Laboratory Maniac

Laboratory Maniac

Creature — Human Wizard

If you would draw a card while your library has no cards in it, you win the game instead.

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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Laboratory Maniac Discussion

legendofa on Too much card draw??

15 hours ago

Go easy on the blue shrines, especially since the draw from Honden of Seeing Winds is mandatory. Or run some enchantment removal and use it on yourself as needed--getting one extra mana from Sanctum of Fruitful Harvest isn't worth losing the game.

Alternatively, rejoice in the draw and keep a Thassa's Oracle or Laboratory Maniac on hand.

How much have you tested this? Are you regularly at risk for overdrawing, or is this a pre-testing concern?

Stardragon on Adventures in the hidden Dungeons

1 week ago

you should add Omniscience to your deck it combos well with Acererak the Archlich as an infinite source of venture as long as you avoid Tomb of Annihilation, if you Lost Mine of Phandelver as your go to dungeon for this combo you can win through unlimited goblin tokens, draining you opponents life to 0 or with infinite draws use cards like Laboratory Maniac all with just on dungeon and 3 cards.

Here's a link to my Dungeon deck take a look and see if there some ideas that may help you, mine is in esper color not four color but it may help a little Dungeon of Sefris

kidsquid on Mono Blue Moon V2

1 week ago

I love the idea of this one so much! Not only does this deck is very optimized ang goal-oriented, it utilizes otherwise underused pieces like Uyo, Silent Prophet , and it's a Kamigawa commander!

It's hard to come by a Kaho deck that strays away from the usual Laboratory Maniac Mana Severance build so it's an easy upvote for me!

Pheardemons on Kumena, Just Tap It In

1 week ago

First and foremost. That joke about "tooting my Horn " was pure gold. Don't ever change.

I get the synergy with stuff like Maskwood Nexus so I'll look into it for my version as well. My deck is based around getting the draw engine as fast as possible so I took out pieces like this. I guess they are worth looking back into.

I'm liking Cauldron of Souls the more I think about it. Kumena can negate the -1/-1 counters using his own ability to give +1/+1 counters so that's pretty sweet. Also, it is okay if Cauldron of Souls eats up removal because that'll save your other more important enchantments and artifacts. Potentially anyways.

When I went with the Isochron Scepter and Dramatic Reversal combo I took out Intruder Alarm but I did really like it in the previous build. Darting Merfolk definitely makes sense with that kind of combo.

Speaking of Intruder Alarm there is an infinite combo that you can use to draw out your deck, or just draw into something you need. Forbidden Orchard , Intruder Alarm and Kiora's Follower give infinite untaps, three other merfolk is infinite draw, and mana rocks and/or dorks ( Earthcraft / Cryptolith Rite ) is infinite mana as well. This can allow you to win with Thassa's Oracle or Laboratory Maniac . Lastly, Grimoire Thief can also allow you to exile each opponents' library. Food for thought if you want to go that route.

I see you are running Counterspell and Pact of Negation . Personally, I wouldn't run counterspells unless it is a bigger package. It is unlikely that you'll have them when you need them with only running two. I'd recommend taking them out to add more utility and value. Unless you feel like you need more counterspells in which you can add more. It is one of those types of cards (for me) that you are either running a lot or none.

I was asking about the lands because in my build the couple of colorless lands I have can sometimes be a hinderance since merfolk are so blue heavy. I originally ran Back to Basics but have since taken it out since my playgroup just played around it. I've been wanting to add it back in but that is why I still have so many basics in the deck. I never really went back and changed the lands. Thanks for the thought on some utility lands.

DemonDragonJ on Don't Blink, or You'll Miss It!

2 weeks ago

I have replaced Drogskol Reaver , Horizon Chimera , and Laboratory Maniac with Elvish Visionary , Mulldrifter , and Yasharn, Implacable Earth , which reduced this deck's average converted mana cost from 3.62 to 3.57, which is great. While those three cards did provide an alternate win condition, that combo was too mana-intensive to execute reliably. I actually am contemplating replacing Yasharn with teleportation circle from the upcoming Adventures in the Forgotten Realms set, but I shall need to wait and see how well the deck performs after this most recent modification.

Cripcake67 on Cheerios

3 weeks ago

Cheerios is an awesome archetype in my opinion. I'm not super well versed in how to build jhiora, but I may have a few suggestions. Thassa's Oracle or Laboratory Maniac could be another finisher for the deck, although you probably have enough to win already. Very surprised not to see Hurkyl's Recall , I feel like the deck could benefit from another one of these effects. Overall, seems strong and can probably be competitive in the right hands.

DemonDragonJ on Should I Keep these Cards …

3 weeks ago

In my Chulane, Teller of Tales EDH deck, I have Laboratory Maniac , Horizon Chimera , and Drogskol Reaver , which form an infinite combo that will allow me to win the game if it is successful. The majority of creatures in that deck have abilities that trigger when they enter the battlefield, but I have those three creatures in it, in the case that an opponent has a Torpor Orb , Hushbringer , or Hushwing Gryff , but I am wondering if I should replace them with further creatures that have EtB abilities.

What does everyone else say about this? Should I keep those cards in my Chulane EDH deck?

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