Imperious Perfect

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CMT) Uncommon
Eternal Masters (EMA) Rare
Commander 2014 (C14) Uncommon
Duels of the Planeswalkers (DPA) Uncommon
Duel Decks: Elves vs. Goblins (EVG) Uncommon
Lorwyn (LRW) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Tokens

Imperious Perfect

Creature — Elf Warrior

Other Elf creatures you control get +1/+1.

, : Put a 1/1 green Elf Warrior creature token onto the battlefield.

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C14

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Imperious Perfect Discussion

Stormcaller on Tolsimir Dogeblood, howl about that?

20 hours ago

ZendikariWol: I agree to some degree, most of the elves are there as support.

Elvish Archdruid is really good ramp, even with the low elf count.

Ezuri, Renegade Leader is in there mainly as a kind of protection for my commander. I have already considered getting rid of him.

Imperious Perfect and Wren's Run Packmaster have some elf-synergie, but are mostly in the deck for producing cheap tokens.

Joraga Warcaller is where i totally agree. He'll get the Axe. (Will probably swap for Ivy Lane Denizen).

I don't really like Primal Vigor since my playgroup has many decks with token and counter strategies.

multimedia on G/B Budget Elves, Help Wanted

1 week ago

Hey, you asked for my help. This is a very nice budget Elf deck, good job. To make $120 budget be prepared to cut quite a few cards.

To hit a $120 price point consider cutting:

Eladamri makes Elves unable to interact with Heritage Druid or Ezuri's regenerate. The combo of Heritage and Nettle Sentinel is one of the strongest Elf combos. Dwynen is the least good Elf lord because she can't interact with Collected Company replace her with more Imperious Perfect. Champion is fine, but cutting him cuts $7. You can replace him with one more Imperious Perfect.

Harbringer is also fine, but pretty slow cutting her cuts $5. Consider cutting Hopes replacing it with 4x Duress or 4x Mesmeric Fiend this will cut $4. The double black casting cost of Hopes is going to be very hard to cast because Elves are only making green mana not black. Only 4x sources of black mana is not enough to consistently cast Hopes when you need it in the early to mid game.

Duress is a better card than Fiend, but Fiend can interact with Company or take a creature either one is disrupting your opponent most importantly taking a potential board wipe. Consider cutting Grip for 2x Reclamation Sage cutting $3. Sage is an Elf and can interact with Company. Cutting 1x Decay from the sideboard cuts $4.


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Good luck with your deck.


multimedia on The Tokens Are Coming, The Tokens Are Coming!

2 weeks ago

Hey, cards you can cut to make 100 cards:

  • Chant of Vitu-Ghazi
  • Archetype of Endurance
  • Majestic Myriarch
  • Trostani's Summoner
  • Kazandu Tuskcaller
  • Budoka Gardener / Dokai, Weaver of Life
  • Citanul Hierophants

Cards to consider adding: (all budget suggestions - no card is more than $6)

  • Avenger of Zendikar: one of the best token makers and a win condition.
  • Hornet Queen: flying deathtouch bee tokens are nasty, especially when they start multiplying.
  • Elvish Archdruid: pump and mass mana production with Elves since Elves are you're primary source of tokens.
  • Priest of Titania: two drop makes mass amounts of green mana with Elf tokens.
  • Imperious Perfect: pump for Elves and like Rhys can be an army in a can.
  • Mentor of the Meek: amazing draw with tokens pay one mana to draw a card any time you make an Elf with Rhys.
  • Mirror Entity: pump all tokens a turn to insane amounts very good with Itlimoc, Cradle of the Sun as a mana sink.
  • Champion of Lambholt: make all your tokens unblockable and she grows as you create tokens.
  • Martial Coup: very good token creation spell that can also board wipe all your opponent's creatures and not yours.
  • Green Sun's Zenith: very good green creature tutor puts the creature you tutor for directly into play. Use it to find Archdruid in the early game and Craterhoof later in the game to win.

Card to consider cutting:

  • Condemn
  • Druid's Deliverance
  • Call for Unity
  • Steelshaper's Gift
  • Nomads' Assembly
  • Devout Invocation
  • Vitu-Ghazi Guildmage
  • Burgeoning
  • Elemental Bond
  • Nature's Claim

Good luck with your deck.


NoSoyYucateco on More Cards, More Fun

1 month ago

Nice deck. I think your issue lies in your mana base a bit.

I would add more low-CMC ramp cards to help you push out more lands in the early game. You have access to green, so I would swap out some of these artifacts for that. There's nothing wore than losing your ramp after a Cyclonic Rift or Planar Cleansing. Think about Cultivate and Kodama's Reach, which are excellent in 3-color decks. Farseek, Rampant Growth, and Sakura-Tribe Elder should also be included. Generally speaking, these are among the best turn 2 plays you can make as a green player. Tweak your basics to include more forests to help ensure you have the right colors to play these early, and then grab your mountains and islands with them.

Next, I'd look at some of the cards at the higher end of your mana curve and cut them for cheaper draw spells. Warstorm Surge doesn't actually have that much synergy here. It costs a lot to drop it, and does nothing until you can pump out more creatures. I'd take Faithless Looting over it.

Vicious Shadows is also a bit underwhelming for the mana you're investing in it. There are too many variables for it to be consistent, and if I am going to pay 7 mana for something, it better do exactly what I need it to, immediately. Swap it for Careful Study.

Panharmonicon very rarely does anything for you in this deck. It's much more effective in Riku of Two Reflections or other decks that are keenly focused on ETB triggers, which yours is not. Swap it for a big draw spell, like Recurring Insight (which is amazing with Kydele), Rush of Knowledge, or Tidings.

Lastly, I'd take out these cards and replace them with basic lands, because 31 lands isn't enough:

Favorable Winds, Spontaneous Generation, Enigma Drake, Jace's Phantasm, Imperious Perfect

These cards either have very little synergy, don't do enough for what you are paying for them, or are too conditional.

Anyway, sorry for the novel. I really think if you make these changes, you'll speed up the deck and make it a lot more consistent. I hope this helps!

casual5 on modern Elves

1 month ago

@ninjasquirrl I chose Joraga Warcaller over Arbor Elf because he can either be a one drop to help me swarm or another Imperious Perfect, or even a bigger lord depending on what stage of the game I am in when I need to play him. Craterhoof Behemoth is a great card and i use to run him but this is more of a swarm strategy and i would have to change up a lot to make him a viable strategy in this deck.Blossoming Defense however is a great choice for sideboard that I completely over looked thank you.

Hyperalgialysis on ElvesAreGreen

1 month ago

I would change the format to modern as this isnt standard. Secondly, go all in on elves. Elvish Champion Imperious Perfect Masked Admirers Sylvan Messenger Lys Alana Huntmaster Reclamation Sage Gilt-Leaf Ambush. If you can afford to get good green/black lands you can open up a world of good carda like Thornbow Archer Shaman of the Pack Prowess of the Fair Elves of Deep Shadow Eyeblight's Ending Nameless Inversion

Sendaran on Elf Advantage

2 months ago

While Heritage Druid would be optimal, it's not necessary. You already get infinite mana and elves with Imperious Perfect, Intruder Alarm and any two mana elves, the same amount of cards required as with the druid. You have 10 mana producing elves, so it's not that much more difficult when on a budget.

Snolly on A tribe called Elf

2 months ago

You should add in Staff of Domination using it with Elvish Archdruid or Priest of Titania to make infinite green mana. Produce enough mana, then start to tap/untap Imperious Perfect to make a bunch of Elf Tokens.

  1. Tap Elvish Archdruid
  2. Pay 3, tap Staff of Domination to untap Elvish Archdruid
  3. Pay 1, untap Staff of Domination.
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