Tropical Island

Tropical Island

Land — Forest Island

(: Add or to your mana pool.)

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Have (1) Azdranax
Want (3) lorddarkstar , MarkTaylorTSax , habbadash

Printings View all

Set Rarity
Vintage Masters (VMA) Rare
Masters Edition IV (ME4) Rare
Masters Edition III (ME3) Rare
Revised Edition (3ED) Rare
Revised Foreign Black Border (3EDFBB) Rare
Unlimited Edition (2ED) Rare
Collector's Edition (CED) Rare
International Collector's Edition (CEI) Rare
Limited Edition Beta (LEB) Rare
Limited Edition Alpha (LEA) Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Oldschool 93/94 Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Tropical Island occurrence in decks from the last year


All decks: 0.75%

Commander / EDH:

All decks: 0.05%

GU (Simic): 0.63%

Tropical Island Discussion

Mortlocke on The Queen's Egg

1 week ago

Yarok, ah I see the confusion here: You think that Skyshroud Claim, Nature's Lore and all of the Fetch lands can ONLY search for a basic land - not a basic land type. Well let me school you a bit - so lands have super types - Basic and Non-basic. Then you have Land Types - i.e. Forest, Plains, etc. Non-basic lands can have any of the previously mentioned land types. Read Taiga for instance - what do you think it means when it says "Add either G or R to your mana pool. Counts as both forest and mountains..."? It's a forest. That means the previously mentioned ramp cards (Skyshroud Claim + Nature's Lore) absolutely can target it. They can also target Tropical Island, Bayou, and Savannah. So why would I include basic lands that only tap for one color of mana when I could fix my manabase and tutor for a forest? Hope you enjoyed class.

As for 1/1's i'm all for swinging in with a buffed up army of wittle baby slivers, but there are far more efficient ways of going about it - namely Brood Sliver + Bonescythe Sliver and/or Sliver Queen. Paying to create a 1/1 is so bad it's laughable. You want to know what also costs ? Freaking Slivdrazi Monstrosity. By the time you create 20 1/1 sliver creature tokens with Sliver Hive's 3rd ability you'd have spent 120 mana over the course of 20 turns.

DemMeowsephs on Arixmetes mass bounce/draw

2 weeks ago

Hmmm, I think I could help you out a bit on lands. First, consider removing Polluted Delta and switch in Misty Rainforest. I understand Polluted Delta could still search for islands, but nonetheless Misty Rainforest's colors still make more sense. I would then consider adding some of the following:

Mortlocke on The Birth of the Swarm - [EDH]

3 months ago

"Found myself a Taiga and Tropical Island . I doubt that it'll make a huge difference, but I gotta give the swarm what asks for."

I assure you that the inclusion of what i'm assuming are Revised dual lands make a massive difference - just in subtle ways:

  1. For example you crack a Wooded Foothills to search for a "Forest" but you only have a handful of Blue cards/creatures - you can acquire that Tropical Island and not have to pay an additional 2 life to have it come into play untapped. Sure, 2 life isn't that consequential...but it makes a difference when you have to do that every time you want to try and color fix your mana. Those little shocks for land really add up over time.

  2. Having an additional array of typed lands that can be fetched helps in color fixing - this will help you get the right mana at the right time which is the biggest hurdle all 5c decks have.

Acquiring Dual lands is no small thing - you are part of an elite few number of deck builders that have gained access to the mecca of lands.

Senomar on [PRIMER] KUMENA DUEL CMDR Competitive

3 months ago

DeadpoolMTG thank you my friend ! I'm planing to make a short video soon about my deck to show the wonderful alteration skills of my friend Kevin Altered on my Tropical Island and Kumena, Tyrant of Orazca and all those gorgeous cards (expedition lands, Mutavault , Deeproot Champion ...) that took me almost 2 years to assemble :D

RNR_Gaming on cEDH Mimeogasm

4 months ago

You have the core of a cedh deck but you need a much faster land base. Come into play tap lands have no place in a competitive game. Upgrading to duals like Underground Sea , Bayou , and Tropical Island along with fetches like Polluted Delta , Misty Rainforest and Verdant Catacombs will increase the speed and consistency of the deck but also ups the price tag ridiculously high; I suggest playing with proxies in non-sanactioned tournaments to get a real feel for CEDH. If you're interested in the format don't limit yourself to a budget and find a play group with the same mentality so you can actually test at full power not 50%.

DemMeowsephs on Momir Vig's Simic Extravaganza

5 months ago

If I were you, I would add more types of lands. Try some of the following: Breeding Pool Hinterland Harbor Botanical Sanctum Tropical Island Yavimaya Coast Flooded Grove Misty Rainforest These are all pretty helpful in any commander deck and can help you win a lot faster than regular tap lands and basic lands.

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