March of the Multitudes

March of the Multitudes

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's colour.)

Create X 1/1 white Soldier creature tokens with lifelink.

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Set Rarity
Guilds of Ravnica (GRN) Mythic Rare

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Tokens

Legality

Format Legality
Oathbreaker Legal
Arena Legal
Historic Legal
1v1 Commander Legal
Pioneer Legal
Legacy Legal
Canadian Highlander Legal
Commander / EDH Legal
Highlander Legal
Modern Legal
Tiny Leaders Legal
2019-10-04 Legal
Custom Legal
Unformat Legal
Duel Commander Legal
Casual Legal
Leviathan Legal
Vintage Legal
Limited Legal
Block Constructed Legal

March of the Multitudes occurrence in decks from the last year

Latest Decks as Commander

March of the Multitudes Discussion

MagicMarc on Lifegain cards

1 month ago

There are good resources that offer something besides lifegain when you are in Selesnya colors. Abd have lifegain included along with the ability you want the card for. Good choices like; Nissa, Voice of Zendikar,Emmara, Soul of the Accord, March of the Multitudes. and Knight of Autumn. I would run march or the knight before that white sorcery or that WG instant at the top of this thread.

Good stuff in white; Legion's Landing  Flip and Ajani Steadfast.

These all offer something besides just lifegain and many of them will actively advance your game state or provide threats while gaining lives.

multimedia on conclave Exile

2 months ago

Hey, you're welcome.

Something to worry about is there's 23 cards here that are 5 CMC or higher which is lot. You risk with only 31 lands and few ramp sources not being able to cast spells. The Devoted + Vizer combo is nice, but can be difficult to assemble in Commander as one ofs and you're kind of relying on the combo too much. My advice is trim the high CMC creature base for some low CMC tutors that can search for the better creatures and cut the majority of the cards that create little creature tokens for more ramp and lands.

Some cards to consider cutting:

These three are the least good cards as they don't do enough to warrant taking a card slot. Navigator's Compass is not ramp, it's only color fixing for one land, but you can get both ramp and color fixing with a two drop mana rock or better yet Faeburrow Elder. Wake the Reflections is fine since it's a one drop spell, but is not really needed because you can get repeatable populate from better sources. Could cut it for Garruk's Uprising which will have much more overall impact in a game.

These four are the least good of the creatures and they could be cut for more tutors that can search for the better creatures or other cards.

Making 1/1 creature tokens to populate is not taking enough advantage of populate. All these cards could be cut for more lands and ramp to consistently be able to cast many high CMC cards. The exceptions can be Assemble the Legion, Dragon Broodmother, March of the Multitudes and Elspeth, Sun's Champion, but these are good cards for effects that create lots of 1/1 tokens, that's better especially with Purphoros/Terror and March with Devoted + Vizer combo.


Something to think about for futures upgrades is how can you make Ghired better? Technically all you need is Ghired because he's an army in a can since he creates the 4/4 Rhino token to populate. Protecting Ghired and the Rhino is important and making it safe to attack. Attacking is what makes Ghired good therefore the more attacking you can do the better. Aurelia, the Warleader is the right idea, but you can expand on the multiple combat steps idea much more including infinite attacks.

My suggestion of Garruk's Uprising gives you another repeatable draw source by populating or creating big creature tokens other ways. More draw is area to expand on especially cards that let you draw when creatures attack or do combat damage. Included in the Ghired Commander precon are such cards you should consider adding.

Azeworai on Primal Tactics

4 months ago

Alright, it's rhino time.

There are quite a few things I would recommend here.

First off, fourteen taplands!? Come on. Ghired deserves better than that! I'd either run more basics for the sake of your ramp or upgrade the nonbasics.

Part One - Things that cost too much to cast and/or don't do much:

  1. Helm of the Host is cute, but nine mana. Perhaps just a Nature's Lore?

  2. Ghired's Belligerence, however befitting, is quite possibly just worse than Ezuri's Predation.

  3. Hate Mirage follows suit. March of the Multitudes is lovely, though.

  4. Each deck needs graveyard hate! You cut that inutile Full Flowering and you add that Night Soil! (Imagine a joyous voice.)

Part Two - Just for any deck:

  1. So. Removal. Something beyond four would be nice. More instant speed as well. Swords to Plowshares, Path to Exile, Aura Mutation, Artifact Mutation, and Generous Gift are all bromidic and potent.

