Venser, Shaper Savant
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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Vintage Legal

Venser, Shaper Savant

Legendary Creature — Human Wizard

Flash (You may cast this spell at any time you could cast an instant.)

When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.

Ero-sennin on Marchesa's Grave Affair

3 weeks ago

Last_Laugh, yeah I imagine I probably will add Chaos Warp back in soon, I just thought that with Venser, Shaper Savant it wouldn't be too bad since i can tutor for him quite easily to bounce it when needed. Although if it comes back down I can't recur him to bounce it again which would be an issue.

yeah Plumb the Forbidden looks really great. I missed that it was an instant when I first saw it lol. I probably will put it in soon.

I used to have Seize the Spotlight in the deck and it was pretty good value wise, however I often drew it when it wouldn't have performed that well like after a boardwipe or when there wasn't really any good creatures to take so my opponents would just choose to let me steal a creature. Perhaps I was just unlucky XD although to be fair I do tend to try and keep opponents boards clear of creatures.

Thanks for the suggestions!

ArchWaltz on

2 months ago

Add the following (Draw Effects)

FauxFaux on Card creation challenge

6 months ago



Wait A Second: As long as this spell is on the stack, all players stop what they are doing. They cannot cast spells or activate abilities until the spell resolves.

You may cast ~ without paying its mana cost if an opponent has casts 6 or more spells in a turn, or if a opponent has spent more than 10 mana during their turn.

End the turn, and exile any number of permanents, spells, or abilities on the stack.

"Ok, Deadeye Navigator resolves. It will Soul-Bond to Peregrine Drake, and then I'll activate the Soul-Bonded ablity. I have (Insert number here) mana. I'll then cast Venser, Shaper Savant, and I can lock out the game. Any responses?"


DawnsRayofLight on Teach me how to Sluggy

6 months ago

seems fun! You can add Ugin, the Ineffable (removal and combo, also pretty good janky draw with a sac outlet)/ Foundry Inspector/ Etherium Sculptor and The Reality Chip to draw your deck with Sensei's Divining Top.

You can probably run more cards to protect your commander like more counterspells, Deadeye Navigator + Venser, Shaper Savant, Hullbreaker Horror

DawnsRayofLight on Target Acquired

7 months ago

One, maybe it would be funny to call the list Hinata-Kun XD


Render Silent, Counterflux, Disallow for a bit more counter magic

Hullbreaker Horror: I have been really loving this card lately, it is expensive (CMC) but helps to keep control of the board

Opposition: works with Willbreaker and other cards I will suggest

Reality Shift, Fateful Absence, Generous Gift : spot removal

Malevolent Hermit  Flip: counterspell and protection

Teferi, Time Raveler, Teferi, Mage of Zhalfir, and Grand Abolisher protect your shennaigans

Drannith Magistrate: stop you oppnenets from casting their commanders

You could run Orbs with Urza and Opposition

Baral's Expertise

Supreme Verdict, Winds of Abandon, Wrath of God: Wipes


Brago, King Eternal

Deadeye Navigator

Eldrazi Displacer

Thassa, Deep-Dwelling: slow, but consistent

Blink Targets

Skyclave Apparition

Venser, Shaper Savant

Dockside Extortionist

Spellseeker: search your X spells

Cyberdrive Awakener: if you want to win off your rocks and treasure tokens


Whirlwind of Thought

Esper Sentinel

Sea Gate Restoration  Flip: may as well if you're playing blue

Shorikai, Genesis Engine: fun card, can be a win con between being an 8/8 beater and some combos involving Intruder Alarm

X spells

Distorting Wake

Mass Manipulation

Disorder in the Court: this can help for draw, protection, and "Blinking"

Smoke Spirits' Aid: I don't know if it fits, but could be spicy

Comet Storm

Call the Coppercoats


Deadeye Navigator/Eldrazi Displacer + Peregrine Drake = Infinite mana

Elsha, the Infinite/The Reality Chip + Sensei's Divining Top + Thassa's Oracle/AetherFlux

Hullbreaker Horror + Mana Crypt, Sol Ring, Mana Vault: Infinite bounce only need 2 rocks

Dockside Extortionist + Deadeye Navigator: can generate infinite mana

Grand Architect + Pili-Pala: Infinite color mana, only need a Blue to initiate, I would have at least 2 infinite mana combos with all the X spells

Synod Artificer (I wish Hinata worked for abilities + Swift Reconfiguration + Gilded Lotus = infinite mana

win cons (Outside of combos)

Metallurgic Summonings: you make big tokens and gives recursion.

