ted1 says... #1

thank you for the up- vote

September 9, 2024 2:56 p.m.

Last_Laugh says... #2

Hey, I recently built a deck around Arna Kennerud, Skycaptain that's mainly equipment but with a sprinkling of counters and auras. I'm happy with the deck and it's performed well so far but I wanted to see if you had any ideas/feedback. Arna's Kennundrüm: Counters Auraquipment?

August 30, 2024 9:13 p.m.

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Agp548

I saw your title and assumed it was the other Ulamog. What kind of suggestions r u looking for? Budget per card? Combos okay?

September 18, 2024 11:53 p.m.

Said on Tsabo Tavoc Havoc...

#2

SufferFromEDHD

I started playing around M10, with the Baneslayer Angel being the talk of the town.

Speaking of low creature count, how are the 2 Court cards been playing for you? I take it the goal is to try and defend the monarch?

Same question for An-Zerrin Ruins and Bend or Break. I would love to know your experience with them.

How often do you get 2 for 1ed with Gift of Doom? Have you considered swapping it for something like Battle-Rage Blessing/Rush of Vitality/Without Weakness? Blessing can be done at instant speed and is cheaper to cast. While it isn't an enchantment (to be recurred with chimes) and has anti-synergy with defense grid, it's worth considering.

September 16, 2024 4:55 p.m.

Said on Tsabo Tavoc Havoc...

#3

SufferFromEDHD I do not think I did. I always used Reassembling Skeleton. I like how it isn't as restricted and lower cmc. The activation cost can be annoying at times for sure, but it has a small synergy with spreading plague.

September 16, 2024 1:09 a.m.

Said on Tsabo Tavoc Havoc...

#4

SufferFromEDHD

What is the function of Nether Spirit?

Jeska's Will > Seething song? Or is Song used to ramp your commander more so than Jeska's standalone benefit pre commander cast?

September 15, 2024 11:45 p.m.

Said on The Black Death …...

#5

SlangNTrees13 +1

A hell of a deck description, I only browsed it but am interested. A couple things to note: Have you considered using accordions in the deck description so it can be more easily read? I can tell you put a lot of effort into this deck and I hope it's understood the way you meant it to be. Also for Final Act, it does not remove counters on Netherborn Alter. It says only each opponent loses counters, not you or stuff on the field, unless I'm missing something?

What kind of suggestions/comments are you looking for? I noticed you said no combos, what is your budget per card, meta? Looking at the deck, it's very anti creature and commander reliant. What do you do in situations where your opponents are playing less creature centric, more spell slinger decks? How do you deal with artifacts?

September 14, 2024 5:14 p.m.

NV_1980

Thank you for the suggestions. I've taken a hiatus on building decks and these were on the edge of the backburner. Once I get into build mode, I'll take a more serious look at this deck again :)

September 10, 2024 7:53 p.m.

rickytboss +1

love the name. Any budget? Combos okay? Wincon, meta?

September 4, 2024 10:25 p.m.

SufferFromEDHD +1

Forbidden Orchard - To always have a creature to target/destroy + politics

Lashwrithe > Nightmare lash - Option to use mana to equip + comes with a token attached.

Sword of Wealth and Power/Glamdring > Spellbinder - High equip cost, chance for 2 for 1, and requires instants in hand. The casting without paying is nice but I believe having your commander be pro instants + sorceries is huge as they need to interact prior to combat. Not to mention the first strike on Glamdring.

Demonic Tutor > Mastermind's acquisition?

Shizo, Death's Storehouse > Swamp

Sheoldred's Edict - Removal with an option

Defile - Not needed but can pack a punch

Dismember - A bit expensive but flexible. Might be worth noting

Grim Return - Cute, especially with ETB effects

Force of Despair - Interact while tapped out

Dash Hopes - How has this been playing for you? Seems like they just lose 5 life for 2 mana.

Liability - Is this impactful enough? I feel it can backfire and the upside isn't incredibly strong. Although, it does wreck token decks with a board wipe.

Mirrorpool - One of my favorite cards! What is your target with it usually, I don't see any incredible payoffs.

September 3, 2024 12:38 a.m.

AromontTheDruid

Three Visits > Rampant growth

Have you considered swapping out River Song's Diary for Yavimaya, Cradle of Growth? Diary doesn't seem to be on theme while Yavimaya is another land which you might find helpful given your land count. You have a low avg cmc of 3.06 which is lovely. I do wonder how often you have difficulty getting the lands you need. Yavimaya, while risking helping other decks get their colors, allows you to tap maze of ith for mana and make your PW Nissa's static ability even more useful.

Perhaps a Cloud Key or even a Semblance Anvil to help reduce either creatures or artifacts?

Maybe a Creeping Renaissance to recur about 20% of your deck?

Lastly, Beast Within for removal.

Lmk what you think

September 1, 2024 11:35 p.m.

Vessiliana

What kind of input are u looking for, combos okay? Budget per card? Meta? Looks like a cool commander to build around, I enjoyed reading your decklist.

September 1, 2024 10:33 p.m.

NV_1980 +1 my good sir, I love reading your descriptions. It's evident that you spend a lot of time and love for each of your decks. I have some thoughts....

Return to Nature > naturalize - Strict upgrade

Elemental Bond > Garruk Packleader - Costs less and is an enchantment so it's much less likely to be removed and it's easier to cast

Nissa's Pilgrimage > Cultivate/Kodama - Strict upgrade

Primeval Bounty - First mode is the best, second is decent, third is not impactful. It has a high CMC and doesn't do much the turn it comes in. What has your experience been with it? Perhaps swapping it with something below could help....

Momentous Fall - Useful in response to removal. Sacrificing is additional cost to cast so watch out for the blue player. Alternatively, it's cousin, Life's Legacy might be worth considering. Return of the Wildspeaker also can act as draw or an overrun.

Green Sun's Zenith - While you do already run finale, some additional tutoring redundancy can't hurt.

Garruk, Primal Hunter - It's a soul's majesty that can make tokens to defend itself. Also adds devotion.

Dense Foliage - Not an entirely serious suggestion but worth mentioning, you usually target your creatures with abilities, not spells. Depends on the meta for sure. Could be useful to make someone burn a removal spell.

Greater Goodfoil - Best recommendation for your deck. Draws cards + virtual card advantage, acts as a sac outlet to prevent exile and theft (which apparently is a thing given your homeward path) and can be used in response to removal.

Shaman of Forgotten Ways - Nice little guy, not entirely serious but worth noting. It's ramp and an alt wincon.

Castle Garenbrig - Simple ramp

Boseiju, Who Endures - Removal in land form

Mirrorpool - Not a serious suggestion given your lack of nonbasics (which I think you can add some more). Imagine copying rishkar's, shamanic, beast within, etc.... not to mention any of your big dudes.

Turntimber, Serpentine Wood  Flip - Land when you need it, creature when you don't!

September 1, 2024 5:13 p.m.

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Finished Decks 29
Prototype Decks 21
Drafts 0
Playing since Magic 2013
Points 730
Avg. deck rating 18.63
T/O Rank 21
Helper Rank 3
Favorite formats Commander / EDH
Suppressed formats Standard, Alchemy, Standard Brawl, Historic, Pioneer, Modern, Pauper, Legacy, Vintage, Gladiator, Leviathan, Premodern, Oldschool 93/94, Limited, Pre-release, Planechase, Vanguard, Tiny Leaders, Oathbreaker, Block Constructed, Arena, Casual, Quest Magic
Cards suggested / good suggestions 3715 / 1503
Joined 14 years