Hi sorry to bother you, I am new to the world of commander and would like to ask your help to improve my deck https://tappedout.net/mtg-decks/help-me-with-my-morophon-eldrazis-please/
sorry for the inconvenience
February 4, 2021 10:02 p.m.
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I saw your Xenagos deck but am about to go to sleep. Reply to this and i'll take a look in the morning
March 3, 2021 1 a.m.
Cut 1 -2 lands and either add more draw or these 2....
March 3, 2021 12:15 a.m.
- I'm a bit slow....can you break down each step of how you get infinite mana with lotus petal?
- The idea of blast zone is A) Politics B) Strengthen your weakness C) You wont use it if it hurts you more than your opponent. I think its worth a test run, but I understand where you're coming from. I prefer asmetry benefiting us mostly
- TBD Slot for cut should be unearth, or enlighten me what your thought process is with it.
- Tragic Slip > grasp of darkness IMO. I dont like the capsule limitation nor the -4 only for grasp. Morbird is cheaper and almost always guaranteed to be -13.
- While not entirely a serious suggestion, Massacre Wurm wrecks token decks, amoung other mini boardwipes that can be included should you wish
March 2, 2021 11:58 p.m.
Getting some of my friends to try and upvote Om Nom :)
March 2, 2021 8:13 p.m.
Regarding swapping vesuva instead of thespian's stage, I like stage because it can copy anything anytime. I value the flexibility of it more than the mana it costs to activate. But thats personal preference.
Regarding Dreamstone for Lotus petal, I've never liked petal personally. One and done mana rocks are best used in cEDH decks or decks that can abuse card draw to make up for the disadvantage. I like Bubbling Muck , although it is symmetrical especially with urborg. Again, personal preference. Lastly, another option in this slot is Jet Medallion
Blast Zone - Deal with artifacts and enchantments
Syphon Mind - Draw 3, each opponent discards 1, you get their stuff. All for 4 mana, the value!
Budget per card? As I know chains would fit nicely with anvil and yawgmoth's will is just value.
March 2, 2021 3:42 p.m.
Beacon of Unrest works as decent, reuseable utility
Add fetches for crucible of worlds and rings
Why not add a Sensei's Divining Top , since you already have ring + basalt, it will let you draw your entire deck. It's also good on it's own, moreover, its better with fetches
Thespian's Stage > Cabal stronghold - You don't run enough basics, nor is stronghold easy to activate. Copying coffers or an opposing utility land such as cradle, field of the dead or your own deserted temple. The utility shouldn't be overlooked
Since you're playing deathcloud, you should consider Infernal Darkness and/or Contamination - Bitterblossom/trading post + Contamination = Fun. Infernal darkness, like contamination, is counter bait and at the very least stalls you a turn or 2. Do not that contamination shuts off coffers (as well as opposing cradles, etc...) while infernal darkness does not
Imp's Mischief - Protect your commander by redirecting targeted removal as well as targeted draw, targeted extra turns, etc...
Liliana's Triumph > IMO Go for the throat - Hits multiple opponents with a sacrifice clause and you also have 2 liliana's!
Another idea can be adding Necropotence to help break parity. A sadistic idea, would be adding Possessed Portal . Do note it says each end step, combined with necro, you will win if they have no answers and cannot kill you
Diabolic Revelation - Highly underrated. X=7 is ok. X=8 is good. X=9+ is great. Given you have all this ramp through artifacts and coffers, this should not be overlooked
Potential Cuts - Unearth, Dreamstone and Sheoldred, the former doesnt seem impactful enough while the latter 2 are too costly for what it does
Do you have enough artifacts for Metalworker? What is the point of vault of whispers?
March 2, 2021 1:14 p.m.
No idea how that mats hold up over time, no comparison to others who do similar work. I feel if you're gonna do this, you're gonna want to put more information, perhaps a first time discount for those who are hesitant?
I got my playmat from inkedgaming, then a custom foil one from someone else. The custom foil one with 12 characters was $300 shipped, so it's hard to justify your price point IMO.
Good luck with selling your custom work
March 1, 2021 4:23 p.m.
Im so tired I missed all of those and forgot the plus 1.
