Vampiric Tutor

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Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Vampiric Tutor


Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.

Balaam__ on

3 weeks ago

Vampiric Tutor is illegal in Modern, and in the two formats it’s permissible in only 1 copy is allowed. There are a small number of other mono black options to tutor cards in Modern (although none are as good as Vampiric Tutor).

Masterful on Necronomicon | Teysa Karlov | Primer

3 weeks ago

Brightwrath Great question about removal sources. 9 Sources might be considered low, but we also play Demonic Tutor, Vampiric Tutor, and Enlightened Tutor which can get Grave Pact or The Meathook Massacre to deal with creatures. So technically, if we need to deal with a game-ending permanent, we have 12 sources to do so. However, tailoring your removal to your meta is pretty important. My meta ranges from mid to high powered casual in which combo kills are somewhat uncommon, but fast ramp, high powered threats, and control are rampant. This means I've tailored this list to favor recovering from boardwipes and outspeed my opponents rather than rely on a more controlling plan. That being said, if you find yourself dying to specific permanent threats like Ashnod's Altar, Hermit Druid, or Stasis, playing more single target removal could help. Despark, Rite of Oblivion, Path to Exile, Generous Gift, and Disenchant are all strong options depending on what you need. Personally, I haven't felt lacking in that department since I have tutors, can grab Grave Pact if I need to continuously control creatures, and my meta plays artifact/enchantment decks uncommonly.

You can definitely go without running the off-color fetches. While it will make your mana less consistent, I'd run more basics than sometimes-tapped duals. A land entering tapped can be game-losing, but you'll still probably have enough multicolored mana to not get color screwed. Additionally, if you cut those fetches, you should consider not playing Brought Back since it gets a lot of its value from them. It might be a good cut for another removal spell.

Thanks for your kind words and I'm glad you like the list!

Squee_Spirit_Guide on Land Search?

3 weeks ago

My personal favourite is Scapeshift if you don't mind sacrificing your non-gates. And if that's the case there's also Knight of the Reliquary. Primeval Titan is a great option for higher up the curve.

Tolaria West is a neat way of getting them to your hand. Since you're in black you have access to things like Demonic Tutor and Vampiric Tutor too. And they have the bonus of being able to get something else if you really need it.

Gidgetimer on How Good is Ring of …

1 month ago

Atraxa contains black and you don't currently run any of the traditional black tutors. If you want objectively good cards that tutor then you are looking at Demonic Tutor, Vampiric Tutor, Diabolic Intent, Imperial Seal, and Grim Tutor. Cruel Tutor, Mastermind's Acquisition, Wishclaw Talisman, Scheming Symmetry, Infernal Tutor, Profane Tutor, and Diabolic Tutor can be useful as in the right deck or if you need more black tutors. Passable options in low powered metas include Diabolic Revelation and Increasing Ambition.

Stardragon on K'rrik's Cruel Ambition

1 month ago

RambIe What "Fat" do you recommend trimming and what tutor do recommend as both Vampiric Tutor and Cruel Tutor put at the top the top of library which is slow.

AscendedLandfalls on Zaxara, The Exemplary

1 month ago

I personally would not use any ramp over two in this deck. My suggestions:

OUT: Skyshroud Claim, lower land count to 35, Elementalist's Palette, The Great Henge

IN: Nature's Lore, Three Visits, Birds of Paradise, Wild Growth

For card draw and removal:

OUT: Negate, Krosan Grip, Stinging Study,

IN: Counterspell, Nature's Claim, Opt

Two other cards I would suggest to add but I don't know which cards you would be willing to take out for them:

IN: Vampiric Tutor, Demonic Tutor

Gidgetimer on The "A" Team (Tayam Rube Goldberg Combo)

2 months ago

The "buff the Druid" line of play is a bit niche, isn't the main focus of this Tayam deck, and requires 2 specific cards; that is why there is only 1 card slot devoted to it. There are six other cards I have seen commonly used to buff the Druid and three more that jaymc1130 suggested. So that I don't draw into dead cards I don't run them, only Gift of Granite. It may be confirmation bias or that I don't feel that one piece of a combo is a dead card if there are 10 tutors that can find the other piece. I have only been disappointed to see Gift of Granite once. On the flip side, it is responsible for a good number of the wins that the deck gets. Again this may be because I will tutor for it when Devoted Druid is out. The other druid engines require two additional cards making this the easiest one to tutor.

About the tutor situation- Money is a little bit of an issue, I'm not the type that will ever say "money is no object" about a game. Having said that, Demonic Tutor is already in the deck. The tutors that I want for the deck that I have not purchased and am waiting on either a reprint or a bonus at work are Vampiric Tutor and Enlightened Tutor. Vampiric will be a straight slot-in over Profane Tutor, and I'm not sure about Enlightened. It may get me to cut Pull from Eternity.

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