Cauldron of Souls
: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When is put into the graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Cauldron of Souls Discussion
9 hours ago
This looks pretty cool!
Cauldron of Souls with a sac-outlet and a way to put +1 counters on Kardur seems like a great option for more goading. Also, Vengeful Ancestor and Karazikar, the Eye Tyrant seem like great additional ways to goad some creatures. The same is true for Bloodthirsty Blade and especially Shiny Impetus.
6 days ago
Tayam, Luminous Enigma could be a fun one with a side focus of +1/+1 counters if you want to include it but isn’t necessary.
2 weeks ago
Just came across the idea of introducing a little bit of dying-triggers/resurrection stuff while brewing my Reyhan/Ishai Deck when I stumbled across this decklist. I was thinking to build my deck more with bigass dying-triggers like Chasm Skulker , Ukkima, Stalking Shadow or even Dying Wish while bringing them back from graveyard or avoid them landing there. But I have to say, the Aristocrat-Style of your deck, generating lots of "little" values, is looking super fun!
Have your considered Cauldron of Souls for your list? While in a +1/+1-Deck the -1/-1-Counters can be easily balanced to re-use it again with smth like Good-Fortune Unicorn , it provides you with a lot of fun interactions, especially because of the fact that the chosen creatures don't lose the Persist-Ability until end of turn even if they hit the graveyard. Next to that it allowes you to withstand them nasty boardwipes. With the sacrifice outlets and counter distributors your deck provides I think it would be a good addition to your list!
1 month ago
Player A attacks Player B
A: Grumgully gives Woodfall Primus a +1/+1 counter, negating the -1/-1 counter. B: Grumgully can't give Woodfall Primus a +1/+1 counter because they enter the battlefield at the same time.
-Due Dilligence Below-
What I've gathered is; rule (603.6a) states that ETB-triggers are checked for all creatures, including the newcomers.
However, Replacement effects (614) override this, and cannot target/trigger of creatures that enter simultaneously (according to this post https://boardgames.stackexchange.com/questions/24382/what-happens-when-multiple-canker-abominations-enter-the-battlefield-simultaneou )
I am confused if Grumgully's ability would be considered a replacement effect? If it is, WHY is it considered a replacement effect?
2 months ago
+1 because I love seeing Horobi. Cauldron of Souls is a powerhouse. Protects your board when Horobi is away and nukes when he's around. Beyond that, Retreat to Hagra and Tetzimoc are common pieces. I think Xenic Poltergeist is one of my favorite includes, simply because monoblack has such a hard time dealing with noncreature artifacts.
3 months ago
Cauldron of Souls is in a weird place for Hapatra decks. Tokens can't persist (tokens stay in the zone they move to after they leave the battlefield, and then cease to exist as a SBA) and other creatures will lose persist after the first time they come back from the graveyard so there can not shenanigans with removing the counter. It does however allow a slow build-up of snakes and some measure of protection against opposing board wipes.
I am (slowly) updating my list to on here match how it exists in paper. I should be able to make some other recommendations in the next few days when I have my list in a form where I can look at it for cards that I feel are stand-out performers.
3 months ago
I've made some changes in the deck. In came:
- Beast Within for Banewhip Punisher - it's usually non-creatures that are the real threat
- Craterhoof Behemoth for Serrated Biskelion - because games gotta end
- Woodfall Primus for Unearth - because I ran too few removal
- Natural Order for Profane Tutor - for Craterhoof or Woodfall
- Return of the Wildspeaker for Overrun - better manacost + optional card draw
Now I agree with Gidgetimer in not removing those ramp spells. But despite I went from my average CMC of 2.82 to 3.02, I don't really see a reason why to play more than 10 ramp spells, because the majority of cards in the deck is extremely cheap.
I will not add the Mike/Trike combo - I've once played in another deck and to be honest I don't like that combo too much.
I'm still thinking to add that perfectly timed Song of Freyalise and that Cauldron of Souls as that means a new snake for each dying snake, right? I want all my opponents to quote Samuel each time I play this deck :D
Thanks again guys for your help!
3 months ago
KayneMarco so im thinking these swaps thoughts?
with proliferate is it worth working in Magistrate's Scepter?