Malevolent Hermit

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Benevolent Geist

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Vintage Legal

Malevolent Hermit

Creature — Human Wizard

, Sacrifice this: Counter target noncreature spell unless its controller pays .

Disturb (You may cast this from your graveyard transformed for this card's disturb cost.)

Lokotor on Marchesa, The Black Rose - Primer

4 weeks ago

Quodan

Malevolent Hermit  Flip doesn't really fill the same role as Mari, the Killing Quill it's a control piece, rather than a card advantage piece. I considered Hermit for a time, but felt that Glen Elendra Archmage and Voidmage Prodigy fill that role better due to fewer restrictions/caveats and better synergy with the rest of the deck generally. It's not a bad card, but I think it's slightly outclassed in some ways. Depending on your meta it might be a good include over an alternative removal oriented card. Banewhip Punisher for example I like since it tends to create good board control and is useful in creature metas, but if you're more worried about non-creatures then it could be a good substitution.

I don't personally think Imperial Seal is all that worthwhile. It's much worse than Vampiric Tutor as the main advantage of being instant speed so you can cast it right before your turn is lost, and it's worse than Demonic Tutor since you need to wait to get it from the top of your library. If anything, I guess I'd cut Diabolic Intent. Even then, I value getting access to the card right away pretty highly. With Diabolic Intent you're trading the requirement of needing a creature in play for the need to either wait a turn or have a cheap card draw effect available. Depending on how much card draw you run it could be better for you, but in a vacuum I wouldn't make the substitution. If you're in a combo focused build then you want as many cheap tutors as you can get, so the analysis changes a lot, but in a more midrange-y, value based deck like I play it's just not as much of a priority.

Quodan on Marchesa, The Black Rose - Primer

4 weeks ago

Lokotor

Is Malevolent Hermit  Flip a card worth substituting Mari, the Killing Quill for ? If so the recursion of it until you can slam down Wurmcoil Engine might create some synergy.

As for Imperial Seal though which sorcery is on the chopping block for it ?

enpc on Newbie Formatting Question: "FLIP"

4 weeks ago

In theory you shouldn't have to do anything extra for flip cards, they used to at least generate the [flip] by themselves. Testing on one of my deck pages, Malevolent Hermit  Flip no longer showed this up however mousing slowly to the right of the card showed Benevolent Geist  Flip, making me think that this is an issue with the website and the new appearances (classic/light/dark).

If you want to reference the back of a card directly however, you can by referencing the backside name the same way you would the front.

Edit: looks like the flip text appears fine for comments, but it might be different for deck descriptions.

enpc on Snakes need wheels, they don’t have feet *Primer*

2 months ago

Have you thought about Malevolent Hermit  Flip for the list? It's a nice counterspell but since you're wheeling a bunch the disturb effect becomes really useful.

DreadKhan on Belligerent Birds

2 months ago

Airborne Aid cares about birds, everyone's birds/changelings even, as does Soraya the Falconer, but you've probably got enough coolness points off of OG Kangee. Unsettled Mariner would be a handy effect I expect. You could try Dovescape, it's very 'bird-centric', and you can have pretty beefy birds in the air compared to their 1/1s. Dovescape can also combo with some cards, I use it with Malevolent Hermit  Flip Disturbed to get free Doves whenever I cast a relevant spell, while everyone else has everything countered, there are other combos that might be better in your metas, like infinite birds via Guile.

Sweet deck, lots of love for an old border Commander!

rambunctiousOrator on Muldrotha, the PermaGrave

4 months ago

For control finishers/permanents, I'd look at these recommendations:

I'd say these cards are all strict improvements on some of the things in your deck, I'd be willing to give more specific thoughts and recommendations if you want more of a dialogue. lmk

Jack32226 on Rot and Ruin (Muldrotha EDH)

5 months ago

Thanks for commenting, Lord_of_Cardboard!

This deck would do exceptionally well against a Kroxa, Titan of Death's Hunger deck. This is for the same reason that cards like Jace's Archivist do so well in the deck: if you have have Muldrotha on the battlefield, any cards you discard might as well still be in your hand cause you can simply replay them from your graveyard. If anything, an opposing Kroxa player is almost helping you by disrupting your other opponents' hands.

As for a budget version of the deck, here's some advice on budget options and replacements. Just note that this is advice specific to my Muldrotha deck, i.e., advice for the big mana and big X-spell strategy. If you'd rather play a more typical creature-based, swing-to-kill type deck, there may be better Muldrotha lists to look at.

The mana base makes up a large portion of the deck's budget, and I would leave that mostly up to your own discretion. Just keep in mind that fetch lands like Evolving Wilds and slow fetches like Bad River are good for being replayed every turn with Muldrotha. Also, for a budget version of the deck, it's important to run more basics than I do since you'll probably need to fetch more with your ramp. Cycle lands like Lonely Sandbar, Tranquil Thicket, and Barren Moor are fantastic, especially with Life from the Loam. Some other good options:

Which brings me to another point: if I had to pick one somewhat expensive card that's worth putting in a budget Muldrotha deck, it's this one. It's a one-card value engine, giving you card draw, mill, and lands. And depending on what utility lands you choose to run, it can do a whole lot more. And if you're worried about Kroxa in your meta, Life from the Loam is a great counter to it, allowing you to fill your hand with lands to discard.

Now to address key cards for the deck's "big mana" strategy. Important cards for generating a lot of mana include Urborg, Tomb of Yawgmoth, Cabal Coffers, Dryad of the Ilysian Grove, Crypt Ghast, and Nyxbloom Ancient. You could just replace these cards with normal ramp; casting X-spells for X=10 is still good and easy to accomplish without these cards. If that's unsatisfying for you, you could consider options like Zendikar Resurgent and Mana Reflection. Unfortunately there aren't many great cheap options for producing a lot of mana. This is an important part of the deck though, so it's up to you if it's worth spending some extra money on it.

To avoid this comment being any more lengthy than it already is, here's an extensive list of some budget alternatives for the deck. The great thing about Muldrotha is that being able to replay removal makes a lot of sub-par removal actually pretty good, so it's pretty budget friendly.

Win-Conditions: What's in the deck isn't too expensive, but here's some cheaper options.

Removal:

Draw / Mill:

Tutors:

Ramp:

Control and other good stuff:

If you have any other questions about budget options, let me know. I'm always happy to help!

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