Underworld Coinsmith

Underworld Coinsmith

Enchantment Creature — Human Cleric

Constellation — Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life.

, Pay 1 life: Each opponent loses 1 life.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Quest Magic Legal
Quest Magic RPG Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Underworld Coinsmith occurrence in decks from the last year

Latest Decks as Commander

Underworld Coinsmith Discussion

KibaAlpha on Liesa's L.E.G.S

2 days ago

DrSnipy

Thank you. Underworld Coinsmith I overlooked several times. Thanks suggesting it. I wasn't attached to Vedalken Orrery so it has been replaced with Underworld Coinsmith .

DrSnipy on Liesa's L.E.G.S

2 days ago

Nice Decklist! You already run Grim Guardian , I really like enchantment creatures, I would recommend Underworld Coinsmith for lots of lifegain, and the option to spend unwanted mana on burn ^^, I think it also could replace Grim Guardian , unless the lifeloss is really needed.

FrogBoy95 on Tayam Enchantress Control

8 months ago

I just theory-crafted this, so I haven't had a chance to actually test it out yet. In theory, I'll grind the game out by controlling board states and then win off either the pings from Grim Guardian and Underworld Coinsmith or the tokens generated by Archon of Sun's Grace and Ajani's Chosen.

piman314 on List of all infinite combos 2.0

9 months ago

3x Oblivion Ring, let's call them A, B and C.

Step 1: Cast A, exile irrelevant card.

Step 2: Cast B, exile A, irrelevant card returns.

Step 3: Cast C, exile B, A returns, exile C, B returns, exile A, C returns, exile B. Infinite loop performed.

Pair this with your favourite constellation card for infinite ETB triggers.

For infinite damage use Forgeborn Oreads or Grim Guardian.

For infinite mill use Sage of Mysteries or Thassa's Devourer.

For infinite life use Nexus Wardens or Underworld Coinsmith.

For infinite power/toughness use Eutropia the Twice-Favored, Nylea's Colossus, Oakheart Dryads, Pious Wayfarer, Setessan Champion, Setessan Skirmisher or Strength from the Fallen, preferably with Humbler of Mortals or Whitewater Naiads to prevent blocking.

For infinite tokens use Archon of Sun's Grace.

For infinite draw use Eidolon of Blossoms, Setessan Champion or Shoal Kraken.

Winther on Alela, Enchantress of the Fae

1 year ago

Can you explain to me what the point of Underworld Coinsmith is? Some synergy that I am not seeing here (besides the small lifegain potential)?

5dollarMTG on 5dollarMTG

1 year ago

Hey Deadpoo111. I haven't been able to get a Triskaidekaphobia deck under $5, but I think my latest deck - $5 Cursed Enchantments would be a decent shell - lots of control elements, and Underworld Coinsmith allows you to get them down to exactly 13. Maybe toss in a few Profane Command as well.

Kjartan on O-ring Tribal

1 year ago

Would be nice to have a way to win, or at least gain value, using O-ring cycling.

Like Grim Guardian or Underworld Coinsmith

cdyrdr on Oloro's Insufferable Pillow Fort

1 year ago

Finally made another big round of updates! Several new cards added to the main board including: Estrid's Invocation , Dawn of Hope , Smothering Tithe and Dreadhorde Invasion . Also added some older cards including: Overburden , Darksteel Mutation and Mesa Enchantress . To compensate I have removed Mystic Remora , Eldrazi Conscription , True Conviction , Journey to Nowhere , Aegis of the Gods , Nyx-Fleece Ram and Underworld Coinsmith . These changes reflect a continuing focus on improving the early game and overall consistency of the deck. Dawn of Hope and Mesa Enchantress are excellent card draw engines to help make land drops and dig for tutors pre- Enduring Ideal , while Smothering Tithe can either help ramp you or slow opponents down. Adopting a more "go wide" approach with token generators for the late game rather than going tall with Eldrazi Conscription and True Conviction has lowered the cmc significantly while also providing useful chump blockers early. Since several enchantment creatures have been cut Overburden has little in the way of downsides anymore and Estrid's Invocation essentially adds another copy of Copy Enchantment . Finally Darksteel Mutation has replaced Journey to Nowhere because it is much more effective removal for commanders in particular since it does not simply put them back in the command zone and your opponent will likely need a sac outlet to get it back. A few changes to the maybeboard include adding Spreading Plague and the recently cut Mystic Remora and Aegis of the Gods .

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