Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
|Have (3)||abby315 , , gildan_bladeborn|
|Want (3)||masterofmusix , ghoultsu , Vuuduuhedd|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
16 hours ago
Wow this...... really, really needs work. I hardly know where to start :/ sorry but almost everything here is outclassed. Your mana curve is a little on the heavy side and your lands suggest to me you're working with a nonexistent budget.
Start by cutting everything over 4 mana, drop Feast of Blood because that card is terrible, add 4 Sorin, Imperious Bloodlord, Fatal Push and 4 of either Thoughtseize, Inquisition of Kozilek or Duress. For what you're working with i'd just cut the red and run monoblack. 22+ swamps is much less clunky than lands that enter tapped.
Sorry, just being brutally honest.
1 day ago
Nykthos, Lashwrithe, and Malakir Rebirth are all 3 I've heard of and/or have considered for this deck. Granted Nykthos is pretty pricey xD but it would be such a great acquisition. I really like the other recommendations Brasslord, I am keeping a list of possible cards to look into and try to figure out how they'll fit into my deck and what direction they'll take them.
I also have my eye on Thoughtseize, Leyline of the Void, Phyrexian Obliterator, though those prices are a big obstacle obviously haha Nightmare Shepherd, Fatal Push, Yarok's Fenlurker, Tymaret, Chosen from Death, Bolas's Citadel, and Ayara, First of Lochthwain are all ones that I've seen, heard of, and various ones have been cards I've been told to look into. So I have my work cut out for me to figure out which are worth it and will actually bump this deck up unless I want just a 100 card deck of all of the above lol...
2 days ago
Modern is a fast format--not so fast as Legacy or Vintage, but fast nonetheless. Your curve is way too high for Modern--your average CMC is a 3.39, and a large percentage of your cards are at the 4-7 mana mark. In a fast format, you are going to be lucky to play such high-costed cards without Green or other Ramp, and, once you play them, they're likely going to be taken out of the picture with the relatively efficient removal the format has to offer.
Your removal is also in the three-mana range. You really are going to want to do better on that front--Path to Exile and Fatal Push are solid Orzhov removal options. Inquisition of Kozilek is a solid "removal" spell (insofar as it stops a threat before it hits the battlefield), and is cheaper than its cousin Thoughtseize.
Otherwise, if you want to be competitive in Modern, focus on lowering your curve substantially. If a card costs 4 or more mana, it should have an immediate impact on the game the turn it can be played. Currently not a single one of your 4-7 mana cards meet that criteria--most of them just provide a body the turn they are dropped (Eternity Vessel being the only exception--it provides no body and is thus completely useless the turn it comes down), and you have to wait until your next turn to gain their landfall benefit (if you even have a land in-hand by that point in the game--you do not have much card draw in your deck). You could probably cut 100% of your 4-7 mana cards, replace them with things that come down and swing faster, and you would see a significant improvement in how your deck plays.
I also disagree with Wendithewendigo's advice--Orzhov Basilica is a terrible card that has no place in any deck. Yes, it allows you to get a land back so it can be played next turn... but it comes at the cost of putting you full turn behind the curve. After all, not only are you down the land you bounced; you are down the land drop for the turn because it enters tapped (or you are down the land drop because it bounced itself, which puts you behind in all future turns).
1 week ago
xtechnetia DRS sure is strong. However, looking at Pioneer where this card is legal, it doesn't get played much tbh. The format has Thoughtseize and decent removal in general and even access to Fabled Passage. Yes, getting lands in the grave there is much harder but wouldn't you think it'd be much more prominent if if were THAT broken?
Does the mere existence of fetchlands in Modern push DRS over the top? In my opinion, no. But I definitely see your point and answering that question with yes is a perfectly reasonable opinion.
Thanks for your point of view on this!
1 week ago
The version of the deck you're talking about (well, MY version of the version of the deck you're talking about) can be found below. I think it's pretty strong right now, though any specific recommendations would be welcome - there are a number of other options I'm considering for those Maddening Cacophony slots, including Thought Scour, Mind Funeral, Tasha's Hideous Laughter and Tome Scour. I was also trying to decide whether the Thoughtseize / Inquisition of Kozilek suite might provide better value than Mana Leak / Counterspell.
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I'm in agreement with you about Fraying Sanity, the trap of 'win more' is one I'm always on the lookout for. On the other hand, I've found value in the past of building a deck with more than one way to win, and backdooring a legitimate option through damage isn't something I want to discount right off the bat. Judicious use of the sideboard can allow you to shift the deck towards one option or the other in the 2nd & 3rd game, depending on what you're seeing across the board. Jace's Phantasm and Dauthi Voidwalker are excellent options in that regard and you can get some crazy value out of those mills for the latter.
1 week ago
1 week ago
That’s the plan as soon as I get ahold of one. Same with Thoughtseize, budget permitting of course. Other than that, this has been gettin the job done against some friends. Can’t wait to see how it’ll do at the local card shop.
1 week ago
2 minor changes I'd make:
-1 Gatekeeper +1 Sorin
Consider replacing the Inquisitions with Thoughtseize. IoK is a good card. You have the lifegain to easily mitigate the life cost of Thoughtseize. Not a mandatory thing just a small step towards optimization. Though again IoK is fine at the hand disruption job.