Agent of Erebos
Enchantment Creature — Zombie
Constellation - Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile all cards from target player's graveyard.
Combos Browse all
|Commander / EDH||Legal|
|Quest Magic RPG||Legal|
Agent of Erebos occurrence in decks from the last year
Latest Decks as Commander
Agent of Erebos Discussion
2 months ago
Mythos of Snapdax seems too restrictive. Another boardwipe sounds much better. Still a low costing one such as Wrath of God, or the new one from commander legends that's mono white and 5 mana Slash the Ranks.
Aphemia, the Cacophony isn't that good.
With your low curve and many rocks I'd cut a land or cut the two Diamonds as they're kinda bad. Sadly. They're acceptable in mono colored but not really here.
Alseid of Life's Bounty is just great. Protects either Ghen or an enchantment you don't want dying at that time.
Agent of Erebos: Some much needed gravehate.
Aegis of the Gods is good for protection against direct burn.
I have many more recommendations but these are the start. I don't want to particularly overwhelm or change the deck.
GL my guy.
4 months ago
Some effects that exile graveyards, again, budget friendly (useful for about 3 of the cards I linked): Burn Away, Hedonist's Trove, Sentinel Totem, Crook of Condemnation, Tormod's Crypt, Agent of Erebos, Nihil Spellbomb, Angel of Finality, Identity Crisis, Kaya's Guile, Remorseful Cleric, Rakdos Charm, Mnemonic Betrayal, Scavenger Grounds, Bojuka Bog, Day's Undoing.
I’d recommend only running 3-6 of these if you run the 3 cards that care about empty graveyards that I mentioned earlier.
6 months ago
Mj3913I used to run Agent of Erebos back when I first started playing Alesha, but replaced it with Remorseful Cleric when it was first printed. Remorseful Cleric has the benefit of not only being cheaper on initial cast, but is also better at staying alive after reanimation due to flying.
I'm still very fond of Agent of Erebos, and there are edge cases where it is the better choice, but I don't think 2 anti-graveyard effects are worth it and overall I think Remorseful Cleric just beats the Agent out.
In a D&T style deck where you're focused on slowing down your opponents as much as possible, and running redundancy for all your critical removal options, he probably still has a place. I find D&T decks to be best placed at the low end of cEDH though, which isn't really my scene.
Thanks for the +1 and for the suggestion though!!! ^_^
6 months ago
8 months ago
Remorseful Cleric is pretty much a strict upgrade to Agent of Erebos. Cheaper to cast and also has built in evasion with flying, allowing him to both stay alive more often after being revived, and can chip in for damage when not attending to his main duty of exiling graveyards.
11 months ago
Alright, let's see if maybe this will help. I'm really new to everything on here sorry. //Lands 2 Dismal Backwater 1 Dimir Guildgate 2 Submerged Boneyard 4 Evolving Wilds 2 Desert of the Mindful 1 Arcane Lighthouse 1 Reliquary Tower 1 Temple of the False God
//Spells 4 Duress 2 Ghoulcaller's Chant 3 Macabre Waltz 3 Sleep 4 Slip Through Space 2 Taigam's Scheming 4 Tome Scour 4 Lich's Caress 4 Sovereign's Bite 4 Resourceful Return 3 March of the Returned 1 In Garruk's Wake 1 Army of the Damned 1 Dutiful Return 1 Decompose 1 Worst Fears 1 Rise of the Dark Realms 4 Hubris 4 Countermand 1 Tezzeret's Touch 1 Paranoid Delusions 1 Coerced Confession 2 Mind Sculpt 1 Compelling Argument 1 Index 1 Redirect 1 Dream Twist 2 Gift of Tusks 2 Rewind 3 Thought Scour 2 Psychic Spiral 1 Gigadrowse 4 Negate 1 Overwhelming Denial 1 Dramatic Reversal 1 Impulse 2 Cremate 3 Crypt Incursion 2 Grim Harvest 1 Scarab Feast 1 Grim Return 1 Gravepurge 1 Dark Ritual 4 Font of Return 3 Death's Approach 2 Cast into Darkness 1 Triskaidekaphobia 1 Grave Betrayal 1 Endless Ranks of the Dead 3 Invisibility 2 Curiosity 4 Curse of the Bloody Tome 3 Illusory Wrappings 3 Ice Over 1 Chronic Flooding 1 Navigator's Ruin 1 Chant of the Skifsang 3 Bone Saw 3 Millstone 3 Tormod's Crypt 2 Trepanation Blade 1 Ghoulcaller's Bell 1 Masterwork of Ingenuity 1 Sol Ring 1 Nihil Spellbomb 1 Illusionist's Bracers 1 Codex Shredder 1 Profane Memento 1 Loxodon Warhammer 1 Bonehoard 1 Trusty Machete 1 Mirari 1 Argentum Armor
