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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Brawl | Legal |
Canadian Highlander | Legal |
Casual | Legal |
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Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Champion of the Perished
Creature — Zombie
Whenever another Zombie enters the battlefield under your control, put a +1/+1 counter on this.
Hypersayia9001 on
Help make deck good
2 weeks ago
I would suggest Phyrexian Altar, which is admittedly pretty expensive but allows you to easily ramp up by sacing zombie tokens, but this also combos with Gravecrawler to give you infinite ETB and LTB triggers, which in turn goes well with the like of Noxious Ghoul, Butcher of Malakir, Champion of the Perished, Archghoul of Thraben, etc...
thefiresoflurve on
Combo Commander
1 month ago
Cryptolith Rite can enable your commander's created tokens to immediately tap for mana, allowing a few more infinite combos.
I've done a lot of infinite comboing in my Esper ETB deck, and one tip someone gave me that was really helpful is: make sure your infinite combo pieces do work on their own. Basically: "Would I use this card outside the combo?" If the answer is "no", you can probably find a stronger combo.
a negative synergy I saw is Mikaeus, the Unhallowed + Maskwood Nexus. The Nexus will turn all your creatures into Humans, disabling Mikaeus' last ability. Really, all of the tribal synergies here feel kind of out of place. You have four cards (Champion of the Perished, Ayula, Conspiracy, and Maskwood Nexus) that wouldn't be in here without the others.
Siona, Captain of the Pyleas only has 5 targets in your entire deck, great candidate for replacement.
papafranku99 on
Unholy Frenzy
1 month ago
You're welcome :) I'm using my paper deck that i've been playtesting on forge. I think Champion of the Perished will work especially well, and Lord of the Accursed will be a brutal way to bolster your attacks. I'd be interested to see how it plays now if you can get your combo going with Carrion Feeder, Gravecrawler, and Champion of the Perished. I'll play against it some more and let you know what i think
Valengeta on
Unholy Frenzy
1 month ago
Thank you! What deck are you using against it? I'm trying to fit in Champion of the Perished and Lord of the Accursed in there but had to remove Thoughtseize and Whip of Erebos for them. What do you think?
TheVectornaut on
Dead of Night
2 months ago
I think the biggest weakness of this deck is that it's hard to curve out early with so many of the slots occupied by cards at 3 CMC or higher. The ideal play pattern is probably to slam down Champion of the Perished on turn 1 and then follow up with a zombie or 2 every following turn until finishing with a bomb. This is difficult to do with Relentless Dead as your only 2 drop, and if you don't draw Champion, the lack of 1 drops makes things even worse. I'd recommend adding something like Gravecrawler, Diregraf Ghoul, Cryptbreaker, or Dread Wanderer to provide early pressure in the absence of a champion. Then, on 2, I personally like Undead Augur for the draw, especially paired with a sac outlet like Carrion Feeder. Other 2s could be Waste Not with a discard package, Graveyard Marshal as a lordless Cemetery Reaper, or you could dedicate the slots to cheaper removal. Invoke Despair is very flashy but seldom as efficient as a Thoughtseize or Fatal Push. On 3, you have enough cards, although I would still offer Geralf's Messenger, Diregraf Colossus, and Lord of the Accursed as other options to consider. To make room, the most obvious place to start is the bloated 6-slot, and as much as I love using him in my Mazirek, Kraul Death Priest EDH deck, Champion of Stray Souls is very slow in 60-card formats. Helm of the Host, Liliana, Dreadhorde General, and Killing Wave (without a drain package with Gray Merchant of Asphodel) also seem underwhelming to me. It should be noted that I'm using modern as the basis for my evaluation. If your local casual meta is slow enough, running more big guys isn't as big of a problem, although I'd still try for more 1s and 2s just to avoid games where you're bricked until turn 3.
legendofa on
The Modern Zombie
4 months ago
If you add a sacrifice outlet like Viscera Seer or something, you can supercharge Gravecrawler's and Razorlash Transmogrant's interactions with Champion of the Perished and the assorted "Whenever a Zombie dies" cards.
How competitive do you want this to be? I'm thinking Razorlash Transmogrant's ability might be a little too slow even with the discount, and Lotleth Troll doesn't seem to be pulling a lot of weight.
Rivel on
Necromancin' Dancin'
5 months ago
For those interested, here is the list of removed cards, added cards, as well as total current deck stats.
Removed
- 6 Island
- 6 Swamp
- Dreadhorde Invasion
- Liliana, Death's Majesty
- Dispel
- Drown in Dreams
- Negate
- Plumb the Forbidden
- Reality Shift
- Resculpt
- Unwind
- Exsanguinate
- Final Parting
- Ghouls' Night Out
- Charcoal Diamond
- Sky Diamond
- Gleaming Overseer
- Hordewing Skaab
- Undead Alchemist
Added:
- Evolving Wilds
- Exotic Orchard
- Malakir Mire Flip
- Mystic Sanctuary
- Obscura Storefront
- Reflecting Pool
- Secluded Courtyard
- Terramorphic Expanse
- Unclaimed Territory
- Verdant Catacombs
- Vesuva
- Mystic Remora
- An Offer You Can't Refuse
- Blue Sun's Zenith
- Pongify
- Rapid Hybridization
- Read the Bones
- Bident of Thassa
- Dimir Signet
- Fellwar Stone
- Herald's Horn
- Pyre of Heroes
- Thaumatic Compass Flip
- Urza's Incubator
- Champion of the Perished
- Fell Stinger
- Liliana's Standard Bearer
- Murderous Rider
- Shambling Ghast
Misc deck stats: Ramp: 13 Draw: 19 Tutors: 4
wallisface on
Budget Zombies help!
6 months ago
Some thoughts:
-
your mana curve looks fairly steep, in that you’re running a TON of 3-mana cards. Having soo much weight on such a high mana cost will lead to the deck running very slowly/clumsily, as you’ll often only be able to do one thing per turn. I’d suggest removing some of these 3-drops and finding room for the 1-mana zombies: Carrion Feeder, Gravecrawler, Champion of the Perished, and maybe Shambling Ghast or Cryptbreaker. Those first 3 cards mentioned form the backbone of most zombie decks.
-
your lands are going to make it really unwieldy trying to run 2 colours. Personally i’d suggest just going mono-black to give you better consistency.
-
20 lands is too few to be playing any high-mana cards - i’d suggest ditching all the cards costing 4-or-more mana, and limiting the number of 3-mana cards you run to 8.
-
depending on how “budget” you budget is, you may like this list here - it’s $100 but very strong, and went 5-0 at a mtgo modern league, beating $1000 decks (further down the page he also lists a $50 version, which looks pretty decent for the cost also).
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