Guttersnipe: ouch

Monastery Mentor: tokens

Shark Typhoon: tokens

Jin-Gitaxias, Progress Tyrant is made for this list

Urza, Lord High Artificer: can make use of a lot of artifact tokens that can be created in this list and can be an outlet for infinite mana to cast your deck

Elesh Norn, Grand Cenobite: probably good if you run a lot of token producing cards like Saheeli, Sublime Artificer, Monastery Mentor, Shark Typhoon, Metallurgic Summonings, Manaform Hellkite, Talrand, Sky Summoner, Kykar, Wind's Fury


Primal Amulet  Flip

Kykar, Wind's Fury

reubo99 on Budget U/W Blink (Soulherder)

9 months ago

amicdeep thanks for you're comment, good insights

Flickerwisp and Reflector Mage are strong cards but Venser, Shaper Savant putting the permanent/spell back into their hand with instant speed is just harder for my opponent to deal with even though it does cost more mana. Will test them anyway though, you never know.

The flip lands could be a very nice combat trick but am trying to avoid enter tapped lands as the 3 and 4 drops are just so important to have on time.

Professor of Symbology would be a great card against slower decks to find everything when you need it but to have mainboard might just be a bit too slow but I will definitely test it mainboard.

Hallowed Respite I really like a flashback blink spell to accelerate ETB value but at sorcery and 2 mana and only non-legendary I'm not sure.

Lavinia of the Tenth I don't know how I missed this card it seems excellent in this deck and could replace the extra copies of Cleansing Nova as it deals with all nonland permanents, very nice find.

From testing I think just a Rogue's Passage giving unblockable works just as good in the situation you would want a manland and doesn't enter tapped or need snowlands.

reubo99 on Budget U/W Blink (Soulherder)

10 months ago

zapyourtumor I thought about Yorion, Sky Nomad but having Soulherder ASAP it soo important and the extra cards would might just not be worth it's ability.

Restoration Angel does seem pretty good but I think the other 4 cmc cards might just be better.

Kitchen Finks is a great suggestion for stalling out aggro match up didn't realize you can reset it's persist counters. Good find

Reflector Mage another good one I missed, would have to test if it's better than Venser, Shaper Savant

wallisface on Bant Soulherder except I NOW have money

10 months ago

Some thoughts:

  • Glorious Protector and Deafening Silence are sudeboard cards at best. I’d suggest ditching them from mainboard.

  • i’m not sure you’re running enough lands here. If you don’t start with a card draw-engine with Wall of Omens and Ephemerate, I can see you being stuck on 2 lands too often. I’d suggest going up to 22-23 lands

  • I’m not convinced you need Flickerwisp or Venser, the Sojourner. They just don’t seem great here & you akready have plenty-enough good ways to flicker for value. I’d suggest replacing them with more good flicker-targets, some suggestions below.

  • I can highly recommend Watcher for Tomorrow. It helps dig for the exact card you need in any given matchup, which can get you out of some sticky situations.

  • Stonehorn Dignitary and Venser, Shaper Savant are both cheap, and can both be powerhouses in these kinds of decks. Including 1-2 of each mainboard would improve your deck considerably.

  • It may be a little beyond your budget, but adding 1-3 Skyclave Apparition would work well here also.

Just to show you, this deck also. It’s obviously going to be out of the price-range for the moment, but if you’re able to include green in your landbase, you get access to a ton of powerful (& cheap) cards that love being flickered. It’s possibly a direction to work towards as more of a long-term goal.

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