Exile target monocoloured permanent.
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|Commander / EDH||Legal|
Latest Decks as Commander
Vanishing Verse Discussion
1 week ago
Leo_LordOfThePit thank you for commenting.
I agree that Seasoned Pyromancer is too good to pass up without a budget restriction. The reason it's not here is because this is mostly a manabase upgrade from a budget deck I've been brewing. I'll eventually get around to making a true non-budget version.
A better version of this deck would probably feature Seasoned Pyromancer , Liliana of the Veil , Thoughtseize , Collective Brutality , Bloodghast making the +2 from Liliana, Heretical Healer Flip much better. The problem I foresee is the number of humans dwindling too much making Winota, Joiner of Forces worse. Depending on the creature package Xathrid Necromancer should also be switched out for Teysa, Orzhov Scion .
The reason for the Tocatli Honor Guard is because exiling effects are very effective against this deck and a lot of these effects are creature etb based so they should really be in the 75. They are in the mainboard as a metagame call, maybe a wrong call, but if those effects aren't prominent deffinetly switch them with Rip Apart and Vanishing Verse .
I would love to see your version of the deck and how it fares. Best of luck.
3 weeks ago
Vanishing Verse is not that good, better a sideboard card since there are a lot of colorless and multicolored threats in the game. 4 is definitely too many if any. Dire Tactics is also bad so I wouldn't even consider it. 2-4 Vindicate and/or Prismatic Ending should hit most targets that Path to Exile and Fatal Push can't.
1 month ago
1 month ago
Vanishing Verse is a lot more flexible, as it targets permanents and not creatures. It also exiles, which gets around a lot of annoying triggers and protections. Heartless Act is probably the second-best removal spell in Standard, but Vanishing Verse is #1. There's just not a lot of popular multi-colored permanents you'd want to remove besides a few stray Kroxas or Komas.
1 month ago
She still sees some play either as the 2nd copy I draw, or when brought back from by Elspeth Conquers Death though. Sometimes against deck with few or no removal she works wonders too. For what it's worth, running a must answer Rankle, Master of Pranks sometimes makes it more likely that she survives later as well.
As for what you could cut, I would also go with Doom Foretold mostly because I tend to cut 4x higher cmc first when I try to make room, and yeah cutting an Elderfang Disciple seems fine too since running 8 of those weak creatures that make the opponent discard can make for pretty weak top-decks eventually.
1 month ago
Nice to see another Breena player. I think you could stand to bring your creature count down to make room for more utility cards, namely draw and removal. Slow cards that require you to tap or pay good chunks of mana for their effects, or inefficient cards that only benefit themselves, one other creature, or are dependent on your opponent doing something, should be the first to go. Cards that have to wait a whole cycle of turns to do anything (i.e "At the beginning of your upkeep" cards) also aren't that great imo.
Bellowing Aegisaur Blightbeetle Bold Plagiarist Dark Impostor sus Fain, the Broker High Sentinels of Arashin Luminarch Aspirant Star Pupil Yahenni, Undying Partisan Utter End Vanishing Verse Citadel Siege Gleam of Authority
I'd consider these to be the worst cards in your deck and easily replaceable for some utility or cards that directly feed into your strategy, which is going wide with tokens and being able to place counters on all of them at once. If a creature only does benefit itself, it should have some kind of pay off for leaving the field since a card like that is likely to get removed once it gets big enough. Bloodtracker is a good example of this, as is Myriad Construct .
2 months ago
I should really go through and make a proper description for the deck one of these days. Lithoform Blight is better for me than Fulminator Mage because I can recur it with Lurrus if the opponent happens to have enchantment hate, and it's in there for Tron and Scapeshift match-ups which tend to side in hate anyway. Vanishing Verse is something I've been debating for a good while, but it's definitely going into the maybe pile. Hexdrinker and Tidehollow have been on the table for a good while, but I've never been particularly fond of them for what I'm trying to do. Scavenging Ooze is super strong and used to be in the list's main board actually, but eventually I found myself too green light to be able to sufficiently use him as a mana sink without having to play around too many factors. Nihil Spellbomb has felt way better for graveyard hate in this list, especially with Lurrus being able to bring it back if needed. Granted, he can bring back Scooze too, this is way less color dependent.
As for Kaldra Compleat it's something I've had my eye on from the moment it was spoiled. On the one hand it feels bad that I'll be running a 7-drop when I want Dark Confidant to be good, but on the other hand, it's a 5/5 swinging on T3. I'll be running it somewhere in the list once MH2 drops for sure. Sword of Hearth and Home has also caught my eye, allows for all sorts of flickering in the games where Yorion comes down and it says equipped creature has protection from Path to Exile .
Thank you for the suggestions!
2 months ago
I like your deck.
My main comments are that you only have 4 creatures that benefit from flickering, and 6 flicker spells. I would definitely lean into the flicker more and go up to a playset of Cloudshift , then increase the number of creatures that you can flicker. I think Elite Spellbinder can be flickered to have two cards exiled at once that have taxed costs (if this doesn't work then I agree that Silverquill Silencer is better for the deck). And my biggest suggestion is definitely a playest of Shriekmaw . You can do the same stuff you do on grief with this bad boy to remove two creatures plus get a 3/2 for only 2 mana. I'd probably cut some of the other removal, like Damn , and maybe the mirran crusaders, for these.
Lastly, I know I said flickerable creatures that control the opponent's hand are good, but unfortunately most of them have a negative effect when leaving the battlefield such as Thought-Knot Seer , Tidehollow Sculler (love this card), Kitesail Freebooter etc. But one that doesn't have this is Sin Collector . I think he is worth considering for the sideboard since he hits a lot of annoying cards like TTB, scapeshift, BTL, loam, etc.
A random sidenote: You have 4x Surgical mainboard and 2x sideboard, which I assume was because you changed one of them without changing the other. You could maybe replace them with Vanishing Verse .
With these additions, the deck should become more of a streamlined "flicker control" deck instead of just a Grief flicker combo in a BW control shell.
P.S. I just did some research and it turns out flickering Elite Spellbinder does work! Noice