Deserted Temple

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Odyssey (ODY) Rare

Combos Browse all

Deserted Temple

Land

Tap: Add (1) to your mana pool.

(1), Tap: Untap target land.

Deserted Temple Discussion

king-saproling on Black Bling - My Dream Deck

11 hours ago

Who doesn't love some good ol' mono black! A Salvaging Station package could be rad here, with cards like Codex Shredder , Mishra's Bauble , Lotus Petal , and Nihil Spellbomb . I particularly enjoy Codex Shredder in mono black since paying 6 mana is rarely an issue, and it lets you recur any card. Bolas's Citadel could be neat here as well, especially in conjunction with Sensei's Top (together they give you the ability "pay 1 life: draw a card"). Other cards you might consider include: Necropotence , Gonti, Lord of Luxury , Kaya's Ghostform , Mikaeus, the Unhallowed , Cauldron of Souls , Bubbling Muck , Extraplanar Lens , Gauntlet of Power , Caged Sun , Dread Presence , Deserted Temple , Thespian's Stage , Vesuva

MFStrudel on Cap'n Kirk's Goon Squad

4 days ago

RNR_Gaming I thought about going the land-copy route for Cabal Coffers , but I didn't think about Deserted Temple . I'll have to give it a try!

RNR_Gaming on Cap'n Kirk's Goon Squad

4 days ago

So, Deserted Temple has a pretty neat synergy with Cabal Coffers and Nykthos, Shrine to Nyx in that it helps produce absurd amounts of mana; also Vesuva can help you double up as well and has some shenanigans with other nifty tech lands.

RNR_Gaming on Smaug's Everlasting Avarice | Primer

1 week ago

It sounds spicy. Typically I'm using scapeshift to just out right win that turn; I'd say play test some and see if it's worth the slots. I like both of those cards but you could just run Deserted Temple for land untap shenanigans. Also, did you mean Primal Surge ? Because if you ran that you'd probably want to cut all instants and sorceries and become more permanent based interaction.

SideBae on Elves of Rivendell

2 weeks ago

I always liked elves. I have a few suggestions:

  1. Concerning your land-base: I think you should cut Command Tower and (maybe) Reliquary Tower . Since your commander is mono-colored, Command Tower is only ever going to produce ; however, it will never be a forest or a basic land. This means that you cannot untap it with Arbor Elf and it dies to Blood Moon , Back to Basics , Wasteland , Ruination , Magus of the Moon , Dwarven Miner , Dwarven Blastminer , Shivan Harvest ... I think just a regular Forest is significantly better, as you generally want to avoid undue risk. Reliquary Tower is a bit trickier, and it will depend on how the deck plays. However, as a general rule, if you have an excess of seven cards in hand, then you should have a developed board to support it and either win or get down to seven. I have long ago stopped including unlimited hand-size effects in my decks, and I've never needed one since; however, if your experience with this deck says otherwise, do please ignore me.

  2. Gaea's Cradle is amazing, but also about the same price as a used liver. For that reason, you may have more luck running something like Growing Rites of Itlimoc  Flip, which is essentially the same card (though slightly slower), and much more affordable. Pairing this with Deserted Temple results in instant fun.

  3. Your general has an Overrun effect stapled onto him, so I'm assuming that's how you generally plan to win. However, my experience has always been that if your commander is your only win-condition, your opponents will learn that and keep him off the board more or less indefinitely. I suggest running one or two alternative but similar effects: Triumph of the Hordes and/or Craterhoof Behemoth . Triumph of the Hordes has the advantage of not actually needing a full board to be lethal -- in EDH, 10 points of poison still kills a player. Craterhoof Behemoth is around $30 nowadays, but it happens to be sorta an insanely good card -- especially if you tutor it out with Natural Order or similar effects.

  4. One of the main weaknesses of 'go wide' creature decks is that they tend to be soft to mass-removal. The best way to counteract this is by keeping a full hand, meaning that card-advantage is at a premium. Slate of Ancestry is a great way to keep generating advantage from a full board, and if you hold up mana you can activate it in response to a Supreme Verdict or similar effect. Beast Whisperer is an elf I'm surprised to see you aren't running. Skyshroud Poacher , while not an elf himself, can grab you your duders without having to bother casting them -- if he and a few other cards are what you have left in hand after a wrath effect, he can help rebuild your board.

  5. There are some meta-specific cards you might find helpful. Gaea's Herald , Carpet of Flowers and Choke are all good in a blue-heavy meta. Compost is another draw engine that frequently nets cards, as black is generally the second best EDH color (after blue). Veil of Summer is a good card born of M20.

  6. If you want another Quirion Ranger effect, consider Scryb Ranger . It's one mana more, but the flash pretty much makes up for that.

Right. That's all I got... hopefully you find at least some of it helpful. Good luck!

xaarvaxus on Calling All Minions

3 weeks ago

Regarding the mana base; Cabal Coffers along with Urborg, Tomb of Yawgmoth are the 2 biggest ones to get. Deserted Temple is a fantastic addition to that because you typically are using it to get another use of the Coffers but Thespian's Stage is a nice, inexpensive alternative as you just make a copy of the coffers instead. Boseiju, Who Shelters All is easy to push to the bottom of the list as your deck isn't heavy on instants and sorceries. I'd get Phyrexian Tower before Ancient Tomb as you have synergies with killing your own creatures. You can make do with Temple of the False God in Ancient Tomb 's place if need be though the Tomb is far better. Being new to MtG, I'd hold off on getting Lake of the Dead for now. It's tricky at first managing your lands in play and I know I found myself burning away lands trying to power something out that just died anyway. Several other lands can sub for Strip Mine such as Ghost Quarter , Tectonic Edge or Field of Ruin [I'd go with Quarter personally].

Hope this is helpful advice.

RNR_Gaming on Back in Black... Suicide Black

3 weeks ago

Deserted Temple has been an all star for me in mono black builds. Being able to untap a Cabal Coffers just produces an absurd amount of mana. You'll need it with that fatty as your commander.

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Deserted Temple occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Green: 0.18%

Black: 0.26%