Mystic Remora

Mystic Remora

Enchantment

Cumulative upkeep (1)

Whenever an opponent plays a noncreature spell, you may draw a card unless that player pays (4).

Latest Decks as Commander

Mystic Remora Discussion

jarncards on Blink Blink Boy

2 weeks ago

Diluvian Primordial, Gilded Drake, Coveted Jewel, Mystic Remora, are all good blink targets to consider

Niko9 on Good Card Design

4 weeks ago

I 100% agree on Iymrith, Desert Doom I've been meaning to pick up a copy for a while now because there's so much going on with this card and it all adds up to awesome. Really, I just like combat damage linked to draw because as much as it can get out of hand, it always feels earned. You had to set up, get your things on the board, wait one turn, and then you reap the benefits. It's not like Mystic Remora or Rhystic Study because everyone at the table can see it coming, and maybe they don't get the chance to stop it, but having a turn cycle and having to do combat damage to an opponent make these kind of cards feel good when you get them to go off. Iymrith, Mischievous Catgeist  Flip and things like that are draw and they are strong, but I've played a lot of them in one deck and have never had opponents groan at it like they do when someone plays rhystic.

But to add one, a card I've always loved is Soldevi Adnate because I really like cards that can get you back mana. It's not ramp as much as it is a step ladder to get you to something you really want on the turn you really want it, and I always felt that was way more fair than like powering out tron or something.

golgarigirl on What's a card you thought …

1 month ago

My prerelease foil Esper Sentinel. I don't put staples just anywhere...they have to really truly fit! I don't have a white-based artifact deck yet. I think my stab at Tameshi, Reality Architect might be getting it, though! I felt similarly about Mystic Remora and Rhystic Study, and Tuvasa the Sunlit has enough card draw, so Tameshi might get those as well. Though I am excited to build him somewhat Bomberman (I love turning constructed archetypes into EDH decks)!

My white weenie Anthem tribal is really appealing for that Sentinel as well, though >_<

Frank_Glascock on The Great mutation

1 month ago

Earle swears by Toski, Bearer of Secrets.

Dakota, if this is an Animar test I am going to ace it. Remember that the best Animar lists are like creature based spellslinger decks. The closer your list gets to 50 creatures the better. I was at 48-49.

I know you are tired of Craterhoof Behemoth but you did include Finale of Devastation. The best decks focus their strategy and wincons. That may not be what you want. The deck certainly looks fun to play.

  1. Should you want to focus the deck more I would include cards that would lead to a turn two Animar. Chrome Mox, Mox Diamond, Wild Growth, and Carpet of Flowers are some that come to mind.

  2. You need Animar on board for three turns I would think. The turn you cast him. The second turn where you cast lower mana creatures to pump up his counters. And then turn three where you play your big threats. How are you going to protect him from spot removal? Better yet, what is your strategy for combating board wipes?

Kodama's Reach? Bloom Tender is the replacement-not even a close call.

Nature's Lore? I would play a mana dork like Llanowar Elves.

Dito for Arcane Signet, Chromatic Lantern, Ketria Crystal, Sol Ring, Talisman of Creativity and Talisman of Curiosity. Cut all this for Sylvan Safekeeper, Spellskite, Elvish Mystic, Fyndhorn Elves and some more ways to stop board wipes like Swan Song. I ran Force of Negation and Force of Will in my Animar list but you don't have the blue to support those cards.

Even with the big mana creatures you are playing would Purphoros, God of the Forge not be considered?

Hardened Scales was printed by some Animar lover at Wizard's of the Coast. It should be in here.

A creature based deck without one of the allstar blue creatures, Consecrated Sphinx?

I play Mystic Remora in every deck that has blue. But, that is me and it isn't an auto include in casual.

Crop Rotation is a definite should you play Gaea's Cradle.

NV_1980 on Vela The Darkness Comes For You

1 month ago

Hi,

I would have to second the suggestions of ajphisher, nagonjin and elgosu1337 when it comes to the availability of mana. In all honesty I would cut maybe 6 of your beaters for this. Also, you don't need the swords all that much; most of the creatures in your deck are inherently hard to block already and Vela makes it even harder. I would also get rid of Doubling Cube; in my view it doesn't work very well in color combinations that have low inherent mana availability anyway. So that's a potential 14 cards you could allocate to more mana and maybe some more draw too.

