Ulamog, the Infinite Gyre

Ulamog, the Infinite Gyre

Legendary Creature — Eldrazi

When you cast Ulamog, the Infinite Gyre, destroy target permanent.

Indestructible

Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)

When Ulamog is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.

Start Commander Deck Browse Alters View at Gatherer

Trade

Have (2) Azdranax , gildan_bladeborn
Want (3) darthbanana , frankrod87 , Orzhov202

Printings View all

Set Rarity
Ultimate Masters (UMA) Mythic Rare
Ultimate Masters Promo (UMAP) Mythic Rare
Modern Masters 2015 Edition (MM2) Mythic Rare
From the Vault: Legends (V11) Mythic Rare
Rise of the Eldrazi (ROE) Mythic Rare

Combos Browse all

Legality

Format Legality
Unformat Legal
Casual Legal
Vintage Legal
Limited Legal
Duel Commander Legal
Modern Legal
1v1 Commander Legal
Canadian Highlander Legal
Leviathan Legal
Block Constructed Legal
2019-10-04 Legal
Oathbreaker Legal
Legacy Legal
Commander / EDH Legal
Highlander Legal
Tiny Leaders Legal

Ulamog, the Infinite Gyre Discussion

DemonDragonJ on Diabolical Machinations

2 weeks ago

I have replaced Ulamog, the Infinite Gyre with Artisan of Kozilek, because, as awesome as Ulamog is, it is simply far too expensive of creature of this deck, and doing so reduced the average converted mana cost of this deck from 4.71 to 4.68, which is always a good thing.

MagicMarc on Mono-Red answer for Stony silence?

2 weeks ago

I have a few more outside the box suggestions.

If you are staying mono-red there are still some more modern answers that fit more readily into your deck.

You could sideboard in Capricious Efreet. Its a little pricey but gives you an attacker/defender that at some point is going to kill your opponent's stuff.

Speaking of attackers, no one has mentioned using attacks to get rid of the enchantment with stuff like; Argentum Armor which is decent or worse, Worldslayer.

I also did not see if these were mentioned; Ugin, the Ineffable can do the job or even Meteor Golem.

Or ultimately, any creature with annihilator, like, Ulamog, the Infinite Gyre.

They are all high mana cost but coming out of your sideboard for games versus the Stony Silence deck are viable options and most of them do not hurt the rest of your deck's playability.

enpc on Sissay Control 1.0 needs work/help

3 weeks ago

Roryesquire: At the end of the day, if you like it then that's fine. But if you're looking at streamlining the list (since you posted here asking for help), then these are things that will hold the deck back.

Brago, King Eternal may be able to flicker planeswalkers, but the walkers you are running don't really have big impact negative abilities. Ashiok is probably the best there and if you're running Brago primary to flicker her then it seems like a waste. And sure, you can flicker Dockside Extortionist but again, if that's the best thing the deck does, it feels like a wasted slot. Not to mention the fact that most of your card advantage requires you to cast legendary spells, not just ETB them. Also, Brago and Master of Cruelties is a nonbo - you can't attack with both at once. I also fail to see how Brago helps Sisay in a voltron capacity.

I get that the OG duals work well with the fetches (which is why basically every competitive deck runs them together), however my point was that running Nature's Lore, Three Visits, etc. takes even more advantage of them. You're basically saying "I guess I've gotten enough synergy out of these lands so I will stop there" when you could get even more value. In additon to that, if you're running Blackblade Reforged then that's even more of a reason to be running land ramp rather than artifact ramp - you get a bigger buff faster.

Thran Temporal Gateway should not be the justification for you running Progenitus. Sure, if you have gateway in play and then draw into Progenitus then it's not bad, but outside of that it's a big, clunky setup for a 4 turn clock on a player. Ulamog, the Ceaseless Hunger or Ulamog, the Infinite Gyre are both 4 turn clocks and do so much more (not to mention are much easier to cast).

In addition to the above, if you're going for a stax build, you have missed a bunch of primo stax pieces like Aven Mindcensor and Drannith Magistrate.

As I said, it's your deck and you have to be happy with it, but I think that it is rather disjointed in its current state.

StopShot on Maro teases about upcoming Zendikar …

1 month ago

His teaser thread here: Blogatog

Not sure if this marks the start of spoiler season and if this makes this thread the official Zendikar Rising spoilers thread, but I really wanted to discuss about the contents of his teaser here.


"The return of four mana symbols that have each only ever been used on two cards before"

has only been printed on two cards before. Blightsteel Colossus, It That Betrays. (Are they low-key printing some 4th Eldrazi titan that we're only now just finding out about?)