  2. Can your deck generate green and red mana? Then play Decimate. Do it. It has literally never felt dead. It murders four things at the cost of one card. It is a bloody wrath. Furthermore, if you take from everybody you are less likely to be targeted. I once hit a Dimir Aqueduct, Conjurer's Closet, Phyrexian Arena, and Elesh Norn. Fifteen mana gone in an instant.

  3. Peering upon the curve, add more ramp. Nature's Lore, Into the North (add snow basics), Cryptolith Rite, Three Visits, Druids' Repository, Nature's Will, and any mana dork.

  4. Intrinsically, Darksteel Ingot should just be Cultivate. It is currently cheap and it replaces itself.

  5. Once Upon a Time is a card I run in any green deck. It's great all the time.

  6. Hero of Bladehold has come to murder everyone. She does her job.

  7. Purphoros has come to murder everyone. He always does his job.

  8. Given how few basics you run, Field of the Dead is a splendid inclusion. It's far better than it reads, and it reads of dint.

That's it! Farewell! CRUSH EVERYONE!

I have my own token deck here if you care to see it.

Traitor_Kratos on Rhys's Pieces

4 months ago

Thank you Cmi1103

These are some great suggestions. I love using March of the Multitudes because of the convoke and the fact that it's an instant. Early versions of my deck had more one off spells which created tokens. I think the Beastmaster Ascension can go in which I already own but I'm not sure I'm ready to drop cash on the Craterhoof Behemoth. This is one of many decks so sometimes I don't give it the budget it needs to fully excel. One thing I've noticed happens frequently is that I cast everything in my hand and have no way to replenish. Card draw is definitely an issue so I may need to go pick up that Huatli, Radiant Champion. Also, I noticed you have a Green Sun's Zenith in you deck. I think I got one of those laying around from a From the Vault way back when. I'll have to dig it out because it's a great tutor.

Cmi1103 on Rhys's Pieces

4 months ago

Rhys is so fun to play! I enjoy playing her a lot! A Few Recommendations that may help out a bit are Odric, Master Tactician, Craterhoof Behemoth, and Beastmaster Ascension which are all pretty much win-cons that make your tokens a nightmare to deal with. If you need some more token generation that gets you more than just one token per turn, you could take a look into March of the Multitudes, Finale of Glory, Secure the Wastes, and White Sun's Zenith. Also two other cards that I think would help out a ton are Nature's Chosen to help untap Rhys an additional time each turn so you can use her doubling ability more, and if you're in need of more card draw Huatli, Radiant Champion is a must have in this deck. Pretty much allows you to draw cards at will and make sure you always have a full hand. Feel Free to check out my current build if you need any more ideas! 0-60 in 3.5! (Rhys tokens).

NiftyCheshireCat on I heard you like tokens...

5 months ago

Hey McFuzzleKING thanks for the suggestions! I love Bramble Sovereign, I have never seen that card (which makes sense as Battlebond was during my big break from MTG which means I missed some great stuff) but it's a great addition to this deck. Looks powerful but has the added bonus of being a fun political piece in casual settings, which is where I plan to be playing this deck. I'll definitely be adding Bramble Sovereign once I eventually start messing with this deck a little more.

I do like Artifact Mutation and Aura Mutation too, I just wish they made one x/x token instead of x 1/1 tokens as it would work better for this deck (if I'm copying tokens I would rather have fewer beefy ones than a bunch of little ones). Still, I'll definitely consider both and I appreciate you mentioning them I actually only know about Artifact Mutation (not sure how the other slipped my notice).

What I really wish was that there was something like Brudiclad, Telchor Engineer in these colors, that card would be so good in this deck. It would would made cards like Artifact Mutation, March of the Multitudes, and Aura Mutation so much better here.

McFuzzleKING on I heard you like tokens...

5 months ago

Hey NiftyCheshireCat, some of my favorite token cards are those with dual purpose. Artifact Mutation and Aura Mutation fit that bill and can act as good counters if you feel the need for them.

Advent of the Wurm, Gelatinous Genesis, and March of the Multitudes are other nice options. I'd also recommend taking a look at Bramble Sovereign whose copying ability could be really fun.

Nice job overall!

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