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Legality
Format | Legality |
1v1 Commander | Legal |
Canadian Highlander | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Oldschool 93/94 | Legal |
Premodern | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Casual | Legal |
Custom | Legal |
Quest Magic | Legal |
Sylvan Library
Enchantment
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Mortlocke on
The Queen's Egg
3 days ago
Slayroth, I added Smuggler's Share on a whim as I saw a lot of potential in it. It can hit off of many EDH and High Powered EDH meta staples such as Sylvan Library, Rhystic Study, Fetchlands, and Esper Sentinel. However after some thinking on it I decided to swap in Smothering Tithe as it's strictly better.
I didn't have any games with Smuggler's Share yet as i've been piloting other decks primarily. What made me go ahead and cut Smuggler's Share was just playing a game where one player had Smothering Tithe on the field. Everyone paying the tax reminded me of good ol' Rhystic Study - that unique interaction between players where everyone pays the 2 because no one wants the already oppressive Tymna the Weaver + Jeska, Thrice Reborn deck to get even more gas. I'll run Smuggler's Share though, but only in my decks meant for less competitive metas.
Forkbeard on
Miirym, Sentinel Wyrm: Double Dragon
4 days ago
Oh this is a lot to process, ha. Here's some thoughts around the suggestions.
Alright so about the hefty casting cost problem of dragons in general. Yeah. Now that I've had a chance to play the deck a bit, I'm running into the same problems I had with Atarka. With so much ramp + treasure support (treasures are particularly rampant in my playgroup), Commander in general is so fast these days and this deck had a very difficult time keeping up. I really like the brew I have here, but I need to consistently ramp to have any hope of getting this battlecruiser off the ground. I need to start thinking about fast mana (Ancient Tomb, Mana Crypt etc) because I'm finding that some games don't go beyond 5 turns these days. Dark times for a Timmy like me.
griffstick on
Miirym, Sentinel Wyrm: Double Dragon
4 days ago
I say cut Thundermaw Hellkite too. Idk I feel like having Genesis Wave resolve with x being 7 or greater would be fun. I also want to suggest Equilibrium. Bounce your own creatures could be a good idea.
Ok but what about Sylvan Library or Worldly Tutor? Or other really powerful cards like Mana Vault
amarthaler on
EDH Arcades, the Strategist
6 days ago
Update!
I felt the deck needed some more card draw, so I swapped out Farseek for Sylvan Library since I don't think tutoring for lands is very necessary. Once you have 3-4 lands on board, this deck survives very well.
Ammonzy on
Making it Rain v2.0 [Kalamax, the Stormsire]
2 weeks ago
Because at the time I built the deck, Sylvan Library was like $30 or something while the judge promo Mirri's Guile was $20
Slashdance on
Purr-anha
4 weeks ago
Removed: Steely Resolve
Added: Sylvan Library
Oops ... Steely Resolve was not what I remembered it being, lol. I r dumb.
DemonDragonJ on Commander Legends: Battle for Baldur's …
1 month ago
Hi_diddly_ho_neighbor, I have never used Sylvan Library, since I am not willing to spend that much money on a single card, but one of my friends has an EDH deck with Ruric Thar, the Unbowed as the general, so I know very well how continuous damage can accumulate over time.
What I meant was that most cards of that nature allow a player to choose only one option, so it is very generous that that card allows a player to choose all three options.
Hi_diddly_ho_neighbor on Commander Legends: Battle for Baldur's …
1 month ago
DemonDragonJ - If it didn't give you the option of choosing then you are losing 6 life a turn. If you have ever played Sylvan Library, that life loss adds up real quick. In reality, most of the time you are choosing the first two modes. The third is nice if you need a creature in a pinch or a token deck, but overall I would rarely use the third mode.
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