Fierce Guardianship

Fierce Guardianship


If you control a commander, you may cast this spell without paying its mana cost.

Counter target noncreature spell.

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Printings View all

Set Rarity
Commander 2020 (C20) Rare
Ikoria: Lair of Behemoths (IKO) Rare

Combos Browse all


Format Legality
Block Constructed Legal
Magic Duels Legal
Historic Legal
Commander / EDH Legal
Legacy Legal
Duel Commander Legal
Arena Legal
Tiny Leaders Legal
Unformat Legal
Oathbreaker Legal
Leviathan Legal
Brawl Legal
Casual Legal
Vintage Legal
Standard Legal
Modern Legal
Frontier Legal
Pre-release Legal
1v1 Commander Legal
Highlander Legal
Canadian Highlander Legal

Fierce Guardianship Discussion

Mortlocke on The Queen's Egg

6 days ago

How do you gents feel about Rewind taking one of the 'counterspell' slots?

bigrigroy - I absolutely have to weigh in on this. No. Not worth it in a 5c competetive Sliver deck. You need to go as low to the ground as possible when running competetive countermagic - holding up mana for a spell that may or may not be cast is always the least desirable outcome. And before you think "Well what do you consider competetive?" here's my list (in no particular order):

Mind you this list is pretty subjective, and should be adjusted to one's tastes and meta - but this is what I'd consider competetitive. The absolute best counter magic is free, as you can bait out the big spells.

Darkshadow327 on Click here if I can have your name.

1 week ago

I do love me a Tribal Deck. Here's some of my thoughts.

Hope I could be of some help, the deck looks super fun to play!

DuTogira on What would change if there ...

1 week ago

There’s a certain beauty to brewing with what you have/find fun, sitting down with friends, and having a good fun game of magic. Commander is the only format that has retained that... ah... magic. Magic the way Richard Garfield intended.

Every other format requires investing in a top deck, and beyond the local GP level, games become more about winning than about having fun. Basically: magic is the one tcg known for not having fully devolved into a ranked ladder, and commander as a format is the greatest bastion of defense against that devolution.

Honestly, I don’t care what would happen if the commander meta were solved. I’m extremely happy with commander as is, and I’d rather not meddle with it. That said, what I suspect would happen is this:
-Massive price spikes for staple cards among top decks. I’m talking about Fierce Guardianship competing with Force of Will for price.
-commander devolving into a “competitive laddering” format. It happens to every solved game. Modern, standard, legacy, hearthstone, Pokemon, MTG online, yugioh, the list goes on.
-A massive drop in interest for the format among casual players. To this point specifically: I don’t agree with the counter argument that casuals can still brew however they want. They could do the same in modern or standard but they don’t. Casuals can tell when a game is a bit too competitive for their tastes. I’ve made a lot of friends through commander, and I can confidently say that if commander were “solved”, I never would have met 2/3 of them. Even as a software engineer, I’d take the friends over the data any day of the week.

Tylord2894 on The Deck that Death Forgot

3 weeks ago

Ok, let's start with ramp. I think running 33 lands is good, but you need plenty of early ramp, luckily, there are lots of why to ramp in .

All told, that's 10-11 cards of pure value, most of which are less than a dollar. Next is card draw. Blue and Black have some fantastic card draw. While I prefer cantrip because they are better for finding combos, the door is wide open. I'll list some go-tos below from cheapest to more expensive.

Now, let's talk about interaction and removal.

I'm not going to talk about the mana base for now. This is where the bill will quickly add up. I'd be more than happen to talk about it, though. Solid mana bases for EDH are a passion of mine. Once you buy the pieces for a good mana base in a color combo, you don't really need to do it again (unless you play a lot of these colors).

I that's a lot, but I hope it helps!!

Osbert on Alexander The Great King

4 weeks ago

Entomb and Composite Golem? Makes infinite non-black mana when paired with activation cost reduction. Composite Golem is kind of a dead draw though so there is some risk here.

Mother of Runes and Giver of Runes have an important place in here because most of your combos are creature based.

The new free spells are worth a slot if you can get your hands on them. Deadly Rollick, Fierce Guardianship, and Deflecting Swat are the best of the cycle. Deadly Rollick is obviously the least useful here.

Aura Shards is still a house even in cEDH so use it.

If you're playing Ad Nauseam you might as well include Angel's Grace so you can go all the way or stop an opponent from winning via Lab Man effects.

Thought Seize is still not worth it in EDH. It's a 1 for 1 and 2 opponents lost nothing also you are on the side of the mana deficit for the spell so it's not even as useful as a counter spell. It doesn't exile and graveyards are just second hands in EDH.

Approach of the Second Sun is a really clunky cEDh wincon. It's like a plan D of your wincons so I feel like you could put more interaction or protection for your current wincons in it's place.

Destroyerbirb on Cascading Food Chain

1 month ago

stiefanu this deck is very similar to another Maelstrom Wanderer deck that someone in my CEDH playgroup plays!

I think you should take our the Kiki-Jiki, Mirror Breaker combo and put in either Thassa's Oracle, Jace, Wielder of Mysteries or Labratory Maniac, and some tutors like Mystical Tutor, because tutors.

Other upgrade options include Extract, Force of Will, Force of Negation, Pact of Negation and Fierce Guardianship.

LordCaptain on 3Moon

1 month ago

Hi Magnivore the list should be updated somewhat soon. I haven't had much of a drive to work on MTG stuff lately but the deck does have some updates coming, mainly in the form of Fierce Guardianship, Deflecting Swat, and a few other updates to the win con such as adding Underworld Breach, Thassa's Oracle, and Lion's Eye Diamond

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