Peregrine Drake

Peregrine Drake

Creature — Drake

Flying

When Peregrine Drake enters the battlefield, untap up to five lands.

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Legality

Format Legality
Legacy Legal
1v1 Commander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Casual Legal
Limited Legal
Leviathan Legal
2019-10-04 Legal
Vintage Legal
Custom Legal
Canadian Highlander Legal
Oathbreaker Legal
Tiny Leaders Legal
Unformat Legal
Pauper Legal
Pauper EDH Legal

Peregrine Drake occurrence in decks from the last year

Latest Decks as Commander

Peregrine Drake Discussion

RNR_Gaming on PDH(WU) - She's watching you

2 days ago

I highly reccomend having some sort of planned out end game. Looks like you can draw a lot of cards but perhaps including something like Peregrine Drake + Archaeomancer + Ghostly Flicker + Capsize or a draw engine.

If you want to I have a list you can check out :)

https://tappedout.net/mtg-decks/pedh-this-deck-is-a-hoot/?cb=1614730257

LuckDragon on Orvar Over-Budget

1 week ago

Other cards you might consider: - High Tide . Why are you not running High Tide? It makes going off with Orvar super easy, and it's tutorable with Spellseeker . Casting it multiple times by recurring it with Archaeomancer or Mystic Sanctuary is great. - Dizzy Spell . Can be used defensively and to trigger Orvar, but it also tutors for most of the repeatable spells ( Clockspinning , etc.). - Sudden Substitution . "Nice Expropriate you've got there. Why don't we trade? You get this Spellseeker I've already used, and I'll get your extra turns. And a new Spellseeker. No, you don't get to respond." - Merchant Scroll . Tutor all the instants. - Spark Double . Lets you have any number of Orvars. Targeting one Island and getting eight is rather nice. - Glimpse the Cosmos . Dig six cards deep for at most . - Confounding Conundrum . Replaces itself and slows down the opposing ramp decks, getting more punishing with every copy. Eventually acts as a way to draw your deck. (Generate infinite mana, then copy it decksize times.)

More spendy suggestions: - Sakashima of a Thousand Faces . Like the original, can enter without becoming a copy, meaning you can target him and make a token version—which can enter as a copy of something. Also lets you have any number of Orvars. - Treachery . Goes infinite in the same way as Peregrine Drake , while also providing value without Orvar or a repeatable target source. - Palinchron . Goes infinite in the same way as Peregrine Drake, and can even go infinite without Orvar, provided you have something like ...

enpc on Help With Tazri

3 weeks ago

The problem the food chain Tazri list is that the entire deck is devoted to the food chain line. The deck also heavily relies on the forbiddent tutors (e.g. Tainted Pact ) which got expensive as hell thanks to Thassa's Oracle .

One good budget alternative is to use Deadeye Navigator + Great Whale or Peregrine Drake with Tazri and Kalastria Healer as the same infinite line that the FCT decks do. The benefit of this line however is that you can still go ally heavy in the build and deadeye has good synery with the list. You can also use Eldrazi Displacer or Eternal Witness + Ghostly Flicker (which are both good cards in ally decks anyway) as redundancy on deadeye.

Grind on help me with my morophon eldrazis please!

1 month ago

Cool deck!! Looks fun.
Here are some thoughts.
First, I would add more ramp!!!
You have 8 ramp cards but i would go up to 12 or 14 easy.
Worn Powerstone , Palladium Myr , Thran Dynamo , Commander's Sphere , Skyclave Relic are all playable. Even 2 cmc rocks like the signets are good.
2nd, Fist of Suns seems central to your win con so i would add some tutors for it. Trophy Mage and Fabricate are good options in addition to your transmute cards.
Finally sorry to burst your bubble but desolation twin doesnt combo with eldrazi displacer bc it is an 'on cast' effect not ETB. However Peregrine Drake would be a great alternative.
Anyway just some thoughts, cheers and have fun!!!

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