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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Brawl | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Vanishing Verse
Instant
Exile target monocoloured permanent.
Swing4Lethal on Esper Control 3.0
1 month ago
I am very excited to hear you have been playing my list and enjoying it! I still believe the deck is very powerful and consistently better than straight Azorius Control.
I'll address Oath of Kaya first - It is way too slow. You can't afford to be tapping out for a single target sorcery speed removal effect. Especially not with Sorin, Imperious Bloodlord + Vein Ripper dominating like it is. You need to have 2-3 mana available for counter spells the turn they can drop Sorin. Temporary Lockdown is good enough in the 3 mana removal slot and clears most of the things you care about early.
Second, Get Lost is a great catch all option that bridges the small gaps in utility amongst Fatal Push, Vanishing Verse, and Void Rend. The map tokens the opponent gets are mostly irrelevant with only the Amalia Combo decks caring about them. Theoretically you should be able to control the board enough that they never get to use them. With that said, Vein Ripper presents a threat with a protection ability this deck has not had to deal with before, so you could get away with a second copy of Void Rend over Get Lost you just lose an effect that can hit land creatures.
Third, I agree whether you like the card or not, Reckoner Bankbuster is a great card. It gives the deck extra reach that it desperately needs. Deduce is fine, if you absolutely do not want to play Bankbuster but you lose the imminent body and damage threat that Bankbuster gives. The token would give you revolt, but you'd need to run 4 copies for that to be consistent and casting a 3 mana Fatal Push feels not great. Mazemind Tome is far too little impact to make it in the list. Your life gain is handled by The Wandering Emperor and Shambling Vent. Search for Azcanta Flip is too slow and is really bad in Pioneer due to all of the graveyard exile effects being used.
Fourth, If you personally prefer to run 1 basic and 1 Otawara, Soaring City that's fine too. It's really just personal preference and relevant to your area's meta. I find that Dovin's Veto and Void Rend are good enough in the control match up that Otawara is not necessary. The biggest drawback is that Otawara always costs 4 mana game 1 and has a small chance to cost less in games 2/3. The very first iteration of the deck had both Otawara and Eiganjo, Seat of the Empire but I found I was being wastelanded by Field of Ruin too often and utilizing the channel abilities so rarely that I just cut them in favor of basics.
Finally, yes The End made it into the deck. It is the best possible removal option against so many creatures that decks rely on to win. Greasefang, Okiba Boss, Arclight Phoenix, Mayhem Devil, Vein Ripper (if you can pay the ward), and Amalia Benavides Aguirre are all game winning targets for it. Honestly I have even been considering cutting the Rest in Peace for a second copy of the end. I also swapped Make Disappear out for No More Lies. It is just a far better card in every way.
SufferFromEDHD on Zurtron
2 months ago
This is a brutal list. You are clearly going for competitive consistency but you might be able to cut some rocks. Your mana base is A+. Only thing I can think of is Hall of the Bandit Lord.
Dovin's Veto/No More Lies potential counters.
Vanishing Verse/Anguished Unmaking potential removal.
Spirit of the Labyrinth very unique "can't" tax
SufferFromEDHD on Tomik's League of Extraplanar Gentlemen
3 months ago
Legions to Ashes, Vindicate and/or Vanishing Verse to round out your Orzhov removal playset
Honor-Worn Shaku turn your planeswalkers into mana rocks
Norn's Choirmaster consistent proliferation
wallisface on Modern Vampire/lifelink
3 months ago
MotelWifi the big problem with your revised list is that your mana curve is still waay too high - decks often can’t justify more than 3-4 cards costing 4-or-more mana, and you’ve got 15. Your revised list also still has almost no 1-mana cards, which means you’ll often be starting a full turn behind your opponent.
And finally, 63 cards might not seem like much over 60, but every card over that 60 number is weakening the deck & making it less consistent.
A good tip for new players for deckbuilding is to pick 9 cards and run 4-of each of those (for 36 cards) alongside 24 lands. The mana costs of those 9 cards should look something like 1,1,1,2,2,2,3,3,4.
