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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Species Specialist
Creature — Human Warrior
As Species Specialist enters the battlefield, choose a creature type.
Whenever a creature of the chosen type dies (is put into the graveyard from the battlefield), you may draw a card.
griffstick on
infinite rats
2 weeks ago
I want you to pick 3 sorcery cards and remove them. For card draw. The 2 cards that comes to mind are Necropotence and Species Specialist
Also cut something for Sol Ring
king-saproling on
Dark Apostle
2 weeks ago
Personally I would make these swaps:
Unburial Rites -> Second Sunrise
Gilded Lotus -> Pitiless Plunderer
Mind's Eye -> Grim Haruspex
Indulgent Tormentor -> Species Specialist
Licecolony on
Your politics bore me
3 weeks ago
Neat deck, but also think you're missing out on a LOT of lands/ramp. It looks to me like you've got 35 cards that generate mana. The deck would play a lot more consistently if you played closer to 45. If you're afraid of flooding, there are some cards that are just plain good while offering you fixing.
Bojuka Bog Sylvan Reclamation Scavenger Grounds Path of Ancestry Plaza of Heroes Homeward Path Dowsing Dagger Flip Boseiju, Who Endures Bala Ged Recovery Flip
I heavily recommend adding some of those to your deck to replace non-lands. Species Specialist also seems exceedingly good in your deck.
thesilentpyro on
Chatterfang's Nuthouse of Cards
1 month ago
Considering:
- Fae Offering
++ Introduces a fun little minigame. ++ Exciting with Academy Manufactor
-- Unable to trigger on opponents' turns without flash creatures, but that's minor - Victimize
++ Pet reanimation spell, fantastic with with tokens - Invasion of Ikoria
Flip (+ maybe Vampire Hexmage)
-- Can't fetch amazing humans (Yawgmoth, Thran Physician, Species Specialist, Eternal Witness, Pitiless Plunderer, Jaheira, Friend of the Forest)
++ Less salt-inducing wincon than Natural Order->Craterhoof Behemoth or a giant Finale of Devastation
++ Battles are a fun minigame when not fetching Hexmage
-- Hexmage is lackluster on its own
-- Not as guaranteed of a win condition as a big Finale
-- The Invasion being a permanent opens it up to removal before it flips - Llanowar Elves et al
++ Get Chatterfang out on turn 2 to start going ham sooner - Nested Shambler back in
++ BB to double your squirrel count still seems good - Force of Vigor
++ Creature spot removal is shored up by Chatterfang and all other removal spells hit creatures, so might be reasonable to have this not
++ Probably better in-slot than Binding the Old Gods
Potential cuts:
- Craterhoof Behemoth
== If Invasion of Ikoria Flip goes in
++ Cutting makes Natural Order worse, but also no longer as groan-inducing - Finale of Devastation
== If Invasion of Ikoria Flip goes in - Witch's Oven
++ Cheap sac outlet that works with Academy Manufactor and Gilded Goose -- Slow and food otherwise sucks.
-- The bonus only really happens if Chitterspitter has gone up several times
++ Is fetchable with Urza's Saga, but it's the worst option of the current three. Always fetch Skullclamp over this. - Tireless Tracker
-- Second-worst token maker behind Witch's Oven
-- Only eight fetchlands + Binding the Old Gods and Growing Rites of Itlimoc Flip to double-trigger
++ Does qualify as a (slow) draw engine
++ Works with Academy Manufactor - Binding the Old Gods
-- Worst ramp and worst removal
++ Removal count is still moderately low, though. Can't rely on Chatterfang's ability for everything.
-- Probably worse in slot than Force of Vigor - Saw in Half
++ Does function as bad protection against spot removal -- Not a lot of nonlegendary creatures worth copying that don't already win the game, so often dead
Eternal Witness
Tireless Provisioner
Tireless Tracker
Species Specialist
Grim Hireling
Academy Manufactor
Tendershoot Dryad
Nadier's Nightblade
Deep Forest Hermit
-- Even when there is a target, often win-more
uk232 on
Vermin
1 month ago
Acquired and added Species Specialist for buff and card draw, Wave of Rats, Diabolic Tutor for search, Feed the Swarm for spot/enchantment removal
SufferFromEDHD on
A Powerful Rat
2 months ago
This is a really solid rat tribal deck! Don't get distracted like Volrath ("If there is such a thing as too much power, I have not discovered it." - Dark Ritual)
Cut one copy of Rat Colony for the Piper. 25% is a great ratio for your Thrumming Stone engine.
You have 7 non rat creatures... I think you could afford to make 3 cuts:
Gray Merchant of Asphodel is just good stuff. Does nothing for this strategy.
Species Specialist is fantastic! while Erebos, God of the Dead seems lackluster although the static ability is neat. Necropotence does it better.
Sheoldred, Whispering One is an EDH bomb but you are already running Attrition, Dictate of Erebos, Grave Pact AND No Mercy.
SufferFromEDHD on
Lathril of the Kill
2 months ago
Kindred Dominance and Kindred Summons quality tribal big spells.
Cover of Darkness and Steely Resolve quality tribal protection.
Species Specialist quality tribal draw.
Licecolony on
Najeela, the Blade-Blossom
3 months ago
Nature's Lore, Three Visits, Masked Vandal, Heroic Intervention, Boros Charm, Species Specialist, Kargan Intimidator, Dusk / Dawn, Dowsing Dagger Flip, Kindred Discovery, Kindred Dominance, Kindred Summons, Bojuka Bog, Scavenger Grounds are all worth consideration
I'd take out: Sol Ring Most of your mana costs are colored. Explore replace with better ramp as suggested above. Derevi, Empyrial Tactician not sure what this does here. Thassa's Oracle you're not looking to mill yourself out. Brainstorm only good if you can shuffle your library regularly such as with fetch lands. Demonic Consultation you're not looking for specific combo pieces Spell Pierce. You want to be spending your mana early, not keeping this up. Same with Mana Drain. Rally the Ranks. If you're gonna do this kind of effect, use something nicer like Realmwalker Coastal Piracy. Doesn't seem as good here as Kindred Discovery
Also think you can cut a couple lands given that your mana curve stops at 6. Or replace them with lands like Glasspool Mimic Flip and Bala Ged Recovery Flip
Have (2) | sepheroth119 , orzhov_is_relatively_okay819 |
Want (3) | Amaterasu312 , Cool_Cat , qao50 |