Mirror Entity

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Commander (2016 Edition) Rare
Modern Masters 2015 Edition Rare
Commander 2013 Rare
Lorwyn Rare

Combos Browse all

Mirror Entity

Creature — Shapeshifter

Changeling (This card is every creature type at all times.)

: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.

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Mirror Entity Discussion

Kjartan on Are changelings Vehicles?

4 days ago

Do creatures with the ability Changeling, (such as Mirror Entity) treat Vehicle as a creature type, even though it has never actually been printed as a type on a creature card.

acht_deck_manager on Evasive Ephara Draw

4 days ago

Tuning Notes:

  • Requiem Angel (Out) for Restoration Angel (In). Restoration has flash with a flicker effect. Fits the theme better. Requiem's CMC is higher and the second ability (while possibly useful) is arguably unnecessary
  • Vassal Soul (Out) for Wall of Denial (In). Wall is harder to remove, establishes earlier solid blocking against a commander, and can become a viable guardian with an anthem creature or two on the board
  • Latch Seeker (Out) for Mirror Entity (In). Mirror Entity can be a great win condition in this deck.
  • Judge's Familiar (Out) for Venser, Shaper Savant (In). Venser is a better "counterspell" since it always hits in the form of Remand. With plenty of creatures that bounce permanents/creatures back to hand on ETB, and now that I'm adding Crystal Shard, it's nice to have a repeatable Remand. Not to mention his recent reprint in MM17 makes him an affordable option again
  • Murder of Crows (Out) for Thistledown Liege (In). Test playing shows I have plenty of cards in hand. Anthem creature to win faster / make my creatures beefier seems like a better choice. Also the 3 devotion of Thistledown's not bad
  • Invisible Stalker (Out) for Crystal Shard (In). So much utility in the shard for either bringing my own back to hand or making an opponent pay for overplaying their hand. Can slow up aggro decks from early all-out taps to get creatures on the board
  • Uninvited Geist  Flip (Out) for Mist Raven (In). More bounce on ETB effects on a flying body to fit the theme

Bastaba on A Meek Couple

6 days ago

joshuaizac

Yeah, you're right, I totally forgot. I only have Mirror Entity, and he has won me some games.

Thanks for the suggestion, I will look up some for the next revision :)

enpc on I'm Gonna Kill You Dead

1 week ago

On the whole (and especially as a budget build) the deck looks really good. As for individual card choices:

Selesnya sanctuary is not great, as it slows down your turn two play. Turn two is a vet important turn as a decent chunk of your ramp (as well as your commander) are turn two plays. Tectonic Edge is a good card as it give you a bit of land and isn't too expensive to buy. I would recommend switching them.

Rampant growth is good, however if you can a Nature's Lore, do that.

Kami of false hope is a bit overkill given you have Spore Frog who is the better option as well as a bunch of ways to tutor for him.

Reclaim is ok, but Noxious Revival is so much better. It's a bit expensive for an uncommon but it's basically free and doubles as temporary graveyard hate.

I'm not a fan of persist combos in the deck. They don't work with Saffi or any other recursion combo and without access to Murderous Redcap they don't generate a win condition without Blasting Station or Altar of Dementia anyway. Plus you're hinging everything on Cathars' Crusade with redundancy on it. But adding redundancy means having potentially "dead" card in your deck.

While having additional combo in your deck is nice, the fact that they have no iteraction with your primary combo is not good and in my opinion at least, a waste of card slots. This also means that cards like Fanatical Devotion are completely useless (whooo, you can infintiely regenrate creatures, yay...).

Ultimately, your win condition comes almost entriely from Blasting Station and Altar of Dementia so without access to these, the deck struggles.

What I did with my deck was to cut a lot of the non-core combo pieces (both creature and otherwise) and just focus on the core combo package as there is an awesome amount of interaction between the recursion pieces. Then I used all the additional card slots I had freed up to add creature tutor and raw card advantage. This in turn helps the deck find its combo pieces better.

