still do damage and keeps our creatures tapped for Throne of the God-Pharaoh.

chadsansing on Locust Swarms

1 week ago

My favorite commander! Please feel free to stop by Revenge of the Nibblers if it's ever helpful to compare notes.

Have you tested with a few more non-comvat win cons? Specifically, I'm thinking about:

Invoke the Firemind and Mindswipe are sometimes unexpected, as well.

Have fun!

Pabs4444 on Another Haptra deck

2 weeks ago

Thanks for commenting! Throne of the God-Pharaoh is such a fun card! Using Cryptolith Rite to ramp, casting Harvest Season to ramp even further and thin the deck, then throne would do a ton of damage. I just love the synergy behind it. Totally forgot about Viridian Longbow. Thanks for the reminder. As for Quillspike it doesn't do as well in my deck because I do not have too many creatures that care for having the -1/-1 counters placed on them. I am planning a build that is largely Amonkhet/Hour of detestation based, and Quillspike will probably go in that deck. This deck already has an infinite combo in it and the infinite mana actually will not win me the game unless I have Exsanguinate. Thank you for the advise!

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