Solve the Equation

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Solve the Equation

Sorcery

Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle your library.

DemonDragonJ on Elemental Storm

1 month ago

I have replaced Ring of Three Wishes and Signal the Clans with Shared Summons and Solve the Equation, since those cards are far better for this deck, which, unfortunately, increased the average converted mana cost of this deck from 3.92 back to 3.94, but I am certain that the deck operating more efficiently shall be worth the increase in mana curve.

DemonDragonJ on How Good is Rune-Scarred Demon …

1 month ago

TypicalTimmy, my Nekusar, the Mindrazer deck needs the creature, as that deck has a minor emphasis on creatures, leaving me vulnerable when I play it, but I could use Behold the Beyond in any other deck that contains black, although I would first need to ensure that my hand is empty, since only certain decks of mine have a strong emphasis on using the graveyard as a resource. Also, I have only one deck that focuses on "flickering" creatures, and that deck does not contain the color black, so I cannot put the demon in that deck.

legendofa, any deck of mine that contains the color black will have an unconditional tutor, because I see no reason to not use such a card.

As for my other decks, I have two decks that have a strong emphasis on creatures, so I have Shared Summons in those two decks; I have a deck with a strong emphasis on instants and sorceries, so it contains Solve the Equation; this deck focuses on both creatures and instants/sorceries, so I am not certain whether to replace Ring of Three Wishes with either Shared Summons or Solve the Equation. The rest of my decks do not clearly emphasize a single card type over another, so that makes it more challenging to find a replacement for the ring in those decks.

Guerric on Izzet Discount Spell Emporium

3 months ago

Nice list! Mizzix is the ultimate control commander in EDH, and one of the few who can truly seize control of the game. And X-spells are absolutely the way to go! Have you thought about any proliferate cards? Steady Progress, Fuel for the Cause, and Tezzeret's Gambit directly increase your experience counters, which is fabulous. I also love tutoring in the deck since I usually win with Reiterate and Turnabout, so Solve the Equation and Invert / Invent are amazing newer tutors, and there is also still good old Mystical Tutor as well. If you're interested my deck is here- Mizzix puts the "X" in Excellence!. I haven't written a primer on it yet or promoted it much, but I have kept it updated with cards as new sets come out and it performs well.

Virlym on Yuriko, Shadow of Fate EDH

3 months ago

Honestly, I wouldn't bother with the Thassa's Oracle line. There's much better generals out there for it over Yuriko, the Tiger's Shadow (like any Thrasios, Triton Hero deck partnered with something that has black in it). Doomsday could still work with Yuriko, the Tiger's Shadow as a game ender tho if you really wanted to keep that in. It's really your call, but I never liked setting myself up to lose if something gets countered (Trickbind makes you lose to the Thassa's Oracle line, and something like Angel's Grace will make you lose to the Doomsday line). Having said that, the following will assume you are focusing on Yuriko, the Tiger's Shadow, and not a planted "good-stuff" strategy.

glaring issues in a general sense from your list :
1)You have poor ramp choices for Yuriko, the Tiger's Shadow
2)Your land base is too awkward and has unnecessary things in it.
3)You have some turtle cards that don't really have much use in Yuriko, the Tiger's Shadow

1)Mana Vault is more for a deck that wants big explosive turns, not ramp for small things over multiple turns. You are hardly ever going to want to dump 4 mana into untapping it. Same concept applies to Dark Ritual as well, especially considering it only gives you black mana. Lotus Petal falls into this category as well to an extent. You don't want explosive turns, you want consistent pressure. Mox Opal makes you life more complicated for a potential free mana, which leads into the next issue.

2)Your land choice is too awkward. You have artifact lands to turn on Mox Opal, but they serve no other purpose and can be wiped out with artifact removal. If you are running so many different lands, you generally want to be taking advantage of something where that matters (like Field of the Dead, and you usually want to avoid using the non-indestructible artifact lands unless you have a lot of artifact synergies. They are too vulnerable to just have for 1 or 2 cards. You have more fetch lands than you have targets for those fetches. You have 3 black fetchs, 3 blue fetches, 1 black/blue fetch, and 1 basic land fetch. You only have 4 basic lands, and 2 fetchable dual lands (giving you 8 fetches for 6 targets). Spire of Industry is honestly too reliant on other things that it can basically be counted as a colorless land with no utility.

