Mental Misstep

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Mental Misstep

Instant

( can be paid with either or 2 life.)

Counter target spell with converted mana cost 1.

Squee_Spirit_Guide on UG Crabs

1 month ago

Hey Andramalech! This looks like a fun build! I think it could be a little stronger if you dropped some of the traditional mill cards like Fractured Sanity and Fraying Sanity to power up and protect the crabs a bit more.

I think adding in Fastbond and/or Exploration would be really helpful for the extra lands at a low mana cost. Since you can only play 1 Fastbond you won't get it all the time, but I feel like it would be crazy if you land it (especially with Crucible of Worlds).

I'd definitely run some more of the traditional blue vintage cards as well like Brainstorm, Mental Misstep, Gitaxian Probe, and (budget allowing) Force of Will.

You mentioned Back to Basics in your write-up and I think that's a great inclusion. I like that you added Uro, Titan of Nature's Wrath as well, I can see that really helping out, especially if the game goes long!

cyeRunner on 【Emotional】▷ RANT ◁ WOTC's GREED has RUINED MAGIC!

3 months ago

I think WotC has lost track of what they want to do with modern, there are a lot of cards on the banlist because they can be cast without using mana: Once Upon a Time, Mental Misstep, Gitaxian Probe, Dread Return, Blazing Shoal and Eye of Ugin making your Eldrazi-Spells free.
Legacy should be the format of free spells; Not modern and printing the Evoke Elementals in a Set designed for modern contradicts that philosophy. The Evoke cost should have included //// in addition to the exiling of the card in hand.

Regarding the pricing: I agree on your point that there are too many mythic rare pushed card that make the mondern High-Tier decks too expensive and WotC should change something about that. The pricing and the fact that Modern went from a turn 4 format to a turn 3 - 2 1/2 format makes Pioneer more and more attractive.

Regarding bans: there are currently 2 engines that dominate the Metagame:

  • The 4c Elementals using Omnath, Locus of Creation and Wrenn and Six for Value and the free Evoke Elementals for Interaction represented in the 2 decks 4c Elementals and 4c Blink:
    I think Omnath needs to go for the following reasons: it replaces itself, provides t5 enough mana to also play Fury or Solitude, can be pitches for the Evoke costs and gains life against aggro decks. That's just too much for a single card, especially if you compare it to our Lord and Savior.
  • The other is the UR engine around Ragavan, DRC and Expressive Iteration presented in decks like Murktide and Death's Shadow:
    The problem with these decks is that they are too effective in what they do in comparison to decks of the same arctype not running that engine, so they just need to be turned down a bit.
    For this reason i'd like to see Mishra's Bauble go: Pushing cards like DRC, Expressive Iteration, Unholy Heat and Ledger Shredder from "good" to "too good" makes this card a reasonable ban without destroying the decks.
  • On a personal note: I'd like to have Teferi, Time Raveler banned. Interaction is what makes this game fun and having a card that says "I play magic, you play Hearthstone" is the opposite of that.


Thank you for coming to my Ted talk.

sergiodelrio on Banlist Open Discussion

1 year ago

Hello fellow Planeswalkers. I made this thread so we can discuss the cards currently on the Modern banlist (SEE BOTTOM OF POST) and look if there may be candidates for unbanning, since it has been a while since something moved off the list.

I'm one of those crazy people that wants to live in a world where Mental Misstep and Gitaxian Probe are legal, but I see how that's not realistic whatsoever, so I won't talk about here. Let's have this discussion to be about REALISTIC, reasonable and safe unbannings.

Here are my candidates:

Deathrite Shaman - With all the easy cheap removal and grave hate in the format plus the general push of power level in the recent years, is this really a big deal anymore? Not even sure Jund wants it anymore. Since this doesn't enable a game winning combo or lockout on the spot, I think it deserves a second chance.

Artifact land cycle ala Ancient Den. So, they even injected another 10 artifact lands - are those even being played much competitively? My gut is this was a probe to see if they indeed could unban the old artifact lands. Artifact removal is much more available these days and the old artifact lands don't even come with indestructible sooo...

Rite of Flame - but Sergio! Fast mana is broken. Yes indeed. But they did ban Simian Spirit Guide and hear my out why Rite of Flame is weaker. SSG does not require you to play or a mountain to activate, Rite does and even costs a mana to begin with. SSG has a secondary feature being a creature and can be cast at a reasonable cost of 3 mana. Rite doesn't have that. Since they took Mox Opal and SSG, I think Rite of Flame might deserve a chance as a weaker substitution.

Please tell me what you think about that and/or show me your argumenst for other unbannings that you can see happening.


Ancient Den

Arcum's Astrolabe

Birthing Pod

Blazing Shoal

Bridge from Below

Chrome Mox

Cloudpost

Dark Depths

Deathrite Shaman

Dig Through Time

Dread Return

Eye of Ugin

Faithless Looting

Field of the Dead

Gitaxian Probe

Glimpse of Nature

Golgari Grave-Troll

Great Furnace

Green Sun's Zenith

Hogaak, Arisen Necropolis

Hypergenesis

Krark-Clan Ironworks

Mental Misstep

Mox Opal

Mycosynth Lattice

Mystic Sanctuary

Oko, Thief of Crowns

Once Upon a Time

Ponder

Preordain

Punishing Fire

Rite of Flame

Seat of the Synod

Second Sunrise

Seething Song

Sensei's Divining Top

Simian Spirit Guide

Skullclamp

Splinter Twin

Summer Bloom

Tibalt's Trickery

Treasure Cruise

Tree of Tales

Umezawa's Jitte

Uro, Titan of Nature's Wrath

Vault of Whispers

Lanzo493 on What’s your “dick move” moment?

