
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Casual | Legal |
Custom | Legal |
Quest Magic | Legal |
Cauldron of Souls
Artifact
: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When is put into the graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Ca1m_down on
BlitzKrieg
1 month ago
Hey, cool list. I think there are a couple of different ways of building Henzie and I feel like you have a couple of different ideas going on here. Here are my thoughts on the different themes you can focus on that synergize with Henzie's abilities:
Cost reduction (making big impactful creature cost as little as possible to cast multiple in a turn every turn) Goreclaw, Terror of Qal Sisma, Nylea, Keen-Eyed, Cloud Key, The Immortal Sun, Marauding Raptor, Heartless Summoning, Krosan Drover, Goblin Anarchomancer, Semblance Anvil
"Blink" (lots of undying, persist, and plenty of "Feign Death" effects to maximize etb/dies triggers and keep the creatures after blitz) Cauldron of Souls, Conjurer's Closet, Kaya's Ghostform, Supernatural Stamina, Blood for Bones, Undying Malice, Minion's Return, Demonic Gifts, Abnormal Endurance, Unholy Indenture, Return to Action, Fake Your Own Death, Flayer of the Hatebound, Mikaeus, the Unhallowed, Puppeteer Clique, Woodfall Primus, Murderous Redcap, Faceless Butcher
Value Town (maximize card advantage, keep the cards flowing, recursion, keep non-creature count low) Guardian Project, The Great Henge, Greater Good, Lifeblood Hydra, Demonlord Belzenlok, Gorex, the Tombshell, Deadwood Treefolk, Acolyte of Affliction, Evolutionary Leap
I think doing a combination of these three things is solid, but I'd recommend focusing on one and trying to keep the game plan somewhat focused. My brew leans towards Value Town.
Things in your current list that I'm a little skeptical of:
Sundial of the Infinite I think since Henzie is only giving us a small mana discount, this would just be used as a weird "your creatures have haste". I think you often want to take advantage of the "when this dies, draw" rather than 1+ mana cost reduction.
Deathreap Ritual This doesn't trigger if your creatures are dying in your end step to blitz, creatures need to die before the end step for the Ritual trigger to go on the stack. Even if that wasn't the case, I feel like it's better in decks where you're the one making sure it's triggering on each of your opponents turns. What Henzie is doing doesn't really help with doing that. I feel like Moldervine Reclamation would be similar in concept, but more synergistic once the deck is going (but I also don't think it's worth an inclusion).
Living Death How are you filling your yard? Henzie doesn't get cards into your yard very quickly. I think the is a card that fits better in decks that are doing plenty of looting and self milling. It's very likely the other graveyard players will benefit more than you when you cast this.
Most of your creatures that are less than 4 cmc don't seem like they do enough with Henzie to take a slot. I think you'd be better off if your CMC<4 mana stuff was non-creatures that ramp and/or setup for your game plan. I can understand the sac outlet ones if you're really taking advantage of the instant speed aspect, but most of the time you're having to sac end of turn anyway, so I think it'd be better to take advantage of the better payoff of the non-creature sac outlets (like Evo Leap, Vampiric Rites, the various Altars, Greater Good, etc.) As far as mana dorks, I feel like 2 mana ramp spells will help more in the long run. I don't think Henzie is powerful enough of a turn 2 play to risk losing mana sources to pings and/or wraths.
All that being said, it's great seeing other peoples takes on Henzie. I've certainly gained a bunch from reading your comment on my decklist and thinking critically about yours. I'll try and keep my list updated as I play it more. It's been a blast so far. If I didn't already have a black based "blink" deck I think I'd probably lean Henzie towards that strat. :)
king-saproling on
Toolbox
1 month ago
You might like these: Smothering Abomination, Grim Haruspex, Pitiless Plunderer, Gadrak, the Crown-Scourge, Cackling Fiend, Slum Reaper, Timeless Witness, Dusk Mangler, Cauldron of Souls, Kessig Cagebreakers, Body Launderer, Corpse Augur, Gorex, the Tombshell, Homura, Human Ascendant  Flip
Guerric on
[Primer] Helming the Host of Heaven: A Giada Guide
1 month ago
Hi king-saproling! Thanks for the suggestions! I guess I'll give some thoughts in as orderly a way as I can.