"Lands that come with a choice you’ve never had before"

I suppose they're not going to be completing any of the unfinished Future Sight lands. (Horizon Canopy, Grove of the Burnwillows, Nimbus Maze, Wizards when?) I'm predicting we're going to get a land cycle that behaves just like a shockland, but instead of paying life you can choose to give your opponent 3 life for it to come in untapped. Zendikar is known for being an aggro-heavy plane, so I don't see extra life gain dragging games out too long. It matches flavorfully too as the lands on Zendikar must now be healing after the eldrazi menace.


"Targeted enchantment removal in black"

I guessing it's going to be a common instant at that reads "Destroy target enchantment." and this card is going to be thrown into reprint hell similarly to red's Shatter.


"A red/white creature with a line of rules text that starts with “Whenever” and ends with “draw a card”"

Best case scenario we're getting an upgraded Mentor of the Meek, likely case scenario another Puresteel Paladin-esque creature, and worst case scenario an Academy Raider with vigilance instead of intimidate. Place your bets on which one it will be.


There's plenty more I didn't cover, but those are the ones that got the most of my attention. What do you guys think?

Scallywallwest on phenax, god of the mill

1 month ago

Fine deck, but the minute you mill into a shuffle titan, (ie Ulamog, the Infinite Gyre) all your hard work goes to waste. I just personally feel that mill in commander isn't as good as it is in other formats, dare I say...not-viable?

[Insert angry rjife noises here]

DeinoStinkus on

1 month ago

Thraximundar can devastate your opponents, as can Ulamog, the Infinite Gyre.

DeinoStinkus on Price of the Eldrazi Titans

1 month ago

I was just perusing decks today and found that Emrakul, the Promised End's price was kind of low. I said, okay, what else? All of the titans prices have dropped, as far as I can tell, all of them are under $40.

Ulamog, the Infinite Gyre

Kozilek, Butcher of Truth

Emrakul, the Aeons Torn

Ulamog, the Ceaseless Hunger

Kozilek, the Great Distortion

Emrakul, the Promised End

Gyre has dropped from almost $50 to $32 in only a week.

Butcher has dropped a bit, from like $42 (?) to $36.

Aeons Torn has remained about the same, likely because without the audience if EDH it doesn't see the audience that the other titans enjoy.

Hunger has also dropped quite a bit, from like $45 to $39.

Distortion climbed up to $15 recently, and is now back at the price I originally bought it at ($8 something in late 2018)

Promised End has stayed about the same. It's price has lowered a little bit, but overall not too much, and certainly not as much as Gyre.

I might actually buy Gyre if this continues. Are there recent events in certain formats that might contribute to the drop? They haven't been reprinted in the past year as far as I know (the last old Eldrazi reprint was in Ultimate Masters), and I can't really see any correlation between this and the recent bannings. Any insight on the matter would be helpful.

CyborgAeon on One card combo Demonlord Belzenlok

1 month ago

Now this might not have occurred to you, but an alternative line to victory is:

1: belzenlok

2: unmask pitching phantasmagorion

3: pitch skirge familiar, any two black cards barring Nightmare Void & Bone Miser

4: cast hollow one, deep wood legate;

5: dread return skirge familiar

6: discard cards to add {b}{b}{b}{b}{b}

7: cast bone miser

8: discard Kozilek, Butcher of Truth (or Ulamog, the Infinite Gyre)

9: discard Nightmare Void endlessly for unbounded mana (always dredge thanks to bone miser)

10: cycle Razaketh's Rite/Death Pulse / Stir the Sands for unbounded card draw (if anybody knows of a similarly cyclable noncreature, nonland card without cycling to use in place of these that would work great too).

11: now with unbounded mana and your entire deck available to be cast - you can do anything you wish:

ulamog or Scour from Existence all their permanents,

make unbounded creatures (if you used stir the sands)

Play soul spike 10-billion times, etc.

This version needs: Bone miser, phantasmagorion, nightmare void, belz, dread return, skirge familiar, ulamog, phantasmagorion, deepwood legate, hollow one, unmask, a cyclable instant/sorcery

(12 cards)

Whereas the current combo needs:

Phantasmagorion, belz, dread return, skirge familiar, deepwood legate, hollow one, unmask, konrad, skittles, cinderhaze wretch, necrotic ooze, lotus guardian, dread, endling

(14 cards)

Not only is this 2 cards more efficient, you are able to perform this through more star pieces such as Damping Matrix, hexproof/otherwise troublesome stax that affects activated abilities.

This contains 4 cards outside of the original combo and can likely be reduced further with some ingenuity. Please let me know what you think @Bazzul

Load more