//Creatures 1 Archetype of Finality 1 Overeager Apprentice 1 Agent of Erebos 1 Butcher Ghoul 1 Risen Executioner 1 Dutiful Attendant 1 Sly Requisitioner 1 Sepulchral Primordial 2 Zombie Assassin 1 Nightmare 1 Marshmist Titan 3 Graven Abomination 4 Workshop Assistant 4 Guardians of Meletis 2 Phyrexian Revoker 2 Ornithopter 1 Juggernaut 2 Veilborn Ghoul 2 Minotaur Abomination 4 Undead Servant 3 Gravedigger 2 Mogis's Marauder 2 Bogstomper 4 Walking Corpse 3 Corpse Hauler 4 Gravewaker 2 Returned Phalanx 3 Faerie Miscreant 1 Master of Predicaments 2 Benthic Giant 1 Stormtide Leviathan 4 Screeching Skaab 2 Seer of the Last Tomorrow 1 Floating-Dream Zubera 3 Fog Bank 1 Possessed Skaab 3 Armored Skaab 2 Murmuring Phantasm 1 Wall of Frost 4 Doorkeeper 1 Clever Impersonator 1 Jace's Mindseeker 1 Oculus 1 Mindshrieker 1 Willbreaker 1 Spellweaver Eternal 1 Wall of Mist 1 Sultai Skullkeeper 1 Diregraf Captain
1 year ago
Just scrolling trough your decklist I do see a few things I would change I guess, that kinda makes the game less long and durdely...
Things I would remove are: Butcher of Malakir: You already run Grave Pact / Dictate... Do you really need another of those effects for 7 mana? I only run gravepact and I would swap that out if I owned another Dictate. I never really have the feeling I lack removal, so a Dictate would just be a little extra.
God-Eternal Bontu: If you play it for the card draw, I would just run a Hermit Druid. Wich really gives you a lot more cardadvantage by filling up the graveyard.
OVeral I think you could cut a few more Removal creatures to give your deck some utility. All-stars in my deck are: Golgari Grave-Troll: Dredge is retarded for Meren Life from the Loam: Again Dredge! Liliana, Heretical Healer Flip Discard of cards, comes with a token and meren can take her out of the graveyard. Sylvan Safekeeper To protect Meren on instant speed Oppression: You already play mindlslicer, so you can just as well rock this one. Agent of Erebos to nuke the other reanimator Liliana, Dreadhorde General
I know meren is already super slow and grindy, but using dredge really speeds things up, because it will fill up your graveyard. Having 41 creatures is nice, but you have a ton wich all do the same. So unless they get exiled, youll be stuck with you killing 1-3 creatures every turn. :)
1 year ago
I would cut out one or more of the following as an emphasis: artifacts, enchantments, faeries, or tokens. Personally, I think artifacts is the weakest theme as of right now. Cards like Cranial Plating, Trading Post, Efficient Construction, and Witching Well don't do a whole lot (possibly Thopter Spy Network too). As a result of taking artifacts largely out, Emry, Luker of the Loch becomes pretty useless.
Your planeswalkers are interesting. They all play into the token theme very well.
Some cards I find are underwhelming: Daxos's Torment, Faerie Trickery, Whitewater Naiads, Harvestguard Alseids, Grim Guardian, Doomwake Giant, Agent of Erebos (I can see why you might play him), and Windfall.
There are some cards that are really good but could be easily cut such as Anointed Procession if you wanted to bring the price down.