|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CM1)||Uncommon|
|Eternal Masters (EMA)||Rare|
|Commander 2014 (C14)||Uncommon|
|Duels of the Planeswalkers (DPA)||Uncommon|
|Duel Decks: Elves vs. Goblins (EVG)||Uncommon|
|Promo Set (000)||Uncommon|
Combos Browse all
Creature — Elf Warrior
Other Elf creatures you control get +1/+1.
, : Put a 1/1 green Elf Warrior creature token onto the battlefield.
Price & Acquistion Set Price Alerts
|Have (37)||Tiddilywinkus , EliGjerdingen , failurechild88 , Lindough , accioali , Ellyreia , KipIsKosher , Kravian , Nemesis , ThisIsBullshit , Rez09 , Snydog17 , Atroxreaper , KB2187 , darthnuchi , ecurps , machiavelli2081 , GoldGhost012 , Tommuz , ironax , Lucretian , Axtel , Supremespeed , Reliva , damo_rox , duff87 , Riku580 , mziter501 , mcstang1986 , Kleptozaniac , Zelpoke , yerfdog1935 , bakeraj4 , Bluboltar , Mortiferus_Rosa , sirbar , MagnaAura|
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Latest as Commander
Imperious Perfect Discussion
2 days ago
Well first off you've seen my Rhys deck so you know i like this deck so +1 right off the bat. The only thing i feel like this deck is missing is something like Seeker of Skybreak or Wirewood Symbiote to take advantage of yhe various elven tap abilities Imperious Perfect for example tapped two or three times on one turn can make creatures start swinging for lethal damge, and there are a couple fillers like Defiant Elf that are good but not as good as others you could swap, awsome deck though nice job.
3 weeks ago
I really like this idea! I run elves too using Joraga Warcaller as the main treat. I reccomend cutting 2x magistrate's in favor of 2x Bow of Nylea especially if you have a playset of Imperious Perfect for making tokens.... Bioshift might be handy for moving counters?
1 month ago
That's really awesome to hear that you modeled your deck after mine! Most "standard" Yisan decks run a fair amount of elves but I always thought it was fun to kick it up a notch. I don't feel I run enough to make things like Ezuri, Renegade Leader, Dwynen, Gilt-Leaf Daen, Drove of Elves, or Imperious Perfect quite worth it, but it's nice to have elf synergy beyond Priest of Titania tapping for 2.
I have a Yeva, Nature's Herald but took her out early on. I was just never excited to see her in my hand. Flashing in fatties obviously has its perks though.
Yeah, Regrowth et al are great. Sometimes there are cards that one just wishes weren't singletons and recursion can help with that.
1 month ago
Hey, this is a good start, nice base of Elves and interesting choice to use Muldrotha as Commander for tribal Elves; I haven't seen this before. When I see something new with Elves I get excited :) Elves having access to both blue and black gives you some great options of under played Simic and Golgari Elves. Even though this is Elves and ramp, consider expanding on the idea that Muldrotha's ability lets you play multiple types of permanent cards not just creatures from your graveyard even the same turn? You can only play one creature a turn from the graveyard with Muldrotha unless that creature is an artifact creature or enchantment creature, but Elves have neither. There's only 5 nonland cards that are permanents that aren't creatures here.
Consider expanding on the use of enchantments? I'm not saying to cut a lot of Elves you still want them, but have a more well rounded mix of nonland permanent cards to also take better advantage of Muldrotha as Commander. Consider this ratio: 35 lands/30 creatures/10-15 enchantments/5-10 artifacts/5 instants/5 sorceries? Instead of playing a lot of instants and sorceries instead play enchantments that do the same thing or nearly equal effects. For instance Unearth is a good card for reanimation, but so is Animate Dead and Animate Dead can be cast from your graveyard thanks to Muldrotha, where as Unearth outright can't.
