Chain of Vapor

Chain of Vapor

Instant

Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy.

Browse Alters View at Gatherer

Trade

Have (2) PostContact , metalmagic
Want (2) Xylode , Arochius

Printings View all

Set Rarity
Commander 2016 (C16) Uncommon
Onslaught (ONS) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Highlander Legal
2019-10-04 Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Chain of Vapor occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

Blue: 0.26%

UBR (Grixis): 0.48%

Chain of Vapor Discussion

Brogan54 on Oloro, Ageless Ascetic

6 days ago

My recommendations :

I think most people will tell you that Oloro offers little competitive advantage to you compared to other esper commander like Zur (who can fetch Necropotence into play) or even Aminatou (who is a combo piece in the command zone). I think upsides for Oloro would be that he can do larger ad nauseam and possibly can even run Humility which few decks can win while it is on the board.

LOW IMPACT:

Teferi's Protection

Rhox Faithmender

Debt to the Deathless

Despark

MANA COST TOO HIGH

Merciless Eviction

Anguished Unmaking

Disallow

Thran Dynamo

TOO SLOW

Mox Tantalite

Phyrexian Arena

Twilight Prophet

Crypt Ghast

Winds of Abandon

Vindicate

Search for Azcanta  Flip

I would first add better ramp, better draw, potential Stax, tutors and then other win cons.

RAMP

Dark Ritual

Fellwar Stone

Mox Diamond

Talisman of Hierarchy

Talisman of Progress

Copy Artifact

Mox Opal

Cabal Ritual

Grim Monolith

Lotus Petal

Dramatic Reversal

DRAW

Ad Nauseam

Night's Whisper

Windfall

Timetwister

Whispering Madness

Brainstorm

Ponder

Preordain

Verity Circle (good against dorks)

Plunge into Darkness (a good Impulse)

Mindblade Render

Sygg, River Cutthroat

STAX

Drannith Magistrate

Aven Mindcensor

Cursed Totem

Notion Thief

Humility

Blind Obedience

Rest in Peace

Torpor Orb

BETTER COUNTERSPELLS

Mental Misstep

Dispel

Flusterstorm

Delay

Spell Pierce

Spell Snare

Negate

Tale's End

BETTER REMOVAL

Chain of Vapor

Gilded Drake

Yahenni's Expertise

Into the Roil

Blink of an Eye

TUTORS

Vampiric Tutor

Imperial Seal

Transmute Artifact

Intuition

Whir of Invention

Praetor's Grasp

Spellseeker

Academy Rector

OTHER COMBOS

CONSULT COMBO Demonic Consultation

Tainted Pact

Jace, Wielder of Mysteries

Laboratory Maniac

AD NAUSEAM COMBO Angel's Grace

Ad Nauseam (draw whole deck, can Windfall and make everyone die while AG means you can't lose

Helm of Obedience

Rest in Peace / Leyline of the Void

Heliod Walking Ballista

Approach of the Second Sun

Dramatic Scepter

Isochron Scepter

Rocks that produce at least three mana total (outlet is extort with blind obedience or crypt ghast) If have pristine Talisman gain infinite life, which is infinite draw with commander

Didn't look at landbase

RNR_Gaming on Upgraded Aminatou

1 week ago

Just some cheap suggestions

Narset, Parter of Veils

Massacre

Chain of Vapor

Sanguinolency on Kinnan, combo prodigy

1 week ago

Pretty solid list so far, I have a few suggestions though. First and foremost, if you haven't checked out the cEDH decklist database, I recommend it. If you're truly wanting to get in to cEDH, then that is a good outlet for deck brewing. There are a bunch of cards in your list that are solid picks for a Kinnan deck, but there are also some that aren't up to snuff with the meta, but that's not a necessarily bad thing. Competitive EDH is about play the most powerful cards in the your color pie to achieve your overall win condition and to do it as efficient and consistent as possible. Kinnan is quite new and people are still trying to find the best way to brew the deck, but his strategy is undoubtedly proactive, so we have to try to overwhelm our opponents as fast as possible.

Here are the cards in your deck that you just don't see in the cEDH meta. Not a bad thing, just something to consider.

Your mana dorks are higher in CMC that the meta heavy mana dorks. This puts them being cast usually around turn two, which is when you want to be casting Kinnan.

Elvish Mystic, Fyndhorn Elves, Llanowar Elves are more reliable turn one creatures. Maybe try cutting Silver Myr, Maraleaf Pixie, and Quirion Elves for these.

Arcum's Astrolabe - It's just way too circumstantial, especially when you only have 6 snow lands in the deck. This card would be dead in your hand most of the time. There are also better mana rocks.

Mind Stone has been sub-par for a while. In cEDH, you want to get plenty of mana as soon as possible so you can start setting up for win quickly. This is why Grim Monolith and Mana Vault are very prevalent in the meta. They are net positive mana rocks that come in quickly.

Whir of Invention and Blue Sun's Zenith are on the cusp of being played in the meta and not, mostly Blue Sun's Zenith as it's used to help draw the deck after getting infinite mana. Usually you see these more in mono blue decks because they have plenty of blue to pay the non-generic mana and can go big with the X cost, however, once you leave mono blue it's very difficult to keep up mana for interaction after casting these and usually when X is greater than 2, it's worth someone countering it. If they're countered, the feel bads set in as you're now 5-6 mana behind. I would suggest cutting at least Whir of Inventions for a cantrip like Brainstorm, Ponder, Preordain that nets you cards for cheap.