For an example deck and/or inspiration, if I were building a White-Black vampire deck, and trying to keep to your budget, it’d look something like this:
- 4x Vampire Cutthroat
- 4x Fatal Push
- 4x Inquisition of Kozilek
- 4x Legion Lieutenant
- 4x Cordial Vampire
- 4x Infernal Grasp
- 4x Gatekeeper of Malakir
- 3x Vanishing Verse
- 4x Nighthawk Scavenger
- 3x Vindicate
- 4x Caves of Koilos
- 2x Isolated Chapel
- 10x Swamp
- 6x Plains
Now, this list is by no means perfect, and could still do with more thought, but it covers some important points:
- the mana curve is efficient/low
- most cards are run as playsets (4-ofs) to keep the deck consistent
- the deck is just 60 cards
- there’s a good selection of turn-1 plays
- the cards work well with one-another
- the lands enter untapped, so you don’t lose tempo
- the deck has ways to both pressure the opponent while also disrupting them
Profet93 on Puro Pinche Party [Primer]
4 months ago
I got some questions and comments. I agree with all your swaps except Soul Partition replacing Vanishing Verse. I definitely agree it's more flexible, a jack of all trades so to speak, but is a master of none. You can't use it on opposing ETB creatures and cheaper commanders are very easy to bypass it. I am curious how it plays out, be sure to let us know.
Why run exotic orchard in a 2 color deck, perhaps Shizo, Death's Storehouse might be better suited for your combat based deck.
Scout's warning is nice, but you already have a decentish amount of flash in the deck. It's more of a cantrip that replaces itself rather than a draw source that provides you with card advantage. Is there any particular creature you have found flashing in to be particularly helpful? I believe Imp's Mischief would be better suited as a "gotcha" card. It can redirect targeted draw, removal, extra turns and it can "counter" counterspells. It would compliment your rebuff the wicked as an additional form of redundancy to bluff opponents.
Am I correct to understand your primary wincon is the one combo you listed and alt wincon is combat damage? Have you considered adding an additional combo as follows....
Sun Titan + Angelic Renewal + sac outlet (Viscera seer, maybe Yawgmoth) [or a mirror entity that's in your maybeboard, activate for 0) + enchantment create LTB pinger = infinite damage? To add, the fiend hunter in your maybeboard could also somehow play into the above and act as "removal" in and of itself similar to leonin
Crow_Umbra on Puro Pinche Party [Primer]
4 months ago
After your comment Profet93, I looked the deck over and decided to make a few updates:
-
Volatile Fault replaced Field of Ruin - Cheaper activation cost & creates a treasure. Demolition Field could also work in this slot.
-
Reconnaissance replaced Oketra's Monument - I've played Reconnaissance for almost 2 years in my Isshin deck, and previously in my Alesha, Who Smiles at Death deck, so am familiar with how great it can be for aggro strats. I realized most of my White creatures in deck are already fairly inexpensive, and the Warrior token isn't really all that necessary, given Burako's type flexibility.
-
Soul Partition replaced Vanishing Verse - I've been really enjoying Soul Partition in the games I've played it. Offers a lot more flexibility than Vanishing Verse as a removal or protection option.
-
Tymna the Weaver replaced Tenacious Underdog - This slot could change around a bit more, but I figured the repeated draw would be less clunky than paying 4 for Underdog's Blitz cost, and works a bit better now that Reconnaissance is in the deck.
-
Emergence Zone replaced Temple of Silence - More flexibility to mostly play creatures at instant speed if needed, and draw with Folk Hero.
-
Strip Mine replaced Myriad Landscape - Not enough land hate gets played in my metas.
Swing4Lethal on Esper Control 3.0
5 months ago
@R3l04d: Thanks for your feedback! I haven not updated since WoE. However, I did move a Supreme Verdict to the sideboard in place of 1 copy of Rest in Peace and cut the Censor. I added Cling to Dust and Jwari Disruption Flip to the main. I looked up The End. It certainly is powerful, and could easily replace the Vanishing Verse in the sideboard. I don't know about cutting Saw it Coming though, as you need a protected way to counter things in Thoughtseize decks that this list is susceptible too, such as Mayhem Devil, Omnath, Locus of Creation, Niv-Mizzet, Supreme, etc. Esper control has always been my go-to archetype and I believe it is much better positioned than UW control because of the premium removal black brings and of course Sheoldred, the Apocalypse. Also, Reckoner Bankbuster is probably the most valuable card in the deck. I have a 100% win rate in games that I have cast it.
jdogz32 on Ghave, Guru of Spores Commander Deck (2023-08-27)
7 months ago
Just some thoughts on cards I think you should look at Daemogoth Titan Season of Growth Cathars' Crusade Carrion Feeder Scurry Oak Finale of Devastation Anguished Unmaking Rite of Oblivion Vanishing Verse Lolth, Spider Queen Liliana, Dreadhorde General Gavony Township Mikaeus, the Lunarch Westvale Abbey Flip Mystifying Maze
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