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Said on How Good is …...


Guys, the worry described is not enough black sources to reliably draw cards with Greed. How dare you suggest the Necropotence :p

Try Painful Truths, in widely spread 3color decks, that's as reliable as it gets for black carddraw.

October 18, 2021 4:03 a.m.

Said on Luma and the …...


Have you tried to Mono Red Selfmill Graveyard Voltron in the form of Neheb, Dreadhorde Champion? I know it has no flashy token commander damage, but in every other way it plays like you seem excited for. Might be a nice suggestion for an alternate commander if somehow people aren't comfortable with the Rule:0 plan.

October 18, 2021 3:54 a.m.

Said on How is Red …...


The color pie does accomodate for enemy colors. Philosophically so. One way to justify the corner cases discussed in this thread: Green, the color of life, adaptation and growth is not just opposed to black in the color wheel, it's also thematically opposed to self-interest,sacrifice and death. That's why green gets Lifeforce. Not because green usually counters spells, but because green mages diametrically oppose black mana and its users, and grab any available tool to assist them in their crusade against their black mage enemy. That's also how Pyroblast came to be, impulsive and emotional red's desire to eradicate the cold, logical, deceitful blue out of their world. Guttural Response has similar flavor. Those color hosers are still printed, even to this day. Although since Rosewater is in charge, the effects are a lot more in line with what we expect from the colors; think Divine Smite or Burning Hands.

The power of a card or its impact on a format says nothing about their fit into the color pie though, I'm not sure how the discussion drifted that way.

Chaos Warp is very red, in the sense of: "I don't care what happens to me or the rest of the world, I need to get rid of this thing, and I need it gone now! Just transform it into something else and let's hope we can deal with that." Is exactly the short-sighted, impulsive way of thinking that red is known for. Warp World deals with enchantments too, in pretty much the same way, yet that one is never brought up in conversations about color pie breaks.

October 17, 2021 8:56 a.m.

Said on Are we seeing …...


Skagra42 thank you for revisiting the thread two months after it died out. If you care that much, I'll respond:

Veil of Summer acts like a shortened Cryptic Command in every situation it's relevant. I know it doesn't say "counter target spell" but it cancels out a spell of your opponent and you draw a card, which is exactly how Cryptic Command ends up impacting the game 90% of the time. The reason the card was banned in modern is because was to cheap of a cost for something you usually pay for.

On top of that, it's all beside the point. The question was what green can't do. Countering spells is not an answer to that, green can do that. Color pie break or no, the cards exist, there is no going back.

October 15, 2021 6:59 p.m.

Said on Fabricate Lord...


Like... a personal Genesis Chamber?

October 14, 2021 1:01 a.m.

Said on If you play …...


I have an Omnath, Locus of the Storm deck that seeks to storm off by playing mana doublers and then play cards that become mana positive by that. With Nyxbloom Ancient in play, Skyshroud Claim becomes a ritual. This card could become one too, if you'd add another thing like Zendikar Resurgent. In that deck, I would play Untamed Wilds over Cultivate, probably. But I already play Beanstalk Giant there, and Search for Tomorrow, which are strict upgrades over Untamed Wilds in most green decks.

October 14, 2021 12:53 a.m.

Said on If you play …...


Beanstalk Giant does the very same thing, yet it brings a big creature to the table as well. I'd always play that over Untamed Wilds

October 13, 2021 4:38 a.m.

Said on Should I Use …...


Depending on how often you plan to use targeted effects on your own creatures, you could run Akroma's Memorial and give your creatures protection from red, making them immune to your Blasphemous Act, keeping all your wolves alive and ready to draw cards while all blockers blow up.

October 10, 2021 1:46 p.m.

The decks I want to play those Nissa's in, already play mostly basics, which is why Yavimaya, Cradle of Growth is not going to add much. Because you want the planeswalkers to be good even if you can't find Yavimaya.

Don't get me wrong, it's a powerful synergy on paper, but the tools to find a Nissa, Who Shakes the World after you've found your Yavimaya, Cradle of Growth seem not that great, not worth the trouble for a many-colored deck that could just as well play something like Mirari's Wake. Combine that with the fact that it's hard to keep your planeswalkers alive in multiplayer EDH, and it doesn't feel that practical to assemble & maintain, even though it feels very powerful when in play.

