Species Specialist

Species Specialist

Creature — Human Warrior

As Species Specialist enters the battlefield, choose a creature type.

Whenever a creature of the chosen type dies (is put into the graveyard from the battlefield), you may draw a card.

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Species Specialist Discussion

davidsays1 on PROSSH over everything PRIMER

1 week ago

Species Specialist might be worth a look. Just name Kobold

MaltOMeal on Goblin Politics

2 weeks ago

Hey lobsternips! Thought I'd jump in and give you my take on what you've got going on. Your noncreature spells look fantastic, not much I would take out, but if you can find a way to fit in some creature recursion in Rise of the Dark Realms or Thrilling Encore with your mass creature destruction in dictate or Killing Wave . Also bounce-type effects like Conjurer's Closet could make use of your etb effects, you'd definitely see some usefulness there. The only problem I see with this deck is its SUPER heavy into red, there are some non-red Goblins out there, but you'd basically be playing a Red deck splashing white and black for support. However, Goblins are funny and mean just like Negan.

As for creatures, I love what you're doing. Lots of synergy, and I love the Goblin tribal theme. Also, love the Kiki-Jiki inclusion, plus with snoop you sorta just win.

Cuts? Show

Creature Suggestions Show

Goblin Tribal spells Show

Utility Cards Show

Hope I helped some, I probably didn't seeing as I gave more inclusion suggestions rather than cuts. If you decide on doing one thing like "Go Wide" or "Go Tall", adjust your cards to reflect that. Aside from that good luck on your deckbuilding!

smleger on Chatterfang, Golgari goes Nuts

3 weeks ago

Would Species Specialist or Pact of the Serpent fit into the deck? With species specialist and a sac outlet on chatterfang, you could get quite a lot of card draw, as well as a ton of card draw out of the amount of squirrels you have from the pact

Jman1139 on Extus and the blood avatar

2 months ago

This deck seems sweet. One thing I think would make it better is taking out some of the generic staple ramp and removal and replacing it with ramp and removal that helps the decks strategy.

For the ramp, might I suggest Priest of Forgotten Gods as a great source of card advantage, removal and mana with all of your tokens. Pitiless Plunderer is also great for fueling the mana needs of decks like this, It is the single best card in my korvold deck and I'd be surprised if it didn't do work here.

For the removal there's numerous options of sackable creatures to pay off all your triggers such as Plaguecrafter , Merciless Executioner , Fleshbag Marauder , Demon's Disciple , Shriekmaw (this feels like too many as you still want a few instant speed, no restriction pieces of removal to save you in a pinch but take your pick of your favourite).

Now for draw, Yawgmoth, Thran Physician is one of the most broken cards in any aristocrats deck,it's a sac outlet, removal for small creatures and it draw hella cards, definite include if you can afford the fairly large price tag. Now there aren't that many cards that draw whenever a TOKEN creature dies but there are a few more niche ones that I'd include, Species Specialist would be good if you have alot of one particular type of token and Dark Prophecy is good if the mana base can support triple black. Also if you're worried about having enough nontokens to sac that you won't run the classics like Midnight Reaper i'd take another look at the Judith, the Scourge Diva in the list I'd also recommend the commander storm cards as they seem very cool in the list when you're repetitively casting the commander, especially the red one letting you basically recast the commander for every casting of it before. Theres also Ashnod's Altar and as another great sac outlet for the deck although idk how much you'll need when you've a guaranteed sac outlet in the command zone. If you're looking for cards to cut I'd immediately look at the instants and sorceries that are just generically good if you're planning on building solely around the back side. I'd also look at the expensive token makers such as Marionette Master and Siege-Gang Commander as those are effects you want earlier in the game. This deck seems very cool and I feel like there's a lot that can be done with it and I do love aristocrat strategies, one of the reasons black is the best colour.

ichibancho on Orah's Dirty Clergy [Aristostax EDH]

4 months ago

Thanks for the feedback. I think that if I were to add more lands I would follow your advice regarding Night's Whisper and Village Rites and pull those. I went with 3 Midnight Reaper effects, I think that's enough. I originally had Reaper in over Species Specialist but I decided the extra mana cost was worth not losing the life and when Specialist is a creature that's a little bit better Orah death trigger. I kinda pretty much agree with the Daru Spiritualist and Shaman en-Kor analysis, but I'm struggling to not put in any sub-par clerics, and I really didn't want to put in to many clerics with Tap abilities. Geralf's Messenger is actually my primary win condition. There is a way or two to put together infinite death triggers and win through a Zulaport Cutthroat effect; but I decided to skip all that (except for the Cruel Celebrant ) and go with the Geralf's Messenger + Luminous Broodmoth combo, because I already want Broodmoth out every single game. Messenger also combos with Yawgmoth, Thran Physician or Conspiracy + Suncleanser .

Thanks so much for your input!

Of the two drop clerics that are not A-Listers, which have you found to be the most impact-full?

king-saproling on Sweet Saprolings

4 months ago

Looks good so far. Personally I would make these swaps:

  • Deathbloom Thallid -> Keen Sense ; Keen Sense is super strong on Slimefoot, while Deathbloom is a pretty weak effect.

  • Yavimaya Sapherd -> Snake Umbra ; same as above. "Sapherd" is a cute name though D:

  • Tukatongue Thallid -> Perilous Forays ; Tukatongue is cheap but a one-time effect. Forays is a sac outlet and increases your sap production over time via ramp.

  • Jade Mage -> Illusionist's Bracers ; Bracers are a better cost-reduction of Slime's ability than Jade Mage.

  • Verdeloth the Ancient -> Second Harvest ; Harvest is cheaper and will likely give you more saprolings.

  • Korozda Guildmage -> Heartstone ; I doubt you would want to use Korozda's abilities that often.

  • Vitaspore Thallid -> Rings of Brighthearth ; the spore-storing thallids are pretty slow. I think Rings is a better option here for faster sap production.

  • Night Soil -> Song of Freyalise ; Night Soil's effect is pretty narrow and I doubt it will make you many saps, if any. Song of Freyalise is pretty strong here, allowing your saps to make more saps via Slimefoot.

  • Morbid Bloom -> Druids' Repository ; similar to above.

  • Sporeweb Weaver -> Black Market ; I doubt Sporeweb will generate many saps for you. Black Market definitely will.

  • Thelon of Havenwood -> Pitiless Plunderer ; Thelon isn't that impactful while Plunderer is super strong here.

  • Sporesower Thallid -> Smothering Abomination

  • Sporoloth Ancient -> Fungal Plots

  • Thallid Omnivore -> Priest of Forgotten Gods

  • Thallid Shell-Dweller -> Seedborn Muse

  • Druidic Satchel -> Species Specialist

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