Destroy target artifact or enchantment. Its controller gains 4 life.
|Want (6)||Blahfoot96651 , Darui , dustybrush , 1A4blazeit , thatdoctorwhoguy , Mairon_Bauglir|
Printings View all
|Mystery Booster (MYS1)||Common|
|Iconic Masters (IMA)||Common|
|Eternal Masters (EMA)||Common|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Nature's Claim Discussion
16 hours ago
Man this was such a popular commander back when I started. Basically, a swiss army knife. You have most of the auto includes but here are a few suggestions: Swords to Plowshares, Nature's Claim, Generous Gift, Beast Within, Hardened Scales, Lignify, Song of the Dryads, Avenger of Zendikar Tooth and Nail and Purphoros, God of the Forge
19 hours ago
Looks like a standard casual build. I'll reccomend running Nature's Claim, Assassin's Trophy, Blood Artist, Lesser Masticore,Footsteps of the Goryo, Protean Hulk, Apprentice Necromancer, Necromancy, Animate Dead, Dance of the Dead and Mikaeus, the Unhallowed - though a few of these I'll only suggest running them if you're looking to up the power like hulk and mikaeus the unhallowed
1 day ago
Well, you seem to have cats covered. Some generic value pieces like Chrome Mox, Mana Crypt, Mox Diamond, Smothering Tithe and Sylvan Library will up the power a good bit. Some more interaction cannot hurt either Nature's Claim, Beast Within and Generous Gift are all solid includes.
2 weeks ago
I'll be leaving Curse of Verbosity (love that card) and the interaction in but I do agree I need about 40 more walls in this deck to really fit the theme lol.
All about the pillowfort fort cards in this deck so I'll try to find a spot for Crawlspace.
Thank you for the comment and suggestions!
2 weeks ago
From a competitive standpoint the deck is running so little interaction and protection as it stands that it won't ever be able to hold up in competitive settings.
You'll definitely want each of these pieces of interaction in a Kinnan helmed deck at a minimum:
As it stands that won't be quite enough pieces to consistently have the access to permission and protection elements to remain in a competitive position in most game states and these pieces are worth running much of the time:
xNegate xDelay xInto the Roil/2cmc bounce spells (UG has very limited access to tools that can remove hate pieces from the board that prevent a win like Grafdigger's Cage, Notion Thief, or Narset, Parter of Veils.) xBeast Within
As an additional note about competitive Kinnan builds, you can lose the Dramatic Scepter stuff entirely. There's no need in a Kinnan deck. The most effective and efficient method of generating the infinite combo needed to win is any dork that can produce U and G mana combined with Freed from the Real and Pemmin's Aura. Basalt Monolith is worth running in Kinnan decks because it generates infinite colorless with just Kinnan out on the field also, so you can usually get a couple of Kinnan activations off to dig for Thrasios. For the mana dork complement it's best to stick with BoP, all the 1 cmc tap for G elf dorks, and then a handful of 2 cmc "tap for any color" dorks. The most effective back up infinite mana engines for a Kinnan deck are typically Simic Ragworm or Horseshoe Crab paired with Paradise Mantle and the Monolith (which is often why the deck runs Staff of Domination as an additional outlet that's easy to tutor for in the colors) rather than Dramatic Scepter combo as the Scepter combo relies on density of dorks and rocks to be engaged and this can be more difficult than a less card intensive engine (Crab, Mantle, Kinnan is 3 cards with one from the command zone compared to Kinnan, Dramatic Reversal, Isochron Scepter, 2 mana rocks/dorks at 5 cards to engage) and thus less reliable for the game play patterns Kinnan wants to ideally play from. Shapers of Nature and Thrasios, Triton Hero are the standard outlets that will eventually be found from Kinnan activations that allow you to draw the whole deck. From there winning is easy, so stick to win conditions that are more live than things like Blue Sun's Zenith and run Thassa's Oracle plus a looping mechanism (such as Narset's Reversal and Timetwister or Elixir of Immortality) to use the interaction pieces like Swan Song and Pongify as the win conditions (this helps to avoid other issues too, like not being able to win with Oracle due to Angel's Grace, etc, in addition to improving card slot efficiency). Green Sun's Zenith and Drift of Phantasms are generally considered must runs as tutor options for competitive Kinnan lists, but a good number of quality tutor options are available to provide consistency. Incubation Druid+Vigean Graftmage is somewhat popular as another back up 3 card game winning infinite combo line.
2 weeks ago
I decree that by running Curse of Verbosity you are encouraging your opponents to spread their germs and break social distancing regulations, and that neither very responsible of you, nor is it something a good noodle would do.
Actually now that I think about it you should just take all of your interaction out of this deck to fit the theme. No counters, no removal, no nothin. Just walls.
Now as for playable additions to this deck I'd recommend Crawlspace as an addition to your pillowfort. This is also a personal thing but I'd prefer Nature's Claim over either Krosan Grip or Return to Nature. Cheaper, negligible drawback, and it does basically the same thing. It's a preference thing though so it's all up to you.
Nice fun and fair deck. I like it. :^)
3 weeks ago
Split Second is a sweet ability that can enable really some impressive removals. In my experience Nature's Claim performs better in about 75% of the cases, though. On the other hand, elven decks usually do not have significant mana shortage, so the higher CMC should not bother too much.