Each player shuffles his or her hand and graveyard into his or her library and then draws seven cards. (Then put Timetwister into its owner's graveyard.)
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
3 days ago
So, I'm sure some of you have heard that theres going to be a casual commander event at scgcon and I'm assuming that the event is going to extend to most wpn stores. It's a casual event with factions and is suppose to have some sort of story component to go with it that's effected by in game choices.
Does anyone have any other info? Is this a team event? Just how casual is this suppose to be? - I'm assuming that part will be store dependent but are there going to be objectives? Are there prizes for doing certain things?
What type of deck should I play? (Would like opinions from the more casual minded - though keep in mind I'd still like to win or put up a good fight) My loving partner told me she is forbidding me from bringing my TNT 98% tier 0 deck (it's missing Timetwister and Imperial Seal - still it'd likely be a pub stomp so I've been mulling over playing Edric, Spymaster of Trest or Selvala, Explorer Returned both can get a tad degenerate if left alone but they both teeter in that tier 2.5 range depending on build; though I figure their benefits are for the most part symmetrical and the main challenge is breaking parity. Though I'm open to suggestions barring tribal I'd like to know as a casual which of those would tilt you less. Edric is a tempo turns build and selvala would be a twiddle build aimed at milling our opponents and looping Green Sun's Zenith I may include Aetherflux Reservoir because zapping people seems kinda casual but I'm not sure
I just want my promos but I don't want to ruin the gaming experience of players entering an event for the 1st time; especially if theres nothing up for grabs.
3 weeks ago
So at this point I've managed to get in 500 games of Hullbreacher and Opposition Agent play in various decks and that's a large enough sample size to be pretty confident in the results of the data.
Hullbreacher already got banned but I'll start with some statistics for it. 503 game played with Hullbreacher included in at least one of the lists. 318 wins for Hullbreacher decks in that span, and with everything accounted for the card wound up with an expected win share percentage of + 6.6%. In other words, just adding that card alone to a deck would bump it's win share % up from 25% in a vacuum to over 31% in that same vacuum. Our database has some 5,000 total cEDH games tracked and logged at this point, and 10s of thousands of individual cards performance's tracked as well. This probably won't come as a shock, but Hullbreacher, of every single individual card we've ever tracked and tested posted the highest single card expected win share increase of any card in MTG's history. By a lot. More than double the increase in win share percentage from the next closest card with a minimum 500 game sample size. In our data set it's confirmed at this point to be the most dominant performing card in cEDH history. Not to surprising it wound up banned.
Astonishingly (or perhaps not) the number 2 card on the list in terms of expected win share contribution in a minimum sample size of 500 games in the entire 5000+ game data set we've collected is Opposition Agent. 500 games on the nose, 206 wins, and a final expected win share contribution of +3.1%. Until these 2 cards were printed we'd never had a single card post even a +3.0% expected win share contribution and we'd seen some dominant numbers from cards like Extract, Timetwister, Wheel of Fortune, Force of Will, Ashiok, Dream Render, Paradox Engine, Carpet of Flowers, Thassa's Oracle and Deathrite Shaman over +2.5%.
According to the data I've collected so far, Oppo Agent and Hullbreacher are the two most dominant cards ever printed for cEDH and by very significant margins. It wasn't even a contest, these two just performed heads and shoulders above every other card in the format.
Almost certainly this data set is not perfect or ideal, it's a mere 500ish game sample size compared to data we might have for a card in Legacy or Vintage that might have 10,000 or even 100,000 games of tracked data over several decades that can be easily found on the internet, so take these findings with a grain of salt would be my recommendation. I know since I've started posting more and more statistics based approaches to evaluating cards and decks in cEDH that more folks have been doing the same (hard to argue with the benefit of the results and those sweet extra wins here and there based off an analytics approach) and I'd be curious to see what kind of data others have collected about these 2 cards since their release. I think it's pretty unlikely our group wound up with an aberrant data set, but it's the kind of result that is so over the top and even a bit unexpected (seriously? THESE are the two best all time performing cards for cEDH?) that even I'm a bit skeptical looking at the results of the data collection.
We've had a fair amount of time to experiment with these 2 bad boys by now, so I'm curious about the results of any one else who tracks data like this and what their data set might say about the performance of these 2 cards in cEDH. If you've got some interesting results to share let us know how they've been performing in your games.
4 weeks ago
1 month ago
1 month ago
- I do like me some solicited validation. The "is my deck any good" or "what would you rate my deck" is basically the same as asking your partner if you look good - except you're asking a stranger that has little to no investment in you so they'll tell you how it really is.
New players genuinely asking for help is a good thing. semi-experienced players looking for validation is a bad thing.
Card quality has increased but no cards are doing the same job as Mana Crypt and Timetwister . Some are close but still 1-2 turns behind and aren't good value pieces at all points of the game. So, definitely agree that a 5 cannot go to a 9 maybe a strong 7.
While I agree they get the job done it's still hard to accept being a turn or 2 behind that 1k+ manabase. Gotta love proxies!
4 months ago
Romanowski13, the best upgrades would include improving the mana rocks. I’d replace any that enter tapped with the following (depending on your means): Arcane Signet , Jeweled Lotus , Mox Opal , Chrome Mox , Mox Diamond and Mana Crypt .
I’d add better removal spells such as Cyclonic Rift . This would probably be the first change I’d make.
4 months ago
I don't know any of the Dragon Shield names, so I lose the bonus points... Loosely inspired by Timetwister .
Nariulem, the Unaging
Legendary Creature - Elder Dragon
Whenever a card would leave a player's graveyard, instead shuffle that card into its owner's library, then you and that player draw a card.
, : Shuffle target card from your graveyard into your library.
Create the green or black dragon from this cycle.
4 months ago
This deck is sweet. I am a huge fan of Notion Thief . I have a PO deck of my own, but I splash red and its difficult to meet the mana requirements, so I run Hullbreacher instead. If you are interested I'm always looking for suggestions: