|Commander / EDH||Legal|
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|Shadows over Innistrad (SOI)||Rare|
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Creature — Zombie Giant
Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.
Whenever you cast a Zombie spell, put a 2/2 black Zombie creature token onto the battlefield tapped.
Diregraf Colossus Discussion
1 week ago
Against midrange, you want cards that are able to create value so you can keep up with them; the most popular midrange decks play 1-for-1 removal, so creatures with recursion (like Relentless Dead ) or ones that make multiple bodies ( Diregraf Colossus ) are good. Murderous Rider is a beast vs midrange since it's almost an automatic 2-for-1 on its own (kills something then they need removal to kill it). Rotting Regisaur , while big, is easily answered by most removal spells outside of Lightning Bolt , plus its ability is the opposite of what you want in a resource-dependent matchup like midrange. So don't play it. If you do play Nykthos only play 1, there are a lot of B symbols on your creatures so 2 is a little risky without Urborg.
2 weeks ago
Sideboard has been updated for Rider.
2 weeks ago
Geralf's Messenger is a great value three drop zombie. But aside from Diregraf Colossus , three drop slots are reserved for lords. Colossus is stiff competition against Messenger for value three drop, but in a true tribal shell the payoff of Colossus simply outmatches Messenger. Considering we can take advantage of the combo of Carrion Feeder + Gravecrawler with Undead Augur , Colossus is another value piece that plays with that sac engine.
Plague Belcher in interesting in that you can loosely mimic Arcbound Ravager / Walking Ballista by combining with Carrion Feeder and dump your board on your opponent’s life. But like Diregraf Colossus to fill that role. He can be big on his own and also puts more pressure less directly on our opponent’s life.
4 weeks ago
The first obvious fix to this would be to fill out your playset of Ghoulcaller's Chant before you start adding Disentomb s. But ultimately, I don't think you should play too many of those effects, as they are not super consistent in a deck that doesn't self-mill, and they are just dead cards until you even have a creature in the yard.
Now, some changes that could be made to improve the deck overall would be to remove the cards that don't do anything but gain life. Gaining life is one of the weakest mechanics in magic and you need to be given absurdly hight amounts of it before it's worth it on its own. Cards that do other things than gain life, like Gifted Aetherborn can be amazing, but Crypt Incursion and Staff of the Death Magus are pretty awful.
I would also cut some of the clunkier 4-drops to ensure you don't get out-tempoed by faster decks.
Some relatively cheap suggestions to replace them with:
4 weeks ago
ScionsStillLive: I think Null Caller is worse than Diregraf Colossus and Lord of the Undead , which do similar things. However, it could be okay in the sideboard if you play against a lot of slow grindy decks regularly, probably in Shalai, Voice of Plenty 's slot. :)
1 month ago
New stuff/Lowering curve a bit.
2 months ago
1) The ping is as much of a concern here as it if for Dark Confidant . You could possibly remove the Canopy lands to alleviate the pain.
2 months ago
Nameless Inversion is a knight card and Haakon, Stromgald Scourge can play knights from the graveyard. The -3 from nameless inversion kills enemy creatures for 2 mana a creature for as long as Haakon, Stromgald Scourge is in play. If Diregraf Colossus is in play, it nets me a 2/2 zombie as well.
Diregraf Colossus occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%