I would recommend adding Arcane Signet, Gilded Lotus, Mana Vault and Thran Dynamo. In order to filter through your deck quicker, I would also add Sensei's Divining Top. For additional draw, I would really consider Mystic Remora and Rhystic Study. I think Mana Drain also fits your strategy. The remainder of the space you've got left I would fill with more draw, counterspell and cheap removal opportunities. Some ideas would be Brainstorm, Ponder, Preordain, Counterspell, Feed the Swarm, Pongify and Rapid Hybridization.

Good luck.

NV_1980

GregariousG on Gonna Need A Bigger Playmat | *Primer*

1 month ago

To Profet93,

Thanks for stopping by! Sensei's Divining Top is a good suggestion. I think I went through a phase where most of my decks had SDT and didn’t use it properly. As for Rip Apart, it has been good enough. Rip Apart has the flexibility that I want in my removal. However, it is sorcery speed and doesn’t have a colorless cost. I’m willing to swap this with something else for testing purposes.

I don't see too much draw, removal or wipes in your deck. I take it you're going for full on synergy and relying on the table to take out threats when needed? Not to say you don't have removal or draw, just seems on the lighter side. What are your thoughts?

My philosophy on board wipes is this; I’m the aggro/mid-range player and they can boardwipe me. If I need to wipe the board as the aggro player, I’m already behind, as it is. As well, there is no efficient way to tutor a board wipe in Naya. I play board wipes in combo or control decks. However, I do have Ugin, the Spirit Dragon to acts as a board wipe if I need it.

As for draw effects, I think this deck has more than you might think. Though it doesn’t have instants that draw, this deck has plenty of tutoring and recycling. Chromatic Sphere, Chromatic Star, Ichor Wellspring, and Soul-Guide Lantern are my cheaper draw cards. Esper Sentinel acts as a artifact-based Mystic Remora and Solemn Simulacrum ramps and draws a card. More importantly, all of these cards are recurrable. Goblin Engineer tutoring Ichor Wellspring steps up a strong draw engine. Same with Goblin Welder. Each of the above artifacts are great targets for recycling loops. Remember, I can also use Oswald Fiddlebender to tutor for a draw based artifact.

As for removal, I can see your point. I can add more instant speed removal. However, there is removal in the deck. Alibou, Ancient Witness pings any target based on the number of tapped artifacts, which is plenty most of the time. Same story with Terror of the Peaks, which pings when a creature enters the battlefield. Meteor Golem is a catch- all removal that is cheated most of the time. I find myself leaning most on Walking Ballista to mow down the field. If I were to swap Rip Apart, I think i would add Nature's Claim, Force of Vigor, Abrade, and/or Dromoka's Command (because of instant speed +1/+1). I’m looking at this more than creature removal because this deck loves to force bad blocks. This deck shuffles counters so much that it makes blocking a nightmare.

Guerric on [Primer] Unleash the Dragon! *Updated*

2 months ago

Profet93

I do have Crux of Fate! Its been in the deck from the beginning. That's pretty much the reasoning for Yavimaya, Cradle of Growth and Urborg, Tomb of Yawgmoth. I play them in other decks where they are very powerful (my elves and Teysa decks respectively), but I don't really find them super necessary here. I've never had much trouble with my mana base. The key seems to be running every 2cmc green ramp spell there is along with Cultivate and Kodama's Reach.

I might think about Rhystic Study and/or Mystic Remora. It's pretty hard to go wrong with the former, and the latter would actually help most mid and late game when most people are playing multiple spells per turn. I would probably put Rhystic Study in most of my decks if I had multiple copies (I'm glad I picked up a bunch of Smothering Tithe when it was cheap). I could probably proxy it and Mystic Remora (which I run in my planeswalker deck) since I do own the card, but I find that a bit tedious.

Thanks again for the comments and suggestions!

Profet93 on [Primer] Unleash the Dragon! *Updated*

2 months ago

Guerric

I'm glad you found some of my suggestions helpful. Since you can rarely have too much draw in EDH, have you considered Rhystic Study and Mystic Remora? I've found both to be helpful, even late game, against semi-competitive decks that can maintain gas.

Is the reason you don't run Urborg or Yavimaya because of $ and your landbase doesn't find them necessary?

Lastly, Crux of Fate > Kindred Dominance

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