Fierce Guardianship

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Fierce Guardianship

Instant

If you control a commander, you may cast this spell without paying the mana cost.

Counter target noncreature spell.

So_Immersive on Galadriel, Light of Valinor

1 month ago

cEDH interaction staples I would suggest:

Flusterstormfoil, Silence, Force of Will, An Offer You Can't Refuse, Borne Upon a Wind, Veil of Summer, Force of Negation, Swan Song, Fierce Guardianship, Into the Flood Maw, Mindbreak Trap

combos you can utilize:

Valley Floodcaller + Retraction Helix + any mana positive rock like Sol Ringfoil or Mana Vault resulting in infinite

Devoted Druid + Swift Reconfiguration resulting in infinite

Kinnan, Bonder Prodigy + Basalt Monolith resulting in infinite

popular dorks in cEDH

Noble Hierarch, Birds of Paradisefoil, Delighted Halfling

(effects like Neoform and Eldritch Evolution are good for turning your dorks into protection with Grand Abolisher or Voice of Victory when trying to combo)

theNeroTurtle on test

1 month ago

hello

MilesHiles on Breya, Mistress of Machines

2 months ago

Looks like a fun build! Seems like a lot of lands for a deck with some many mana rocks though. You might want to consider ditching a couple of Plain and playing Deflecting Swat and/or Fierce Guardianship. The Avatar reprints have knocked the pricing down for them again and they would both help with free anti-removal for Breya, Etherium Shaper

plakjekaas on Why Are the Other Free …

5 months ago

DreadKhan you're not wrong, but your insight in why which cards are useful in which brackets had flipped some cause and effect. Fierce Guardianship is needed in bracket 4-5 because the wincons in those brackets are noncreature spells that need to be broken on the stack to be stopped. To the point that playing free counterspells now is signpost tryhard behaviour showing the game you're playing is too efficient for lower brackets.

Not being fun in lower brackets is a reason to put card on/off the gamechangers list, but it's not the only reason. Playing gamechangers is a sign you want to play a different kind of game than precons are built for. A game full of interaction and strong/ efficient ways to win, that can't be deterred by a few good blockers. The fact that you need the (tryhard, freespelling) gamechangers for both offensive and defensive uses, makes it bracket 4, it's not bracket 4 because you can play the cards.

And obligatory repeat:

The bracket system is not a legality checklist. It's a tool to start a conversation about what you want and expect out of a game of commander. There's no legality tied to it, the gamechangers are there to tell the oblivious players that; if these are the cards you like to play, there's a big percentage of players that will not have fun playing against your deck. So that the matchmaking of decks beforehand will lead to the opposite of disappointment for the most players involved. You can build decks without any gamechangers in it, still with the means to combo on turn 3. The deck isn't bracket 2 by lack of gamechangers, the intent matters as much as the cards do.

And the intent of someone playing Force of Will and Fierce Guardianship in their deck is barely ever different from "I need to win at any cost, and stop everyone else from doing so". Which makes it at least bracket 4. That's why they're on that list. Like Food Chain. You don't play that card without a way to make infinite mana with it. Those plans are not casual commander plans. Deadly Rollick does not in any way convey that same sentiment, and is therefore way more widely accepted, and not a gamechanger, even though it's free. That's the conversation the Gamechanger list is trying to start.

PhotogenicParasympathetic on Why Are the Other Free …

5 months ago

Except that part of the point of the Gamechangers is to help point to decks that are going to skew gameplay towards themselves vs decks that don't play those cards. Saying "Bracket 4 and 5 don't care about GCs" is missing the point. If I'm playing a low level deck, I'm going to be outclassed by a deck running cards like Fierce Guardianship. I'm NOT going to be outclassed by Deadly Rollick.

DemonDragonJ on Why Are the Other Free …

5 months ago

Deflecting Swat and Fierce Guardianship are both on the list of game changers for the EDH format, a decision with which I fully agree, but the other three cards in that cycle, Flawless Maneuver, Deadly Rollick, and _Obscuring Haze, are not on that list, so I wonder why that is; are the other three cards simply not as powerful as are the red and blue members of that cycle?

What does everyone else say, about this? Why are Flawless Maneuver, Deadly Rollick, and Obscuring Haze not on the list of game changers in EDH? I certainly am interested to hear your thoughts, on this matter.

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