|Commander / EDH||Legal|
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|Conspiracy: Take the Crown (CN2)||Uncommon|
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Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Price & Acquistion Set Price Alerts
2 days ago
How to make your opponents suffer: Comeuppance, Deflecting Palm, Selfless Squire, Rakdos Charm, Batwing Brume, maybe Delirium and Backlash. Consider making these a base for a Sunforger package. Settle the Wreckage is a really good one for Sunforger!
Looks like a good start! Long live the Queen!
4 weeks ago
Yeah, having a continuing dialogue about the deck often helps to clarify or crystalize my thoughts or understanding about the deck. Some of the best things about the deck have been after a suggestion or challenge from someone interested enough to speak up. MegaMatt13 has been a huge and continuing help, and I hope to have you recruited to test and explore ideas with as we go forward Suns_Champion.
Besmirch is awesome. Take a threat from someone, attack someone with it, then tell the owner to attack someone besides you with it. If it survives all that, directing it elsewhere for a couple of turns often has a huge impact on the game, and if it doesn't, it is removal with and interesting psychological impact on the game. It is pretty great the first turn a creature hits the battlefield, and can provoke some cool blood feuds.
I'm still waiting for delivery of my Rivals of Ixalan cards. I am really looking forward to them. I think that there is some serious power in that set, and there will be many Commander staples that will come out of it.
4 weeks ago
Hi again! Nice changes; glad one of my suggestions made it in!
Sunhome is a good cut, I've always found it weak even in builds that want it :/
Mastermind's Acquisition will be a great fit.
Twilight Prophet is awesome. Limited bomb that is both easier to activate and more effective in multiplayer EDH. Can't wait to see how it works!
As far as Threaten effects go, from my experience with Brion Stoutarm, instant speed is what you want. Word of Seizing is a great permanent-based combo stopper. Besmirch is one I haven't seen though, and that seems to fit here nicely.
Will continue following this list with interest :)
1 month ago
I think you and I have a very similar understanding of this deck, MegaMatt13. My plan is to check out Blind with Anger, and if that doesn't work, it will probably be either back to Act of Aggression or experiment with Besmirch. I liked it before, it does almost everything I want, but I really want an instant in that spot.
I also am considering moving Reanimate to main board in that spot, and putting Beacon of Unrest or another sorcery Threaten effect with a cheaper CMC than Insurrection in the Wishboard. Given that a boardwipe can slow me down as much as everyone else, since their offense is my offense, I like the idea of a quicker recovery with a reanimate package. With Mastermind's Acquisition being another Wish, one that is not exiled with use, I can return to the Wishboard more than once. I think that will make the Wishboard something more than it has been. I may find it can change how I play some. Making the Threaten effects only a 2 card inclusion main board, adding a 2 card reanimate package, and making the Wish package 2 cards with more flexibility and actually more useful than that due to reusability, that could add breadth to the deck.
1 month ago
Totally agree with Disrupt Decorum and Word of Seizing being top two favourite. The 5 CMC is annoying on Word of Seizing but the split second is surprisingly often relevant.
For YOUR deck, I think I would suggest trying out Blind with Anger. You focus on instants and the Sunforger Package more than I do and it would be great for you to have a threaten effect you could tutor for with Sunforger. See how much the "non-legendary" downside comes into play. It is a fairly steep downside not being able to steal people's Commanders, but maybe the instant speed/Sunforger ability is still worth it.
My next highest suggestion for a threaten effect if you are forgoing a Sunforger target would be return to Besmirch. It forces opponents to do what you want them to do, become aggressive against each other.
I probably wouldn't go Molten Primordial or Mob Rule in this deck. I know you've allowed a little more higher CMC creatures, but I think one strength of your deck is that overall it is still low CMC and flexible. Putting in another 6-7 drop may be tilting the balance a bit too much.
Just my thoughts and good luck! :)
1 month ago
Disrupt Decorum is a total house. It brings disaster on all my foes, if it doesn't end the game within a few turns or so. It is nicely costed, and given that it's effects last for a full round of turns means that being a sorcery is not a huge deal. Great card, and while not technically a Threaten effect, it is not that different than Insurrection in what it does in play to make a difference. This has been my favorite.