1) Coat of Arms I love this card and play it in a couple of my decks. My thoughts are that, though a great tribal card, it caters more to pumping weenies. In this case Giada pumps our weenies just fine, and the card is a bit redundant. At 5 mana in mono-white its also a bit high for this deck, but it is a great card and I could see maybe someone having success with it.
2) Icon of Ancestry I really like this card on release, but didn't enjoy it too much in other decks in commander (it was a decent Brawl card when that was a thing). 3 mana is a lot to look for a card that you might never draw, and it can be unsatisfying to play it. The anthem could be good in other context, but this deck doesn't really need it.
3) Adaptive Automaton and other changelings. My general thought on these is that I'd rather just play real angels. While they changelings get counters, they don't fly, and flying makes them way more threatening. If there were a shortage of angels I'd consider putting them in, but I'd rather add Angelic Curator than Impostor of the Sixth Pride. That being said, Giada is weenie angels, and I could see a case for Universal Automaton and Metallic Mimic based on cmc value alone. I'm not sure I could fit them in here, but they are the better options of this group!
4) Slate of Ancestry is a really interesting draw option. Its a bit mana intensive to get going, but it could provide the burst draw this deck needs more of. I'll definitely consider it!
5) Urza's Incubator is a great card, there's no doubt about it. I wouldn't question it in anyone's list! As for me, three of my ramp cards discount creatures, and Giada can only ramp angels, so I need more ramp that can put lands in play or at least help me cast non-creature, non-white stuff. If I already had this in my binder and it wasn't $50 in real world money (I own all my decks in paper), I might consider it. But I think my ramp is working now. That being said, by all means play it because its great!
6) Cauldron of Souls This is good protection from sweepers, and the counters are effectively negated. Nice! I'll definitely consider it.
7) Adarkar Valkyrie This is a good effect, but Cauldron does it better, and Twilight Shepherd is probably a better option. That being said, its a halfway decent angel but I probably won't do it myself.
king-saproling on
[Primer] Helming the Host of Heaven: A Giada Guide
1 month ago
Thoughts on these? Metallic Mimic, Universal Automaton, Impostor of the Sixth Pride, Urza's Incubator, Slate of Ancestry, Cauldron of Souls, Adarkar Valkyrie, Adaptive Automaton, Icon of Ancestry, Coat of Arms
Elf0491 on
2 months ago
Persist is really good with Mikaeus. Not a lot of great options in mono-black, but definitely check out Cauldron of Souls and Puppeteer Clique.
TheNinjaPhoenix on
Zabaz, Zabam!
3 months ago
king-saproling Cauldron of Souls is an amazing idea, thanks! I also love Treasure Nabber and Grateful Apparition. Teshar is already on my list of cards to grab for the deck, absolutely fantastic card for this deck.
I'm tentative about Faith's Reward and Second Sunrise only because they're single-use bursts, but I'll consider them for sure. Shifting Shadow is also an incredibly fun-looking card for this deck.
Thanks for your suggestions!
king-saproling on
Zabaz, Zabam!
3 months ago
Cauldron of Souls is a neat way to recur Modular creatures. You might like these too: Treasure Nabber (he takes opps' mana rocks, then you can use them and smash them with Zabaz), Teshar, Ancestor's Apostle, Wake the Past, Grateful Apparition, Faith's Reward, Second Sunrise, Tome of Legends, Shifting Shadow
king-saproling on
Counters Orzhov
3 months ago
Thoughts on these? Cauldron of Souls, Cathars' Crusade, Carrion Feeder, Basri's Lieutenant, Blade of the Bloodchief, Cordial Vampire, Dragonscale General, Nikara, Lair Scavenger, Skyclave Shadowcat, Krav, the Unredeemed, Elenda, the Dusk Rose, Zulaport Cutthroat, Ninth Bridge Patrol, Unruly Mob, Bloodflow Connoisseur, Hopeful Initiate
Have (1) | sepheroth119 |
Want (2) | Dralnah , Lunar_Wing |