All my card suggestions are budget, no card over $6 and most are $1 or less. Cards to consider adding:
- Ezuri, Renegade Leader
- Momir Vig, Simic Visionary
- Edric, Spymaster of Trest
- Underrealm Lich
- Joraga Treespeaker
- Elves of Deep Shadow
- Quirion Ranger
- Beast Whisperer
- Imperious Perfect
- Elvish Clancaller
- Reclamation Sage
- Wirewood Herald
- Farhaven Elf
Ezuri is a huge payoff for playing tribal Elves and ramp, repeatable Overrun a ton of times and attack with a huge trampling Elf army. Momir's ability seems great with Muldrotha since you can play green and blue cards from your graveyard with her. Other cards that give you benefits when you cast creatures such as Beast Whisperer, Lifecrafter's Bestiary seem excellent with Muldrotha and Elves. You're still casting creatures from your graveyard with Muldrotha even though her ability says play, that still means cast. The only reason her ability says play and not cast is because you can play a land, you can't cast a land. Underrealm can be repeatable source of draw/card advantage and adds self-mill which is good with Muldrotha.
- Animate Dead
- Seal of Primordium
- Secrets of the Dead
- Pernicious Deed
- Mystic Remora
- Vessel of Nascency
- The Eldest Reborn
- Song of Freyalise
- Commander's Sphere
- Lifecrafter's Bestiary
- Chromatic Lantern
- Wirewood Symbiote
- Regal Force
- Eternal Witness
- Sakura-Tribe Elder
- Fleshbag Marauder
- Viscera Seer
- Thunderfoot Baloth
Other than Blightsteel Colossus and Rune-Scarred Demon the other big creatures you're trying to ramp into aren't really worth it because they're just big creatures who don't give you any value. With Muldrotha you can really take advantage of creatures who give you value when they ETB (enter the battlefield) or die because you can potentially repeatedly play them each turn from your graveyard. Getting a continuous source of value from many single cards is very good in Commander. Symbiote and Quirion Ranger is a combo with Archdruid/Priest/Channeler letting you tap and untap them many times a turn to make a lot of mana.
As far as playing three colors with Elves it can be problematic because green is the most important color to be able to cast the one drop green Elves consistently you need a ton of Forests. My advice is to play primarily green (20x Forests) and just light splash the two other colors (2x Swamps, 2x Islands and 11-12x dual lands) in the manabase. Joiner Adept and Lantern can be a huge help here with land color fixing. It's better to play more Forests and then use other cards to get blue and black such as Tribe Elder, Farhaven, etc.
Good luck with your deck.
1 month ago
If you're keeping black and you've got gobs of mana, it seems like Exsanguinate would be a fun twist. 1xMarwyn, the Nurturer makes tons of mana with Elf Lords, if you get her out. Imperious Perfect is good, too, as was noted above. I would play Narnam Renegade over Nettle Sentinel.
2 months ago
Think of it like this. Elvish Clancaller vs Throne of the God-Pharaoh. Both of these cards are 2 mana. Both of them net you 1 extra damage per elf. However, Elvish Clancaller itself is an additional creature, can search itself, and also provides your creatures with extra toughness, whereas the Throne of the God Pharaoh only provides extra damage (assuming your creatures even survive until the end of turn). I also don't like Song of Freyalise very much. Most of your creatures tap for mana anyway (especially with Heritage Druid). That last effect seems very enticing, but it is also not as good as using Ezuri multiple times. I used to use Imperious Perfect in my own elf deck, but it's too slow. Elves are fast, so my imperious perfect never consistently had time to make tokens and was just a clunky 3 mana lord who was strictly worse than every other lord in my deck.
2 months ago
Thank you so much, Lanzo493 The sideboard is where I struggled. And you read my mind for the main board I've been working on getting subbing out Song of Freyalise and Imperious Perfect but keeping 1 Joraga Warcaller. Can I also get your opinion on the land base, I play with an all in attitude and it doesn't always work.
2 months ago
its your choice but personally I prefer Imperious Perfect because it buffs all your creatures and generates more creatures