Word of Seizing is an instant with split second. It is a very versatile card, if somewhat expensive. Still, you can pull all kinds of craziness with it. My second favorite.
Insurrection just finishes things. It is super expensive, and is better left in the Wishboard for retrieval when needed. Usually a single card late game one turn wincon.
Act of Aggression is technically CMC 5, but in reality, it is a colorless CMC 3 instant that does 4 damage to you, pay or to prevent 2 or 4 damage. It untaps, as MegaMatt13 astutely points out, meaning it has both offensive and defensive uses, and can't be foiled by the owner tapping it. Great card, I just wish it was CMC 4 for use with Sunforger.
Mark of the Oni looks very interesting. On the off chance that I have out Master of Cruelties, I get to keep the creature. If it untapped, this would be a perfect card. As it is, it has the same issue as Grab the Reins. I may try it anyway.
Blind with Anger has almost everything I want, instant, CMC 4 or less, untap and give it haste. Only problem is it is for legendaries. Too many legendaries I would want to target. Still, maybe worth trying.
Besmirch is pretty great, 3 cmc threaten that goads, untaps, and gives it haste. That is pretty amazing. The goad gives it defensive uses, even if not for blocking. Offensive defense. That is perfectly in line with this deck. It is a sorcery, which is the the only down side. I have like this one before, and may return to it. We shall see.
Unwilling Recruit is very interesting. Most things I am looking for, it untaps, it gives haste. It also can be used as an X spell finisher. I have not tried this one, but I am going to. A sorcery speed threaten effect that could turn a utility of midrange creature with some form of evasion into a finisher. Very cool. Too bad it doesn't bring evasion or trample by itself. I will try this one anyway.
Disharmony is a card I have tried, and I really wanted to like it, but in the end, it was a weird Fog/removal, with the potential of being a 2 for 1 in the right circumstances. Bummer. Not enough. Still, playing a card from Legends brings a little gravitas to a deck. Like drag racing a 57 Chevy. It may not win, but you look good losing.
Kari Zev's Expertise looks cool, but I am afraid that I would infrequently get to use the free spell. There are many CMC 2 cards, but most are defensive or early game cards. I may try it to see how it works.
Zealous Conscripts is awesome, but doesn't have flash, and comes with too much combo rep. Even so, it is worth considering.
Fractured Loyalty would be super fun in the right deck. Not this one.
Frenzied Fugue is pretty amazing. I could have some weird fun with this. Not sure is is the right card for this deck, though.
Other than those, there are also a few multi-target spells that fit in this category. Mass Mutiny, Mob Rule, and Molten Primordial are all great cards, and if I am creeping up into the higher CMC, as well as accepting some sorcery speed options, then these should definitely be considered. I am not sure which of them I like best. I am leaning toward Mass Mutiny due to the cheaper CMC, even though Molten Primordial comes with a large body, and Mob Rule will likely hit more targets. I may try them all.
While we are at it, since I am probably getting somewhat similar effects out or Animate Dead and Reanimate, maybe I should consider Beacon of Unrest. The CMC is higher, but the opportunity to use it more than once is interesting. It may find a spot as well.
2 months ago
Solid build! Have you thought about adding Awakening Zone and/or From Beyond? They're great token generators that double as token fuel for Prossh. Also, I like to run a lot of Hijack and Besmirch effects to get rid of pesky blockers and problematic creatures.
5 months ago
Mrf1shie, thanks for taking a look at the deck.
I haven't tried Fumiko specifically but I have tried that effect with Goblin Diplomats and Goblin Spymaster. My experience was that people would agree to attack me out of spite for being forced to attack (even with the pillowfort). That is why I prefer cards like Disrupt Decorum and Besmirch because you force them to attack each other. Curse of Opulence and Duelist's Heritage are great because it gives them a bonus of they attack someone else. Maybe the mindset of your playgroup is different and you won't run into the same problem of people attacking you out of spite. Just want to warn you this MAY happen, especially after they figure out what Marchesa is up to.