Diregraf Ghoul

Diregraf Ghoul

Creature — Zombie

Diregraf Ghoul enters the battlefield tapped.

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Printings View all

Set Rarity
Core Set 2019 (M19) Uncommon
Duel Decks: Blessed vs. Cursed (DDQ) Uncommon
Innistrad (ISD) Uncommon
Promo Set (000) Uncommon

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
2019-10-04 Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Historic Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Diregraf Ghoul occurrence in decks from the last year


All decks: 0.07%

Diregraf Ghoul Discussion

bayentethene on Monoblack Buzzsaw

1 month ago

Ooh, I really like Diregraf Ghoul, that's a solid replacement for Carnophage I usually don't do a whole lot of blocking anyway, so that might be a solid choice!

And Oona's Prowler Looks like a solid addition. Would be nice to have more evasion.

Yeah, I'm not really sure why I left out 3cc stuff in the original build. Master of the Feast and Rotting Regisaur both look like solid additions, and give me some heavy hitters so I don't have to rely on Hatred so much. As mostly a pure weenie build as it sits, it does have a tendency to get bogged down versus bigger bodies.

I really appreciate the feedback! I'll look into testing a few different versions, and report back here once I've got some fresh results under my belt.

xram666 on Monoblack Buzzsaw

1 month ago

I like momo black aggro decks. Back in the old days I played a lot Black Suicide decks. On TappedOut I have a mono black singleton deck where you can find a lot of suggestion for your deck: Mono Black No More Suicide

Just some of the best suggestion:

For Carnophage maybe Diregraf Ghoul or Vampire Lacerator

Really good two-drops are: Oona's Prowler and Scrapheap Scrounger

But I would add more one-drops or some three-drops for better consistency of the mana usage of Dark Ritual Maybe Gutterbones, Bloodsoaked Champion, Master of the Feast, Dread Shade or Rotting Regisaur

DragonzBane on Zombieneer assault 1.0

5 months ago

I would suggest dropping 2 Diregraf Ghoul (Leaving you still with 10 1 drops) and adding 2 more Thoughtseize . Depending on your meta, I would also suggest Fatal Push over Spark Harvest . Also adding 1 or 2 Castle Locthwain over swamps costs nothing and may win you a game or 2. 2-4 Liliana, Untouched By Death would help with your late game. You may be able to cut Dark Salvation for it.

I like the deck! The Zombie tribe is one of my favorites.

ClockGear on Mono-Black Zombies

7 months ago

After some testing I noticed that Diregraf Colossus was a bit slow, so I cut one of them and a land to make room for some Diregraf Ghoul s to help lower the curve to a point where 22 lands seems fine.

jesmister on Black Attack

8 months ago

Gravecrawler Seems like it is just better than your 1 drops as it can come back with Diregraf Ghoul and Geralf's Messenger

hungry000 on An Extreme Amount of Dead-ication

8 months ago

Hey, I'm back again! Carrion Feeder is legal in Modern now and it's a waaaaay better card than Diregraf Ghoul (especially alongside Gravecrawler ), so I suggest you replace them with it.

hungry000 on Zombody run away from this fast modern deck

8 months ago

Carrion Feeder is an amazing card with Gravecrawler and Geralf's Messenger and is just good in general. I recommend you add 4 of them in place of 4 Diregraf Ghoul / Dreadmalkin .

LordBlackblade on Why do red cards have ...

11 months ago

In my experience, this clause on cards isn't designed as an advantage, but rather a balancing/flavor choice. The idea behind it is that red is so aggressive that it will entirely neglect defense in favor of offense. As a balancing mechanic, its usually found on cards that R&D considers to produce too much value for red ( Goblin Rabblemaster ) or would be too efficient otherwise ( Akoum Firebird ). Usually red wants to attack anyway, so this "drawback" can sometimes be completely irrelevant.

A similar clause to consider is zombies that enter tapped. From a flavor standpoint, they enter tapped because they're shambling and slow. From a balance standpoint it let's you print things like Diregraf Ghoul which would be overpowered as a vanilla 2/2 for one otherwise.

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