3)Satoru Umezawa is cute, but doesn't help in a Yuriko, the Tiger's Shadow. It's main purpose is to cheat in big things for 4 mana. Anything you have over 4 mana should already have a ninjutsu reduction to that. Spellseeker is only good for the Thassa's Oracle line and has no real impact with Yuriko, the Tiger's Shadow aside from tutoring for a tutor, which is awkward (Solve the Equation follows the same line of thought). Viscera Seer's scry ability may seem decent to try and find something for Yuriko, the Tiger's Shadow, but you would need to sac ninjas or enablers, which would lower the amount of triggers you would get. The only real payoff for it is if you're trying to win that turn and you sac your ninjas after they trigger Yuriko, the Tiger's Shadow. Praetor's Grasp is too reliant on your opponent having something useful to you, and isn't reliable enough for what Yuriko, the Tiger's Shadow wants to be doing. And if you're using it to remove you opponent's wincons from their deck, you might as well just use something like Extract for that as it's cheaper, or Sadistic Sacrament as it will hit more targets. Grazilaxx, Illithid Scholar is a little too fragile for the bounce it gives and you would be better off running Cunning Evasion. The card draw on it really isn't necessary. Yuriko, the Tiger's Shadow tends to give you more cards than you need, you don't need additional card draw reliant on damage. Opposition Agent kinda just falls under the "good-stuff" category and will most likely have a prompt death by any1 after you get a land off it, otherwise if kinda just sits in your hand and people will assume it's just a counter.

Ninjas of note that aren't included: Thousand-Faced Shadow, get it, it's too good. 1 drop flier is an enabler spot, but it is also a ninja. Later on, it can be used to double up some ninja triggers as a toolbox card. Mist-Syndicate Naga, expanding your ninja army is really nice and forces value from your opponents to deal with the growing threats. Moon-Circuit Hacker / Ninja of the Deep Hours, extra card draw on cards ninjas with low ninjutsu costs.

Some more meta call ninjas: Throat Slitter / Dokuchi Silencer, removal is nice, especially when it's already lending towards what you already want to be doing and not taking up additional space. Mistblade Shinobi temp creature removal, can set people back a turn if you hit something big, has a tap effect, etc. Skullsnatcher, graveyard hate.

Guerric on [Primer] Crouching One-Drop, Hidden Ninja *Update*

4 months ago

Thanks so much Limo! I do like Maskwood Nexus a lot and could have kept it if I cut Arcane Adaptation, but the latter is more efficient and is a permanent type that gets targeted less. Nexus was also weaker without Whir of Invention to fetch it, and Solve the Equation is so much better than Whir in this deck. That being said, I am sure it will find another home as I have several tribal decks!

In a way we got our first true ninja lord in this deck with Silver-Fur Master, though Satoru Umezawa could maybe be a good "lord" in a less ninja oriented deck. They definitely seem to be keeping ninjas low-to-the-ground though.

Sheld on I cast at thee

4 months ago

Hey! You've given a suggestion on one of my decks, so I've thought I could return the favor. :)

I'm not sure how casual/competitive this deck is aimed to be, so I will give suggestions for both.

For a more competitive deck, I'd suggest:

The first three help you create disgusting solitaire turns while the last one may be the easiest win with Mizzix there is.

For a more casual deck, I'd suggest:

General card suggestions:

Mizzix's Mastery, Epic Experiment, Chaos Warp, Commit / Memory, Volcanic Vision, Invert / Invent, Prophetic Bolt, Frantic Search, Pore Over the Pages, Rewind, Solve the Equation and once again Bonus Round (this card is seriously good)

Also, I invite you to have a look at my old Mizzix deck and/or my up-to-date Zaffai deck for some inspiration.

I'm sorry for the long comment in case you didn't wish for suggestions. Just wanted to help. :^)

Guerric on [Primer] Unleash the Dragon! *Updated*

4 months ago

Update February 19, 2022

A few more cards I am considering putting in, some of which are less new.

1) Solve the Equation It's great to be able to grab my mass recursion spells or a boardwipe when needed.

2) Drakuseth, Maw of Flames He probably won't make it, but the potential for him to kill three creatures including many commanders is high.

3) Sylvia Brightspear I've had her in my binder forever, and the potential to make her a second Atarka, World Render for a very low cost in mana is high.

Guerric on Fish are friends

4 months ago

One more thing I forgot! Don't sleep on some inexpensive (in real world $ and mana) tutors that blue has. They're not all overpriced like Mystical Tutor. Solve the Equation gets you any instant or sorcery you want. Merchant Scroll is great for getting a counterspell. Fabricate, Whir of Invention, and Reshape can get you artifacts. Long-Term Plans will put anything you want three cards down in your library, which is great when you are in the color that can easily draw into it. You don't even have to show it to your opponents! You'll love the consistency just a few of these cards brings.

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