Rot Hulk

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Rot Hulk

Creature — Zombie

Menace

When Rot Hulk enters the battlefield, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have.

SilencedDax on Phylactery lich: a Rule 0 …

1 year ago

More ideas!

Zombie Trailblazer to be unblockable

Soul Separator it's an artifact and when the lich dies we could create 2 more and 2 more phylactery counters

Wand of Orcus if we take the zombie route

Unholy Grotto, Relentless Dead, Rot Hulk, Nim Deathmantle to return ti to the battle

Dangerwillrobinson79 on Wilhelt infinite zombie mania

2 years ago

+1 for Wilhelt. One of my favorite decks to play. Here’s mine, lot of similar cards and built mostly for mass-zombie-token creation. Wilhelt- Lord of the Horde. How have you liked running Rot Hulk? I put him in my scarab god deck but haven’t used it yet.

Dracknid10 on Zombies 4.0

3 years ago

Gray Merchant of Asphodel Rot Hulk

gray merchant is good in any mono black rot hulk will work with zombie tribal

Balaam__ on Undead Army

3 years ago

I’d personally remove Rot Hulk, Dread and Demonlord Belzenlok. Not because they don’t synergize well, but because they’re extremely high cmc cards that have a very low probability of actually hitting the table. Even if you rebuilt this as more of a devotion (Nykthos, Shrine to Nyxx4) deck, it’s still very rare they’d be cast I should think. So better to remove them for a more consistent threat like Relentless Dead or Gravecrawler.

azja on Gisa and Geralf Zombies

3 years ago

Creatures:

  • cut Doomed Dissenter since it can't be recast with your commander, and there are plenty of 2/2 zombies for 2 which can
  • cut Festering Mummy because in commander, most creatures will not die with a couple of -1/-1 counters. Consider keeping it if your opponents play lots of mana dorks such as Llanowar Elves
  • cut Ghoulraiser, your commander casts a zombie of your choice from the graveyard anyway
  • cut Liliana's Steward, targeted discard is bad in commander. You and the targeted opponent lose a card, but your other two opponents don't.

My suggestions for possible replacements are Cemetery Reaper, Cryptbreaker, Rot Hulk, Sidisi, Undead Vizier and Undead Warchief.

Sorceries:

  • cut Increasing Ambition, it simply costs too much mana for the effect in my opinion
  • cut Sealed Fate, it's pretty bad unless your opponent just used a Worldly Tutor or something
  • cut Shamble Back, you don't want to exile your own creatures, and it's a pretty poor form of graveyard hate.

Suggestions: Demonic Tutor or the budget replacement Diabolic Tutor, Windfall, Night's Whisper, Reanimate and Buried Alive

Instants:

Suggestions: Cyclonic Rift, Entomb, Swan Song, Pull from Tomorrow

Artifacts:

  • cut Manalith and Nyx Lotus. When you're in 2 colours, you generally don't want to pay more than 2 mana to ramp. Plus if you ramp on turn 2, you'll have 4 mana on turn 3, allowing you to cast your commander early

Suggestions: I think you're a bit low on ramp, most commander decks want 8-10 ramp pieces. Try Arcane Signet, Dimir Signet, Talisman of Dominance, Fellwar Stone, or Mind Stone.

Enchantments:

  • cut Telepathy, it's not worth using a card to see your opponents hand unless you're playing something specific like maybe Sen Triplets.

Suggestions: Animate Dead, Phyrexian Arena, Rhystic Study

Lands:

  • For semi-budget 2-colour deck, your mana base looks pretty good. I would just cut Skyline Cascade, having it come in tapped isn't worth it for it's effect in commander. You can probably just play a basic island in its place.

If you want to upgrade your mana base, avoid lands that come in tapped like Dimir Guildgate. A few suggestions would be Command Tower, Choked Estuary, Darkwater Catacombs, Drowned Catacomb, Tainted Isle, Underground River, Watery Grave.

I hope that was helpful! Here's a link to my The Scarab God commander deck which has a pretty similar zombie tribal theme to what you have. Take a look through it and maybe you'll find more cards that I forgot to mention. If you have any questions don't be afraid to ask!

https://tappedout.net/mtg-decks/27-08-19-scarab-god-edh/?cb=1597359288

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