1 year ago

Mine was in retaliation to what someone else did to me in a previous game of commander. He Mental Misstepped my turn 1 Sol Ring, which is understandable, and then Strip Mined my only land. I was mana locked for the rest of the game starting on turn 1. And he didn’t even feel bad about it. No apology or anything.

So in a later game, I was playing slivers. It was a pod of 3. Me, the guy I wanted to get back at, and this other person I really enjoyed playing with. This was before Prophet of Kruphix got banned. I had it in play and was playing lots of slivers. The guy I liked played Insurrection and was obviously going to kill me with it. I was a huge problem. But he didn’t have enough firepower to kill both of us. That was until I used Sliver Overlord to tutor and flash out a Bonescythe Sliver. If I was going down, I was gonna get my revenge. I caused the other guy to leave the tournament out of frustration.

Yeah, it was done purely out of spite. I normally don’t do that, but when people get arrogant with me, I don’t handle it well.

Raging_Squiggle on Top 5 Counterspells Of All …

1 year ago

Basically any free counterspell is the best counterspell in my opinion. So it’d be Force of Will , Force of Negation , Pact of Negation , Misdirection , Fierce Guardianship , Mental Misstep , etc.

After those, the one mana counters.

plakjekaas on Top 5 Counterspells Of All …

1 year ago

The best counterspell is the one you can keep in hand because your opponent is trying to play around it.

I feel Mental Misstep needs to be in the discussion somewhere, because it's actually powerful enough to be actually restricted in Vintage, and banned almost everywhere else. So:

1 . Mental Misstep

2 . Force of Will

3 . Mana Drain

4 . Chalice of the Void - debatable to call a counterspell, but it literally counters spells.

5 . Hard to choose between Daze , Pact of Negation , Force of Negation or Fierce Guardianship , so I'll just go with Negate , for its omniprescence and reliability in every format from limited to commander and everything in between.

My wildcard goes to Mana Tithe . Noone expects the Mana Tithe !

SpammyV on Will WotC Use Phyrexian Mana …

1 year ago

You may have a point that with the lessons learned Wizards could print a Modern-legal Phyrexian mana card that is not format warping, but all the same I would prefer that they didn't because there's a high risk of warping the format. Reducing or altering mana costs is dangerous. Dig Through Time and Treasure Cruise are banned for that reason. And more relevantly, Gitaxian Probe and Mental Misstep are more than worth two life.

Force of ___ spells and the new elemental incarnations are balanced in that a card in your hand is worth more than life points. But even then, the quality of cantrips in Legacy means Force of Will costs you less and the format's absolutely defined around the card. Force of Negation started seeing fewer copies played at a time in Modern after Uro was banned and didn't provide an easy way to recoup resources.

Also, now we have had enough time to learn that big mana decks are fine with Dismember, but I'm sure at the time people were upset that Tron could just pay four life and take out a creature. Even the proposed double Phyrexian Blue Negate would be a dangerous card, countering a Blood Moon or Pillage would absolutely be worth four life.

brianizbrewtal on Anowon, the Ruin Guy

1 year ago

Alright, so since we've last chatted about my Anowon deck, I've overhauled it and even won a game with it! If you haven't had too many troubles with land drops then keep it, or else bump it up one or two more. Idk your budget so I'll just mention what I think works well so you can lmk otherwise. I'd switch out Talisman of Dominance for an Underground River . Def take out Mesmeric Orb as you don't want to be feeding your graveyard so your meta doesn't take advantage of that. Skyclave Relic can be replaced with Commander's Sphere . Costs the same, but it'll draw you a card once you're caught up on mana. Sword of Hearth and Home is the new Sword of the Animist and oh man is it good. The blink plus the untapped land, chefs kiss. Even though Anowon helps mill, I think the main focus is not to do so much milling and get your attacks in with the side effect being mill. Ironically enough, I won by decking someone after I used Zareth San, the Trickster to steal some crazy aura that buffed up my faerie rogue up by +20/+20 to KO the person before lol. If you take a look a mine, my theme seems to be "copying". I want to keep copying that next thing that'll push me forward. Does your group have a more cEDH or just high powered vibe? Cause that'll change what I might recommend. Arcane Denial is already better than Counterspell bc counterspell is just a 1 for 1. Replace with Pact of Negation , Fierce Guardianship or if your group plays a lot of 1 drops, then Mental Misstep as that'll bring the salt. Keep a counter in hand just for that Rise of the Dark Realms ! Your removal could also use a boost. I would take out Go for the Throat and Hagra Mauling  Flip and throw in Murderous Rider . You could also see the removal I'm running and possibly switch the mentioned cards for those. You could possibly even add Hero's Downfall but M.Rider is the better version of that card. Board wipes are good, but why crux though? I can understand if that's just what you have, then do it up. If you can, replace with Damnation or just cut it as you already have Toxic Deluge which is pretty much the best board wipe. Kudos! Windfall can take a hike, unless you're going to add Hullbreacher or Narset, Parter of Veils . If you're trying to be oppressive that is LOL. You have decent draw already and you wouldn't want to feed your opponent that Realms! If you need to replace then add Midnight Clock (might get destroyed) or Into the Story .
As far as creatures go, make them unblockable with Whispersilk Cloak like you mentioned a while ago. It works wonders. Look at my list and see what I'm running, bc there are so many options. I highly recommend Dauthi Voidwalker . If you're able to put a void counter on "rise" after milling everyone out a bunch, you can sac DV and use it against the card's owner and make them suffer! Because that's what Commander is all about, right? If you have any more questions feel free to ask! I'm always down to help and welcome all the advice people give me as well. Wreck your playgroup next time you get together!

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