That's why I run cards like Eidolon of Blossoms (which is a lot better than a lot of people think), Nissa, Sage Animist  Flip, Stoneforge Mystic etc, as well as lands like Mikokoro, Center of the Sea, Horizon Canopy, Inventors' Fair (which you should seriously get a copy of) etc. But I appreciate that a lot of those cards are quite expensive to buy.

On that same note, I don't like Mirror Entity. It's quite complicated to get a combo with it working and while it's cute as a beatstick, you're not running Avenger of Zendikar alongside it so it loses a lot of its potency.

Anyway, I hope this has given you some iedas and insights, but feel fre to hit me up if you have more questions.

oliveoilonyaasscureshemorrhoid on Fungal growth

1 week ago

Love the deck. I considered making a similar deck to show power the ghave, but this deck has all the necessary sh*t, props to you. And I've some considerations to make it more powerful.. like Young Wolf which can abused with ghave and other etb effects. Maybe Realm Seekers to grab the unbasics, or Blighted Steppe. Death's Presence, Druids' Repository, Eel Umbra for ghave (removal protection, and can remove that last counter w/o dying), and Mirror Entity (my fav mana dumper). Hope this helps

goswser on Atraxa

1 week ago

Exploration, Burgeoning, Birds of Paradise, and Noble Hierarch are all great cards that I run to get the deck off to a faster start. I'd also consider the good 3 mana walkers for Atraxa, especially Nissa, Voice of Zendikar and Liliana of the Veil if you can get one, dropping one of these on turn 2 and Atraxa on turn 3 is the dream.- Skullclamp can be great in Atraxa as well as a draw engine or combo card if you want to be degenerate. - Chasm Skulker has been great for me in being a sticky creature that is fairly resilient.- Mikaeus, the Lunarch is probably one of the best creatures for beefing up the board.- Parallax Wave is pretty solid removal.- Notorious Throng can be worth running if your deck is more aggressive creature wise.- Winding Constrictor can synergize pretty well with a lot of cards and is really cheap.- Hatred can be ran as an alternate win-con with Atraxa, her flying lets her get past blockers fairly often, and if you have a Conqueror's Flail already equipped then this lets you beat people to death pretty fast.- Sram's Expertise can be a good way of putting out creatures to build up with counters, without losing tempo.- Pursuit of Knowledge is value town draw spell if you can proliferate on it.- Avenger of Zendikar is a great finisher as well.- Hooded Hydra is another counter synergistic card.- Mirror Entity lets your creatures swing in for wins if you have a decent amount of mana and 5+ creatures.- Inexorable Tide is one of the best sources of proliferation.

Hope this is helpful!

djeffs93 on Karametra gimme gimme lands

1 week ago

MegaMatt13 Vorinclex is indeed a card which has caused me much distress, however my playgroup do play the praetors so I will probably add it once I get a copy. As for your other suggestions, Retreat to Emeria looks good however I already have Emeria Angel who pumps out flying 1/1's. Tireless Tracker and Harmonize have been on my hitlist for a while. As for Mirror Entity, Song of the Dryads and Rude Awakening... wow. Hadn't seen these cards before, they are definitely going into the deck. Rude Awakening in particular would be a win con late game. Cheers for the suggestions!

MegaMatt13 on Karametra gimme gimme lands

1 week ago

Nice deck :) I agree with the previous suggestions for Avenger of Zendikar and Selfless Spirit.

Something other great cards that would work in here:

Retreat to Emeria spits out tokens or anthems the team.

Tireless Tracker for card draw

Oran-Rief Hydra if you like big creatures

Rude Awakening to turn tour lands into a win condition.

Mirror Entity wins on the spot with a lot of mana out

Harmonize is a card draw staple any green deck can benefit from.

Song of the Dryads is one of my favourite removal cards in the game due to its flexibility and its ability to shut off commanders

Hope this helps

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