Chord of Calling - Most of the creatures in your deck are very low cmc, so I don't think the redundancy of a Green Sun's Zenith is needed, especially when it costs 2 additional green mana.

Force of Vigor - It's not bad, I've seen a few decks run it that are more on the control side, but Kinnan is trying to be more proactive than reactive. Blue has some of the best removal in the game for cheap. Maybe consider a Chain of Vapor. That way if there is a problematic card for you on the board such as Cursed Totem or Linvala, Keeper of Silence, you can hit it regardless of what it is for one mana regardless of whose turn it is.

Ghost Quarter - if you need to get rid of a problematic land, I suggest Strip Mine over this, as it doesn't have the downside of letting the opponent replace the land.

With Tree of Tales and Seat of the Synod it's better off to just run basic lands, in case you encounter Back to Basics or Blood Moon.

There are a few suggestions I'd like to make for you to add that are practically staples for most of the cEDH Kinnan decks:

Seedborn Muse to help you use your commander more and acquire an overwhelming board state.

Training Grounds and Biomancer's Familiar to reduce the cost of Kinnan's activation.

Grim Monolith, Mana Vault, and Fellwar Stone as they're some of the best mana rocks in the format.

Right now, if you were to play a game with this list, I wouldn't be afraid of you activating Kinnan because there's nothing that will severely impact the game. Jin-Gitaxias, Core Augur is in a lot of the other cEDH decks because getting this guy on the field is detrimental to every opponent's strategy. I suggest you get a higher creature count and put more scary things in the deck. You'll whiff a lot with on activations with a creature count that low.

Here is a link to my current Kinnan build that has been assembling win (in a vaccum) very consistently between turns 3 and 4: Kinnan Activations cEDH

SynergyBuild on Thassa's Oracle Doomsday (M25) piles

3 weeks ago

For Aminatou, use the following pile, layered top to bottom:

  1. Gush

  2. Frantic Search

  3. Thassa's Oracle

  4. Gitaxian Probe

  5. Reanimate

That pile should work. You can mix and match cards like Unearth, Lion's Eye Diamond, Lotus Petal, Night's Whisper, and protective pieces like Pact of Negation, Chain of Vapor (against Torpor Orb effects), or Silence style cards.

RNR_Gaming on turbo fog mega mana kruphix

1 month ago

some more disruption like Chain of Vapor and Reality Shift are good includes. River's Rebuke does an okay c-rift impression at a fraction of the price.

Daedalus19876 on Vadrok the Spellcaster

1 month ago

1) Have you considered Kiki-Jiki, Mirror Breaker? If you mutate something non-legendary onto him, you can create infinite hasty attackers (by activating his own ability infinite times during the end step of the opponent before you). That might give you another infinite combo to mess around with.

2) Have you considered Snap and Chain of Vapor as other good low-cmc options for protective bounce? Also, any bounce spell generates infinite mana with Dockside Extortionist if either Vadrok or Lore Drakkis is mutated onto it. Since you're already building around infinite mana sinks, this might work well for you :)

I also have a Vadrok deck, if you want to check it out and give me your thoughts! I've chosen to stay only within Izzet colors, but there's still a lot of great synergies to mess around with. I went less spellslinger and more hybrid Voltron-control...


Endless Forms Most Beautiful: Vadrok EDH

Commander / EDH* Daedalus19876

SCORE: 22 | 19 COMMENTS | 1900 VIEWS | IN 5 FOLDERS


Daedalus19876 on Vadrok (Mutate/Tokens)

1 month ago

1) Have you considered Kiki-Jiki, Mirror Breaker? If you mutate something non-legendary onto him, you can create infinite hasty attackers (by activating his own ability infinite times during the end step of the opponent before you).

2) I like the set of bounce spells you're using. Have you considered Snap and Chain of Vapor as other good low-cmc options for protective bounce? Also, any bounce spell generates infinite mana with Dockside Extortionist if Vadrok/Lore Drakkis is mutated onto it.

3) How well is Release to the Wind working for you? That's very intriguing, I like it a lot :3

I also have a Vadrok deck, if you want to check it out and give me your thoughts! I've chosen to stay only within Izzet colors, but there's still a lot of great synergies to mess around with...


Endless Forms Most Beautiful: Vadrok EDH

Commander / EDH* Daedalus19876

SCORE: 22 | 19 COMMENTS | 1900 VIEWS | IN 5 FOLDERS


SaberTech on Ancestral Animar

1 month ago

Yeah, Commander 2020 has been very nice to Animar in regards to the new interactive/defensive options it is giving up. Since we usually want Animar out turn 2, Fierce Guardianship and Deflecting Swat are both often just going to be free spells for us. I like that Deflecting Swat can let us redirect Chain of Vapor to one of our cantrip creatures, or it could let us redirect someone else's removal to get rid of annoying cards like Hushbringer or Torpor Orb. And since it can also redirect abilities, I'm looking forward to the day when I can send someone's Aetherflux Reservoir activation back to their face.

Slippery Bogbonder is another viable defensive option, although with the other two spells already I don't think it is necessary.

Ikoria gives us Gemrazer as a way of giving Animar a bigger body, a counter, and a removal effect that gets around Torpor Orb all for the cost of just GG.

Spoilers aren't even done yet and that is already four very viable options for Animar. Usually we are happy to just get one. None of them are potential win-cons but free-to-cast protection/interaction options are very much appreciated.

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