Secure the Wastes
Put X 1/1 white Warrior creature tokens onto the battlefield.
|Want (3)||dustybrush , sedhyran72 , Creeds|
Printings View all
|Dragons of Tarkir (DTK)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Secure the Wastes Discussion
1 month ago
2 months ago
Secure the Wastes is a bomb, abuse it ;)
The best dual tapped manlands are really Celestial Colonnade, Lumbering Falls, and Creeping Tar Pit, abuse the heck out of them! Mishra's Workshop, Inkmoth Nexus, Blinkmoth Nexus, and Mutavault are also all amazing, so do as you wish with those! Otherwise Treetop Village, Faerie Conclave, and perhaps even Frostwalk Bastion are good enough to test ;)
2 months ago
Blue is the key interaction color, black is good too, but green is effectively a mandated color. Loam is the best grindy value engine, and effectively says "permanents" instead of lands in this format. On it's own that is op, dredge makes it beyond busted. Scapeshift is a strong wincon too, but manlands, Field of the Dead, and Dark Depths/Thespian Stage all work.
Remember unlike legacy where that's a 1 hit win, in this format it does take two hits. I enjoy Awakening of Vitu-Ghazi, but I enjoy it because it can hit hard on end-steps and just has the haste value. Against Field of Ruin you can toss it on a basic, but putting it on a Lumbering Falls or Raging Ravine, maybe even a Celestial Colonnade, so if you activate them they get really buff.
Secure the Wastes, Sylvan Awakening, Finale of Glory, etc. Can win as well, trust that a lot of decks have numerous wincons they can run, and while when entering the game without creatures it seems hard, its certainly not impossible. The goal is to build around the card advantage of the game.
Life from the Loam is overpowered because of this, and the fact countering it doesn't stop the engine. There aren't a ton of these type of card advantage engines without most permanent types, and that's why the few we have are valuable, and while Ponder, Brainstorm, Preordain give card selection, advantage is hugely in need, so when looking through what you want, here are the following pieces of card advantage:
Hymn to Tourach and Gerrard's Verdict both are cheap ways to grind out value by 2 for 1ing an opponent from cards, it's no engine, but it functions well to disrupt whatever your opponent has going on. Be scared of Misdirection or Divert as they can blowout this style of card advantage, and are highly valuable pieces of "anti-interaction", but even a Veil of Summer can be a seriously bad turn for this card.
Sorry, started writing this I need to follow up later, hope this gives a brief intro!
3 months ago
Rhys is so fun to play! I enjoy playing her a lot! A Few Recommendations that may help out a bit are Odric, Master Tactician, Craterhoof Behemoth, and Beastmaster Ascension which are all pretty much win-cons that make your tokens a nightmare to deal with. If you need some more token generation that gets you more than just one token per turn, you could take a look into March of the Multitudes, Finale of Glory, Secure the Wastes, and White Sun's Zenith. Also two other cards that I think would help out a ton are Nature's Chosen to help untap Rhys an additional time each turn so you can use her doubling ability more, and if you're in need of more card draw Huatli, Radiant Champion is a must have in this deck. Pretty much allows you to draw cards at will and make sure you always have a full hand. Feel Free to check out my current build if you need any more ideas! 0-60 in 3.5! (Rhys tokens).
3 months ago
I agree with hungry000. I’ve played token decks before. They are midrange. The use early cheap removal to stall out and kill with efficient, flying damage machines. Path to Exile, Thoughtseize, and the like. Valuable engines like Bitterblossom and any cheap planeswalkers that makes tokens are great. Speaking of one drops, Legion's Landing Flip is great. It’s tokens enough ramp.
3 months ago
I have seen that many Wimota decks don't run Secure the Wastes, but I wonder why? I have had very good experience with it so far. It produces tokens without the need for them to stay on the field for the whole turn cycle before you can attack with them. Also it scales with mana, so it might just provide 6-7 triggers by itself. Even when you cast it with 3 mana during sb's eot, you get 2 tokens, same as with Raise the Alarm. Why isn't it ancluded in so many Winota decks then?
4 months ago
Excellent choice, warriors are getting better by the day. I'd recommend looking into Mardu Woe-Reaper as an aggressive one drop with incidental graveyard hate. You may also want to consider one or two copies of Secure the Wastes as a mid to late game way to spawn a couple of warriors at instant speed. Lifebane is more of a sideboard card but other than that it seems like a solid aggro list!