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There is a Precon based on mutate in commander 2020, what are you even talking about.

The reason the card pool for mutate isn't that deep, and Grusilda, Monster Masher is a silver-bordered card, is because some card are just not meant to be combined. This card is stupid powerful and really hard to build fairly.

May 10, 2021 3:35 a.m.

The idea of deserts themselves being relevant is pretty recent, and even in the sets where they mattered, it wasn't a big theme. I imagine you'd need a pretty specific location for a snow desert to exist, and I'd say it might be a too convoluted mechanic for both those types to be relevant to it.

Maybe in an UN-set, for a Tarmogoyf-like card that cares about sub- and supertypes somehow?

May 9, 2021 4:45 p.m.

I'm (or at least used to be) just a local FNM judge, so don't quote me on this ruling, but I'd say both players are intentionally not progressing the boardstate by stacking the abilities infinitely on top of each other. If none of them wants to stop, they can probably either choose to draw and play the next game, or keep stalling until they both get the warnings and game losses attached when they have 3.

May 9, 2021 4:37 p.m.

Since this is your custom card, there's no reason for her to exist at all, to be completely fair :P

Have you playtested this though? Paying life is usually really easy to break if you try, especially in a tribe that's loaded with Lifelink. I mean, a Vampire Nighthawk will gain you 2 life in addition to a 6/7 haste, menace, flying, deathtouch, lifelink creature, for 3 mana, without literally any downside.

Maybe you could add a "players can't gain life" so that the downside of paying life actually is a downside in vampires? It feels really silly as is, and that's just by reading the text, not even having it seen in play once.

May 9, 2021 12:45 p.m.

Not in a draw, but the game would result in all the slow-play warnings necessary to start advancing the boardstate again.

A draw would be caused by a loop that feeds back into itself. Like a Brash Taunter enchanted with Pariah and targeted with Arcbond , with an opponent reacting to the Taunter's fight ability by flashing in a Selfless Squire . The Arcbond will try to damage all players, but neither will take damage. The Pariah deals that damage to the Taunter instead, causing the exact same thing to happen again. If nobody can remove the Taunter or the Pariah, the loop will go on forever without any advancement to the game, resulting in a draw. I actually drew a game of commander this way yesterday.

May 9, 2021 11:04 a.m.

You subverted a mono blue styled creature by making it blue/black.

April 30, 2021 3:43 a.m.

Do I understand correctly that in 1v1 this card will always skip your second main phase if it survives combat? Seems terrible '^^

April 30, 2021 3:41 a.m.

Said on Win Con for …...

#9

I'm dabbling with an idea for a Gruul group slug enchantress deck led by Klothys, God of Destiny , to flood the board with staxy and punishing enchantments like Price of Glory , Titania's Song and Citadel of Pain , but the reason I'm dabbling and not building is because I'm not completely sure how viable it is, mostly due to the points Caerwyn already mentioned in the first response.

April 29, 2021 10:22 p.m.

If you equip your Abominable Treefolk with a Paradise Mantle it will still produce snow mana. Add a Leyline of Abundance and the additional is not snow mana, because it's created by the enchantment, not the snow creature.

You can check for yourself in Arena by enchanting a Snow-Covered Forest with a Wolfwillow Haven and manually tapping it, to see the mana appear separated in your pool, and with overlayed.

So snow is indeed a deeper Magic embedded in the supertype, that can be referred to in rules text ( Frost Bite ) and has inherent effect on the mana produced by snow permanents, which costs of cards and/or abilities may specifically ask for ( Arcum's Astrolabe & Ascendant Spirit ).

I don't know the exact reason Wizards decided to not go the same route with Desert, but I do know that a desert is not just hot and sandy and the opposite of snow. The south pole is considered a desert, due to its low amount of yearly precipitation. I'm glad that, if we ever see it on a card, it will be a 'Snow Land - Desert' instead of a 'Basic Snow Desert Land - Swamp'; whatever that would look like. Ecologically speaking, swamps and deserts are very different and hard to unite, though I'm not sure that would stop Wizards from trying '^^

Kaldheim probably wouldn't have been snow-themed if the snow supertype didn't exist already, but the fan backlash over a Nordic themed set without the already existing snow cards is something Wizards probably didn't want to deal with. Let's just be happy Snow Basics are very cheap again :)

April 29, 2021 10:13 p.m.

Solid 5/7 list

And by that I mean I own 5 of those 7 cards :P

April 28, 2021 2:10 a.m.
April 25, 2021 2:04 p.m.
April 25, 2021 1:33 p.m.
April 23, 2021 12:16 a.m.

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