Deserted Temple

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal

Deserted Temple

Land

Tap: Add (1) to your mana pool.

(1), Tap: Untap target land.

SufferFromEDHD on Carthstone

1 month ago

Great Golgari walkers list. This looks fun to pilot.

No Deathrite Shaman?

Deserted Temple and Vesuva to abuse that Karn's Bastion

Sylvan Library and/or Phyrexian Arena for gas.

Holistic Wisdom might be useful.

Luxior, Giada's Gift too.

SufferFromEDHD on Sheoldred's Drawn Out Apocalypse (Primer)

1 month ago

Where is the Memory Jar?!

Mirage Mirror value.

Expedition Map you have some important lands.

Cabal Stronghold Coffers #2

Urza's Saga useful.

Deserted Temple utility.

SufferFromEDHD on Mono Green Freyalise

1 month ago

Deserted Temple and Urza's Saga extra utility.

Solemn Simulacrum seems out of place in mono green.

Cut one of the 4 drop ramp spells for Jaheira's Respite

Depending on your meta Hall of Gemstone and/or Seedtime

SufferFromEDHD on Kamiz Infect Deck

2 months ago

Very clever... was in front of my face the whole time and I never put two and two together! Have many infect decks but I never thought of using Kamiz as the commander.(After seeing your list I realize I was lazy and made a boring Legacy good stuff pile Kamiz Esper Stoneblade)

Only suggestion I have for you is Inkmoth Nexus. It is the only glaring omission in your strategy. If you like that idea maybe Thespian's Stage, Vesuva and/or Deserted Temple.

SufferFromEDHD on Hakim, Lore Weaver EDH

3 months ago

Always wanted to make something with this dude but I never knew what to do. This strange pile of cards is beyond interesting. It's a cohesive strategy with focus. Inexpensive but it gives off competitive vibes.

Seeing Anvil of Bogardan and Smokestack as the few assisting artifact engine pieces really lured me into this enchantment based deck. Cut an Island for Null Rod!

Your maybe board:

Treachery yes.

Windfall Yes.

Temporal Trespass YES.

River Kelpie fits the commander and strategy so well.

Everything else I was indifferent about but I have never piloted this list so you would know better than I.

I'm just going to spitball some cards that came to mind that might fit your unique deck design:

Forbid a reusable hard counter that feeds your discard/graveyard strategy.

Retraced Image big fan of basic lands with Back to Basics strategy. This bulk rare from Torment is mono blue ramp.

Academy Ruins and Expedition Map more mono blue ramp.

Long-Term Plans my favorite blue tutor.

Deserted Temple more versatile Minamo.

Awesome brew!

Nick_V on CEDH Tergrid Stax

5 months ago

Adjusted deck a little:

Remove

Add

**The other 2 Sac lands I will wait for the next modern set to hopefully reprint them. My next add will probably be Prismatic Vista

**I want to add Morbid Opportunist I have been playing with it on MTG Arena and it has done very well and that's 1v1. I think it will shine in commander. Just have to decide what to drop.

Nick_V on CEDH Tergrid Stax

5 months ago

Profet93 .. A lot to unpack here and its late but I want to respond before I forget.

Maralen of the Mornsong, It would just be another option to lock the game when I am ahead. I do not currently have the card though and I am loathe to spend $20 on a card that might just sit in my binder. This will only be tested if I can trade for one.

Mox Opal I agree. I do have a bit of artifacts in my deck and I do consistently have the extra 2 needed to trigger metalcraft. The chance it is a dead card though in the early game could cost me the game itself. Like the Maralen, unless I can trade for it to test it out I am not willing to drop more $ on a possible binder card.

Karn, the Great Creator I do like him as a stax piece just in my current game environment the only consistent thing it is turning off are mana rocks, which to me is less impactful then what else I could be using the 4 drop on. If it does change I can see him being a good add. I have Karn though so it might be worth testing out.

Cabal Coffers + Deserted Temple + Rings of Brighthearth = GG. This might be worth adding as another win condition. I didnt add one of these win conditions before because I didn't want to add cards that had no use on their own. I am worried that Rings is slow.

Opposition Agent + Wishclaw Talisman. Ya I knew about this. I like wishclaw as a 1 mana tutor to finish up the game. It replaced Grim Tutor, it was a little to slow.

Bitterblossom + Contamination The times I have had it out on the board it has done very well. It has shut off my own Coffers before but the lock was enough. I have also used it just to slow them down a couple turns and let it sac itself. It is not perfect but it helps me break parody and get ahead.

Crucible of Worlds in this deck I am not fond of it. It takes a valuable 3 drop spot and has no impact when coming in. It does look better if I had the 5 sac lands to go with it, but its still a hard sell for me.

Bloodstained Mire Marsh Flats Polluted Delta Prismatic Vista Verdant Catacombs, I would like to get these in the deck I just do not currently own any so its a $$ thing.

Urza's Saga has done well so far. It gives me early gave protection with constructs if needed and a direct line to artifact mana or in some cases more importantly Sensei's Divining Top

This is a 3am response so I hope I didn't butcher it to much. TYVM for the insights though, its all worth trying and seeing what happens.

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