Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.
Printings View all
|Masters Edition II (ME2)||Rare|
|Portal Three Kingdoms (PTK)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Imperial Seal occurrence in decks from the last year
Commander / EDH:
All decks: 0.04%
WUB (Esper): 0.44%
Imperial Seal Discussion
6 days ago
My recommendations :
I think most people will tell you that Oloro offers little competitive advantage to you compared to other esper commander like Zur (who can fetch Necropotence into play) or even Aminatou (who is a combo piece in the command zone). I think upsides for Oloro would be that he can do larger ad nauseam and possibly can even run Humility which few decks can win while it is on the board.
MANA COST TOO HIGH
I would first add better ramp, better draw, potential Stax, tutors and then other win cons.
Verity Circle (good against dorks)
Plunge into Darkness (a good Impulse)
CONSULT COMBO Demonic Consultation
AD NAUSEAM COMBO Angel's Grace
Ad Nauseam (draw whole deck, can Windfall and make everyone die while AG means you can't lose
Heliod Walking Ballista
Rocks that produce at least three mana total (outlet is extort with blind obedience or crypt ghast) If have pristine Talisman gain infinite life, which is infinite draw with commander
Didn't look at landbase
4 weeks ago
If you @ me then I can see your response sooner. I would consider removing Austere Command In my more recent play experience boardwipes have been less impressive. If you need it for your meta then that is different but I have been explaining to my friend being proactive is better then reactive. If you are proactive then you run more cards that allow you to get ahead. It also allows you to recover from boardwipes against you at a faster rate. I notice you are running 35 land. In a deck where you have so many mana rocks and Land Tax you might get mana flooded to often. I would drop to 32 land and run cheap effective cards like Toxic Deluge or Fire Covenant over Austere Command if you mainly use it for creatures, Deadly Rollick over Path to Exile (a free exile with no upside to your opponent is amazing, it also allows you to cast your commander and still hold up removal), Deflecting Swat again a free anti counterspell if you control your commander and allows you to cast your commander without having to worry about tapping out and not being able to respond to targeted removal, Imperial Seal if your group is ok with proxies of that cost, and the third land should give you room for Break Through the Line. It lowers your curve and the extra tutors make the deck more consistent. If you don't want to proxy Imperial Seal then you could use Enlightened Tutor another way to get a Mana Crypt, Cloudstone Curio, Break Through the Line, or other good enchantment/artifact to close out the game or ramp. I would remove one of each Basic Land to fit in the rest. If you feel like mana is tight when testing/playing add in land and remove cards that under perform as needed.
1 month ago
Anywhoo, What is the deck looking like now that Flash got the hammer and Hulk piles are going away? I foresee more Demonic Consultation decks as well as a possible Necrotic Ooze decks again. I'm willing to bet the deck doesn't change an awful lot, considering we were about 50/50 with those decks in the first place. In every pod the opponents really have to respect our deck as we are as deadly fast (and sometimes instant speed) as FlashHulk in the first place.
1 month ago
Also, Imperial Seal is too expensive for me. What is the next best tutor not already in this list?
Love the primer btw :)
1 month ago
Interesting. What decks are better than Flash Hulk right now?
I currently play Aluren (with Thrasios + Tymna). Of course it's not the most competitive, but I like it and nobody plays cEDH around here anyway. But I'll be in a few different areas over the next few years and should have opportunities for proper games of cEDH.
I realized I was not far from having a Flash Hulk deck, so I'm thinking about picking up what I need and playing Flash Hulk. This would free up pieces from Aluren to trade or sell. If Flash gets banned I'll need something else to play, and don't want to go back to Aluren. I've found Bloom Tender + Freed from the Real combos to be pretty effective, so I'm thinking about a list like this.
I'm mostly making this decklist to know what cards I need to hang on to and what cards I currently have that I can trade or sell.
My budget restrictions right now are Gilded Drake, Dark Confidant, Vampiric Tutor, Imperial Seal, Mana Drain, and Mana Crypt. I don't have many rainbow lands at the moment because I'm waiting for reprints.
Are there any online places with 4 player cEDH tournament results where I can actually see what the top decks are? I know of the tappedout EDH Tier List, but that's out of date and mostly opinion anyway.
2 months ago
That's a good question. The deck is already pretty high-tuned, as you can't find any better alternatives to the likes of Mana Crypt and Force of Will, which are already included. Maybe you could go deeper on mana acceleration to make your turn 2-3 kills more consistent, but I wouldn't go for that route as the deck would become more all-in than it already is. I'm talking about the cEDH staples Mox Diamond and Lion's Eye Diamond. These cards will allow you to knock one player out by turn 2 with a godlike hand, but at a very high cost: your entire hand. After that, you would be defenseless against your other two opponents.
Some upgrades I would definitely make are Imperial Seal and Grim Tutor, which are the two best tutors apart from Vampiric Tutor and Demonic Tutor. I would also like to experiment with a good old Yawgmoth's Will, as a way to get more value out of the draw spells we already cast.