One land to cut is stronghold, as it is difficult to be mana positive with it. I would also cut bog, but thats me and grave hate is crucial. I just prefer it in decks in which I can utilize it at instant speed in response to grave hate.
Not an entirely serious suggestion, but Force of Despair might be worth considering as well.
Love how you have imp's mischief btw, my favorite black card
February 28, 2021 5:31 p.m.
Blast Zone - Enchantment/other removal
Thespian's Stage - Utility/copy coffers
I would cut 1-2 of the less impactful zombies in place with some more card draw, since you only have about 5 sources of it. +1
February 28, 2021 11:13 a.m.
Glad to see some of my suggestions made the cut. Be sure to let us know how your games turn out as a result of your update :)
February 28, 2021 10:58 a.m.
Mind Stone > Extraplanar Lens - As you don't seem to have much ramp and lens is risky
Liliana's Triumph > Cruel edict, although it doesn't matter too much.
Can you explain the purpose of Sanctum of Eternity to me? My understanding is that its to be used with commanders that have ETB effects which can be abused. Is the purpose of this to bring your commander back to your hand if they try to remove her in response to a discard/sac spell?
I JUST noticed you have Necro + Possessed Portal <3
No Mercy > Koskun Falls ?
February 26, 2021 1:24 p.m.
As you said, you need to refine the list. Once it's refined, I would love to give this deck another look :) +1
February 25, 2021 10:42 p.m.
Ok, I'm looking forward to it. Once whatever set is currently being spoiled is finish, I'm gonna take some time to update my decks as well, Norin included. I'm looking forward to discussing all things Norin
February 25, 2021 3:37 p.m.
Thassa, God of the Sea - One of my favorite cards, don't see how it fits in this deck. It's technically not draw, its virtual card advantage. Are you primarily using it for draw or for unblockable? Both of which seem subpar here. Perhaps there is something I am missing?
Perhaps a Deflecting Swat could help as it redirects targeted.... removal, extra turns, draw, almost all counters, etc.... High utility for cheap cost seems good to me.
February 25, 2021 1:27 p.m.
To be fair, I never said I was good at stax, only like it and trying to overcome a lock. Speaking of locks, I notice your contamination bitterblossom lock. Have you thought of adding additional redundancy in the form of Infernal Darkness ? It doesn't need a token unlike contamination.
Urborg, Tomb of Yawgmoth - If you got $ and want to improve coffers
snow covered swamps can allow you to swap mutilate for Dead of Winter for slightly more efficiency given you aren't running urborg to fuel mutilate.
Vona's Hunger or Liliana's Triumph - How often do you find yourself "ascending?"
Mind Twist - Only hits one opponent, but early ramp into this can be devastating. Also works as countermagic bait. for X on 1-2.
Yawgmoth's Will - I'm assuming you would have added chains and this given budget, what's the budget per card?
Cabal Stronghold for a stax deck seems slow, I would swap in a Blast Zone (to deal with artifact and enchantments) or another utility land such as deserted temple or thespian's stage to utilize coffers, copy opposing utility lands, or politic opponents.
February 15, 2021 7:56 p.m.
I agree with most swaps except for...
Adding in Thought Vessel over Skyshroud - Skyshroud thins the deck, provides tempo. I agree, the lack of forests is harmful, thats why you should add "dual lands" that are both forests and mountains, which promotes colorfixing as well and thins the deck. Thought vessel is nice to have, lower CMC is great too, but I wouldn't cut skyshroud, because if you were to cut some non basics like reflecting pool and/or mossfire valley. While I think you should cut one of the discussed enchantments, I respect your decision. If not one of the enchantments, then perhaps mirage mirror or better yet Sarkhon Vol. His "act of treason" effect is cool, +1 is meh, and ultimate is not reliable enough, nor impactful enough. Mirage mirror is fun, cool, jank utility. But doesn't immediately improve the deck. Ramp does!
Bala Ged is cool, I personally never been a fan. I think there is better recursion from best to worst IMO.....
