Combustible Gearhulk

Combustible Gearhulk

Artifact Creature — Construct

First Strike

When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, put the top three cards of your library into the graveyard, then Combustible Gearhulk deals damage to that player equal to the total converted mana cost of those cards.

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Trade

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Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Kaladesh (KLD) Mythic Rare
Promo Set (000) Mythic Rare

Combos Browse all

Legality

Format Legality
Vintage Legal
Commander / EDH Legal
Tiny Leaders Legal
Highlander Legal
Limited Legal
Leviathan Legal
1v1 Commander Legal
Oathbreaker Legal
Modern Legal
Block Constructed Legal
Canadian Highlander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pioneer Legal
2019-10-04 Legal
Legacy Legal

Latest Decks as Commander

Combustible Gearhulk Discussion

Gidgetimer on Deflecting swat question

1 week ago

You can link cards by enclosing them in double brackets.

Combustible Gearhulk

Deflecting Swat

Deflecting Swat only changes the targets of a spell or ability. It does not allow you to take control of that ability and it does not change any targeting requirements. The person who had the Combustible Gearhulk enter the battlefield will still control the ability and get the effect, and the target must still be an opponent of that player.

johnwayne1488 on Chainer, Big Fan of Nightmare's!

1 week ago

I ran Woe Strider just for the sac outlet it gave me to go off with Underworld Breach and a 3+ art/enchant on board Dockside Extortionist but Altar of Dementia does the job waaay better so i'd see it being cut alongside Nightmare Shepherd. It's true I don't want to exile my good creatures and oh yes Master of Cruelties is awesome in this deck, I'll have to get one!

Necromancy is ony my list, Combustible Gearhulk is nice too, the black one seems decent also as big hitters! I have to play it a bit more to get the feel of it!

Heimdall300 on Chainer, Big Fan of Nightmare's!

2 weeks ago

I'd cut Woe Strider, I don't find that card cool.. Actually I thought again about Sire Of Insanity but oh dear Master of Cruelties is so much more... cruel :). I'd cut Nightmare Shepherd too though it is strong but doesn't fit that well no? you don't want your stuff exiled. Love Reanimate great change !! I tried to make a Chainer of my own, copying you. Combustible Gearhulk, Kokusho, the Evening Star, Necropotence, Necromancy are some nice options.

Omniscience_is_life on Dragon Tribal Help

1 month ago

Light Up the Stage is good since you should be getting a bunch of damage through with your flying evasion, Avaricious Dragon is a dragon and "draws cards", what more could you want? Bonders' Enclave will almost always be online with all the big baddies you'll be playing, and Combustible Gearhulk might just burn someone out if you hit a huge CMC dragon with it, or just draw you the cards.

hope this helps!

Xica on Deck Help with Temur ramp …

1 month ago

Ditch blue, and use a fetcheless RG mana base, look up fetchless. storm for reference.

Stop using ramp cards that have a cmc higher than 1. Its bad enough to loose 1 mana ramp cards to removal, don't make the issue rose by losing even more tempo with them. Cards like Goreclaw, Terror of Qal Sisma
Even cards like Sakura-Tribe Elder are so weak that they don't really see play outside valakut decks, where the fetched land acting as Lightning Bolt is a huge upside. Similarly Sylvan Caryatid is played only in Soulflayer decks, as it grants a relevant keyword on top of ramping, and Jeskai Ascendancy decks, where your combo piece being hexproof matters a LOT.

Don't run "do nothing" cards, like Electrodominance.

If you feel the need to run card draw, run something like Life's Legacy, or even just Combustible Gearhulk, that way you avoid having to splash blue, and get a card that plays better in most situations. (gearhulk is 4-8 damage, or you draw 3, life's legacy can be played after some value plays baited counterspells)

And for the sake of all thats good run some unconditional interaction, be it Lightning Bolt, Bonecrusher Giant, Abrade or whatever else you like.




P.s.: If you want some fine budget powerhouses you may want to tinker around with cards like It of the Horrid Swarm, or Decimator of the Provinces - while they require a very specific mana curve among creatures in the deck to accomodate them, they are brutal if those conditions are fullfilled.

NivStormfront on Casting No Shadow|Mono-Red Obosh

2 months ago

pikatheunicorn: Thanks, I hadn't noticed. Fixed

sub780lime: Furnace of Rath is a good card, I'm just not 100% sold on giving my opponents double damage yet. But I will consider it. Combustible Gearhulk is good, but I'm trying to limit my damage sources to as few even costed cards as possible to maximize Obosh's effect, and since he's 6 cmc I'm not sure about it. I do like the haste suggestion, I'll look into fervor. Zo-Zu the Punisher is better than Geopede, the only issue is Obosh's damage doubling is symmetrical, so I would also take double. Thanks for the suggestions!

sub780lime on Casting No Shadow|Mono-Red Obosh

3 months ago

Putting in Furnace of Rath one too many doubling effects? Combustible Gearhulk could add fun shenanigans in here (and still meets your color restriction), especially with the sheer amount of 5 CMC cards you have. With so many activated creature abilities, haste enablers seem like they would be beneficial. Fervor is fairly low CMC for accomplishing that in mono red. Hammer of Purphoros would be another one. Thoughts on Zo-Zu the Punisher? It's a staple damage dealer and odd mana costed and seems to be a an easy swap with Tunneling Geopede.

Halflingz on Ilharg

5 months ago

Cards up for consideration: Getting carried away looking at ETB creatures! Sneak Attack, Dragon Mage, Strionic Resonator, Scourge of the Throne, Balefire Dragon, Combustible Gearhulk, Dockside Extortionist, Fanatic of Mogis, Godo, Bandit Warlord Burning Sun's Avatar, Hoarding Dragon, Molten Primordial, Ox of Agonas, Terror of Mount Velus, Thunder Dragon, Dream Pillager, Grenzo, Havoc Raiser, Hellkite Tyrant, Kiki-Jiki, Mirror Breaker(This one goes infinite with Zealous Conscripts so that may be out...) Ricardo mentioned these ones Cavalier of Flame, Fires of Invention, Purphoros, God of the Forge

Doesn't seem like you need a ton more draw cause you get to reuse creatures, but these were mentioned too if you do. Wheel of Fortune, Reforge the Soul, Magus of the Wheel, Wheel of Fate

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