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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Mishra, Tamer of Mak Fawa
Legendary Creature — Human Artificer
Permanents you control have "Ward&—Sacrifice a permanent." (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player sacrifices a permanent.)
Each artifact card in your graveyard has unearth . (: Return the card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
3 weeks ago
Given the Mana curve, you can probably get away with 33-34 lands.
I know you were talking about adding Mycosynth Lattice to use with Vandalblast and Karn, the Great Creator (it is not official, but at some point they're going to need to create wishboard in the EDH rules to use with fetching cards outside the game, 10 is what I usually see allowed--> you could use this to add some artifacts to board that could act in a more stax capacity.
Some cards I am not big on, i.e. I think you can drop these:
Impact Tremors: I get it works with a combo but I feel like there are better cards to use
Fable of the Mirror-Breaker Flip: a pretty good card, it could fit in here, but you may need to run more reanimating cards, I don't feel it exactly fits too much with the goblin token and the mini-kiki
Pitiless Plunderer: excels in decks with lots of creature sacs but I don't see as much in this list, I feel at a glance, that it is more of a dead card more often than not.
3 weeks ago
2 months ago
aholder7, thanks for play testing it again! The results are a little disheartening, but pretty much what I expected. Like I said before though, this is meant more as a casual deck for me to play against my group of friends who also just play casual, and as it is I think this deck already has more removal than they like. I like how this deck feels right now in terms of my play group's power level so unless it ends up getting absolutely demolished by my friends, I think I'll keep it as is for now.
However, I was tinkering around with the deck a little more to address the weaknesses you stated, and I think I've made a deck list that could possibly hold its ground better against a lot of the decks you play tested mine against. Here's the decklist if you wanna see:
4x Fatal Push
3x Mind Stone
I actually really like Call the Bloodline in here because it can be a fairly early game way to generate lifelink chump blockers while also doubling as a cheap discard outlet, but there's probably still better options out there.
2 months ago
I really like your version of a Mishra, Tamer of Mak Fawa deck, it seems like a blast to play!
I do have one question though, is Sundering Titan actually good? I feel like it’s a card that can way too easily backfire on you if you decide to put it out. Maybe I just haven’t watched enough competitive games to know how good it can really be, but I feel like Blightsteel Colossus would be the safer and more practical option.
2 months ago
Ya unfortunately this latest didn’t seem to add much in the way of cheating out artifacts other than Mishra, Tamer of Mak Fawa, but the artifact creatures it added seem pretty solid.
If you want some early game reliability and speed you could try out Mind Stone and/or Talisman of Conviction in place of Pentad Prism since they don't run out of uses. And I know you're running a couple of Ornithopters as a cheap way to combo off with Trash for Treasure but I think you might actually be better off using Ornithopter of Paradise in its place. I also like what you’re doing with Unmarked Grave and if you want to go with a more equipment artifact route then you could always add in a couple Stoneforge Mystic, but then you’d probably just be running into the same problem you’ve stated with your deck just feeling like a slightly weaker version of a different archetype.
Hopefully this helps!
3 months ago
I'm going to be a little voice of dissent here, but I'm not impressed by this set yet. The art treatments and pre-Modern borders are fun, and the meld cards are interesting and dynamic, but I haven't yet seen that "wow!" card that pulls me in. There's a few things I'd like to mess around with (Mishra, Tamer of Mak Fawa Stax?), but nothing I can't live without.
's card advantage is increasing, but I don't see anything too new. Loran of the Third Path has the parallel draw, Union of the Third Path essentially cantrips, and I see some scry and "look at the top ? cards" effects. So white's card advantage in increasing in frequency, if not variety.
I personally like cards that change depending on what mana you paid for them, so Bladecoil Serpent and Clay Champion will be fun to try out.