, : Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card into play and the rest on the bottom of his or her library in any order. Play this ability only any time you could play a sorcery.
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|Commander / EDH||Legal|
Proteus Staff occurrence in decks from the last year
Latest Decks as Commander
Proteus Staff Discussion
7 hours ago
I had a really cool Proteus Staff deck back in the day. If you read the card carefully, it says that you put the revealed cards on the bottom of the deck "in any order". I had stuff that makes tokens, and man-lands, and just one Darksteel Colossus.
The turn after I got the colossus out, I would attack, then target the colossus again and re-arrange my entire library, putting lands on the bottom with a mountain first, and then Goblin Charbelcher.
The deck was really good, but it got boring because it was a combo deck.
1 week ago
Yes, the controller of the creature gets a new one from Proteus Staff, regardless of which library the creature went into (or if it went into a library at all—for example, if it was a token).
1 week ago
By the way:
If I gain control of target creature I don't control and then use Proteus Staff to put it on the bottom of its owner's library, I still get to put a creature card from my library into play because I had control over the creature when the ability was activated, right?
1 month ago
Cool deck!!! I really dig the intent here. You might like these: Null Chamber, Vizier of Tumbling Sands (can untap your friend's lands or mana rocks), Aphetto Alchemist, Unbender Tine, Hyperion Blacksmith, Tidewater Minion, Fatestitcher, Ghostly Touch, Nin, the Pain Artist, Captivating Glance, Act of Treason (steal an opp's creature, then use Zedruu to permanently give that creature to your friend), Braingeyser, Arcane Artisan, Proteus Staff, Diviner Spirit
1 month ago
You probably get enough polymorth targets from Kykar that you won't need Young Pyromancer or Monastery Mentor, and you definitely don't want to run into either of those when you're going for Avacyn or Blightsteel. The same goes for Talrand and Murmuring Mystic. If it makes you nervous to get rid of those, then there are a bunch of man-lands you can add in that can become polymorph targets. You will want at least one card that shuffles your graveyard into your library. Echo of Eons is good to see, but it's not repeatable. What about Elixir of Immortality?
Are you aware that Proteus Staff can re-arrange your library if your library has no creatures in it? This is a one-card combo I've been using with my Melek deck. Re-arrange the library, then cast spells from the top.
Another cool trick is with Mass Polymorph, you can find Halimar Excavator and a bunch of clones or other allies that ETB trigger. Four halimar excavators each trigger four times and mill four cards. 4x4x4 = 64 cards and 5x5x5 = 125 cards. All you need is Kykar and two spirits. When you cast Mass Polymorph, you get a third spirit.
I guess with a polymorph theme, you want the cards that show up to be cards that are worth a bit more than the spell you just used. In other words, exclude all creatures that cost less than 6.
2 months ago
If you're aiming for a more cutthroat approach to the list, there are some key pieces of interaction and acceleration you're missing, and I've got suggested cuts as well:
- Izzet Charm -> Force of Negation
- Teferi's Protection -> Swan Song
- Teferi, Master of Time -> Negate
- Sword of Fire and Ice -> Arcane Signet
- Lightning Greaves -> Mox Diamond
- Master Transmuter -> Talisman of Creativity
- Mangara, the Diplomat -> Talisman of Progress
- Boros Signet -> Talisman of Conviction
I would also run the big three cantrips:
Before suggesting future cuts and changes, the next question becomes: How do you want to kill, and how do you want to get there? You and I spoke previously about this a bit, so I know you don't want to go for a creatureless Proteus Staff kill. Fish is a pretty compact wincon, but it seems to me that it may not be strictly necessary. You're going to run Top anyhow, so if you're holding your deck, you can find a way to win no matter what. My impression is that you can go a few different routes:
- You can build a list that wants to manually storm off and kill with Aetherflux Reservoir. Reservoir provides a natural outlet to Top lines while also supporting a more traditional storm plan. This then has two subtly different approaches, one leaning on artifacts and one leaning on spells.
- You can build a list that wants to assemble Isochron Scepter + Dramatic Reversal for infinite storm and mana and then find an outlet for one or the other.
- You can build a list that wants to resolve Fish or Jace, Wielder of Mysteries with an empty library.
You're also in the colors for access to almost the entire Wheels package, in case that appeals to you:
Resolving any wheel with any lock piece is generally enough to just win the game.
Thoughts so far?
2 months ago
Nice deck (+1), have you considered Polymorph, Mass Polymorph, or Proteus Staff to cheat Eldrazi's into play from your deck? Turning an Eldrazi Spawn into a full grown Eldrazi Titan for a flavor win =). Another alternative is Show and Tell to cheat it right out from your hand; this is particularly funny with an Emrakul, the Aeons Torn in hand.
3 months ago
I couldn't come up with a good title. Anyway,
I always thought that manaless dredge was super amazingly cool, but I also think Commander is awesome, and unfortunately, the two don't go together.
UNTIL NOW (possibly).
Basically, a lot of my EDH playing friends think that Bolas's Citadel is an amazing card, and even though it can be pretty good, people inevitably hit a land and then end up having to pass after going pseudo-storm mode.
I then had an idea.
NO LANDS. (Drops bass).
Both builds would attempt to use a stupid quantity of mana artifacts in order to replace the lack of lands in the deck. They would then also play a few tutors.
Oloro, obviously, gains life, allows more colors, and once out, allows for card draw and burn through his ability.
K'rrik has life gain, helps play the Citadel in the first place, but does not seem quite as good in my opinion (for this build).
It is also a possibility that only a very small number of lands would be played, possibly with a strong top-deck manipulator (such as Proteus Staff).
My main question is, do you all think that this could be at all viable (like, maybe a 7 out of 10, if built correctly?)