Eternal Witness - Simple recursion on a body
Seasons Past - Recursion with a twist that recurs itself
Road of Return - Might be best fit for you, although I like the above 2 better. Limited recursion with utility for reducing cost of expensive commander is something to be considered
Praetor's Counsel - Super recursion, but expensive, great late game, horrible early game unless filled with ramp and even then
February 15, 2021 7:33 p.m.
Be sure to keep us updated on your swaps. Looking forward to seeing how this deck progresses, cheers my good fellow!
February 15, 2021 3:23 p.m.
Regarding Great Henge - I never realized it was so expensive, time flies and its only been so long!
Regarding double dragons - its nice to have, jank with GG is fun, but its a trade off between fun/jank and efficiency. You have to determine which you value more, I say efficiency is key IMO.
Regarding damage modifiers - Think of it as putting all of your eggs in 1 basket (winmore). If the situation is right to be able to capitalize on those effects, then those effects are dramatically more effective. In contrast, when the situation is not right (you pick up the wrong basket), you're left with little to nothing.
The assumption is that your playgroup will recognize what you're doing and will make it their priority to stop you, because putting all of your eggs in 1 basket really means win or lose
Other potential dragons to consider are as follows...
Thunderbreak Regent - It's cute, if you're beating face and they are at a low life total, he could put in work. MAYBE
Dragon Mage - Given your lack of card draw, this can help, also works as politics. Embraces red's nature
Glorybringer - Dragon with removal, not bad
Chameleon Colossus - "Dragon" that can pump itself and has built in protection
February 14, 2021 6:21 p.m.
I am not addressing dragon choices in this comment, but I think we should discuss them later
+1 Potential cuts include winmore cards such as....
Kiki-Jiki, Mirror Breaker - Most people just remove him in response. How often do you get a real benefit out him. How often do they just leave a dragon for you to copy?
Sarkhan's Triumph - Nice as an instant, but how often do you find yourself tutoring for dragons under 6 cmc? Fierce Empath as a body on the ground might be worth considering.
Gratuitous Violence - BEST case, you cast haste enable with ramp early on. Cast this, then commander. Worst case, you spend a turn to cast it get beat in the face. You play your dragon, they remove it. Cutting high CMC cards like this and the others below with lower the CMC avg of your deck and not making you as reliant upon cards like Purphorous or Sneak attack or massive mana acceleration such as Mana reflection in order to produce continuous threats.
Fiery Emancipation - See above
Asceticism - I actually like this card a lot, not even sure if should be cut. But it faces a similar problem to the above cards, these are all expensive enchantments.
Reflecting pool - Only gives you mana you already have, better to swap with Bonders' Enclave
Given I only see about 5 sources of card draw, potential inclusions are as follows.....
Harmonize - Simple standard draw, nothing too flashy.
The Great Henge - Draw and ramp that beefy dragons help pay for
Ancient Tomb - Ramp
Selvala, Heart of the Wilds - Ramp and draw
Castle Garenbrig - Ramp
Rishkar's Expertise - Very powerful if it goes off. A bit of a gamble and while I usually ignore gambles, the upside is too powerful to ignore
Momentous Fall - Draw and lifegain, saved me many games. Be wary of blue players as sac is additional cost to cast
Life's Legacy - Similar to above but no lifegain and sorcerry speed. Best used when you know your opponents have removal but you still have priority. Its also easier to cast a dragon and then this as opposed to holding mana for momentous (or any card draw spell that matter). Again, beware of blue.
Overall, I really like this deck (and your name). If you were to add some ramp and card draw, I feel the deck would function more smoothly.
Be sure to let us know in your description (and here) your budget per card, your playgroup power level, etc....
February 14, 2021 4:49 p.m. Edited.
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|Playing since||Magic 2013|
|Avg. deck rating||14.72|
|Favorite formats||Commander / EDH|
|Suppressed formats||Standard, Legacy, Pre-release, MTGO, Heirloom, Vintage, Archenemy, Planechase, Vanguard, Modern, Pauper, Noble, Casual, Hero, Block Constructed, Limited, Tiny Leaders, Magic Duels, Penny Dreadful, Frontier, Leviathan, Brawl, Arena, Oathbreaker, Oldschool 93/94, Pioneer|
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