If only your commander would be able to find one of the pieces... but Golos, Tireless Pilgrim was banned because it makes plans like that too easy '^^

TL;DR: decks in which Nissa, Who Shakes the World is good, don't need a Yavimaya, Cradle of Growth to make it good, and planeswalker-tutors are usually not allround good enough in EDH to make this combo worth to assemble.

October 10, 2021 1:38 p.m.

Said on Am I allowed …...


There's a kind of debate going on about if it should be allowed, but the current rulings define the color identity of a card as including all colors of mana pips printed on the card that are not in (Italic reminder text in brackets).

Which means Trinisphere is not a black card, but Shield of the Oversoul's color identity is both green and white, because of the hybrid mana symbol. It's therefor not allowed in mono green commander decks.

October 9, 2021 10:08 a.m.

The actual ability that is copied by Illusionist's Bracers, is choosing a card that hasn't been chosen yet, and creating a copy of it. So by activating Garth One-Eye with the Bracers equipped, you choose two (different) cards to copy out of the list of still available spells.

When the copied card is cast, it has nothing to do with Garth's ability anymore, so you don't get another Braingeyser.

The best way to use the Bracers is probably by making a Black Lotus and a Braingeyser for 3 free extra cards.

October 6, 2021 11:51 a.m.

Correct and correct. If it would trigger from discard or mill, it would reference to "permanent cards", like Syr Konrad, the Grim does with creature cards, when they're from other zones than the battlefield.

October 4, 2021 7:56 a.m.

Said on A home for …...


Even though they do make it Day when they enter, these creatures aren't actually Daybound '^^

That being said, Zabaz, the Glimmerwasp is a Boros commander that can make better use that average of the +1/+1 counter of Sunrise Cavalier, although most Modular creatures aren't really cheap enough for Gavony Dawnguard to be good enough.

October 3, 2021 7:56 p.m.

EleshNornsFs that is usually the case if you are tutoring a card, or finding it in a graveyard, or casting it for free.

A Spellseeker may find a Shatterskull Smashing  Flip because in your library, for the mana value of the card, is considered 0.

However, when you pay 8 mana to càst the Shatterskull Smashing  Flip, when it is on the stack, its converted mana cost is 8 and it can be hit with a Disdainful Stroke.

It's the difference between the converted mana cost of a card (in your hand, graveyard, library, in play), and the converted mana cost of a spell (on the stack) and they're only different for X spells. You can use Disdainful Stroke on a Walking Ballista being cast for =4, but when it has resolved, the mana cost of the permanent is , and anywhere but on the stack, is considered 0 to determine mana value. That is why it will die to Fatal Push without even activating Revolt.

October 3, 2021 9:08 a.m.

I'm afraid I have to tell you your statement about countering commanders is incorrect. The mana value is not equivalent to the mana spent to cast a spell. Cyclonic Rift is still a mana value 2 spell, even when you overload it. If your commander is Ragavan, Nimble Pilferer, you can cast him for the 8th time a game and it's still a mana value 1 spell, making Vanish into the Void still cost 8 to counter it. Only spells with in their cost actually change mana value on the stack.

The fix in wording is easy though: "Vanish into the Void costs less to cast, where is the amount of mana paid for the spell it targets."

We've seen similar wording in cards like Verazol, the Split Current, that would make the card work like you describe you'd want it to work.

October 1, 2021 4:22 a.m.






Rw Equipment

Standard plakjekaas



Standard plakjekaas


Bw hatebears

Standard plakjekaas


Random combo buildoff entry: plakjekaas

Commander / EDH plakjekaas


Omnath, Locus of the Storm

Commander / EDH plakjekaas


Finished Decks 49
Prototype Decks 31
Drafts 0
Playing since Battle for Zendikar
Avg. deck rating 2.50
T/O Rank 34
Helper Rank 110
Favorite formats Standard, Commander / EDH
Suppressed formats Legacy, Modern
Cards suggested / good suggestions 2 / 1
Last activity 11 hours
Joined 6 years