Sejiri Shelter

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Sejiri Glacier  Flip

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Tiny Leaders Legal
Vintage Legal

Sejiri Shelter

Instant

Target creature you control gains protection from the colour of your choice until end of turn. ((Remember the acronym debt.) The target creatur can't be damaged, enchanted, equipped, blocked or targeted by anything of the chosen colour. Anything of the chosen colour attached to the target creature immediately falls off.)

Craeter on Can't Catch Me, I'm the GingerBant Man! [Primer]

4 months ago

This is sweet (lol) ~ Bant is prolly my fav Tri color combo. It looks like you've got it pretty well dialed in for the particular game plan you've got going on.

Maybe consider is some targeted protection for your commander. Staples like Lightning Greaves, Swiftfoot Boots. Lesser known DFC Sejiri Shelter  Flip.

There are lots of options for messing with the opponents game plan too, but maybe not enough room in this deck for those. Things like more Counterspells, Control (Opposition is a fav of mine, especially with tokens), commander disabling Darksteel Mutation.

You've also got lots of ETB effects. Those could be abused with Brago, King Eternal, Teleportation Circle. I know the game plan is to just sac them off, but Blink is also an option for added value.

Board wipes could also be good in here. Being able to remove an untargetable enemy Voltron commander for instance, but also your own board, however you still have the Gingerbread men surviving the wipe. It could turn the tables in a clutch moment.

Just some stuff to think about. Honestly as it is the deck looks fantastic. Bant has a ridiculous amount of directions it can be taken.

Azeure on Nobody has the intention of building a Wall

7 months ago

Oh, and what do we think about MDFCs? Particularly Sejiri Shelter  Flip as an additional protection spell without hurting our manabase (aside from slowing it down a bit). I've been thinking about adding this card as well and it seems like a good choice.

mcchickendude on RosieScale

7 months ago

Cool deck! I think some of the trample cards might be better as spells that grant protection. Such as Sejiri Shelter  Flip or Emerge Unscathed. Granting protection serves double purpose as a way to survive removal and make a creature unblockable in some situations.

Craeter on Bunny-Bushi

8 months ago

Nice I love Boros and the Bushido is perfect for it. Kudos on the story too! I see you put a good deal of effort into that, molding the story through the cards. I'm all about that and the old Kamigawa cards, that was one of the first sets I ever played in MtG and it makes me nostalgic everytime.

If you're looking to update the deck, you could consider some stuff like Fighter Class or Master Warcraft to force your opponent to block with something that will die to Bushi, rather than rely on them willingly blocking.

Embercleave is pretty nutty and could soup Bushi up big time, surprise double strike ain't nothing to shake a stick at.

Then there's the classic Umezawa's Jitte, build up some charge counters and you can buff Bushi at instant speed. Although the opponent will see it coming, they may not have a choice. And it's Betrayers of Kamigawa classic Samurai to boot.

Sejiri Shelter  Flip is also pretty cool, these new dual face lands have got potential to really pad a list. Admittedly more useful in EDH, but I see some stuff in here that could be replaced by that to make some room. There's a few Boros dual face lands too that could be considered here for our boy Bushi. Legion Leadership  Flip comes to mind.

Minas Tirith is becoming an auto include in almost all my White decks, it's just so good especially if aggro.

My deck Heroes of Redwall Abbey might give you some more ideas, most of these suggestions are pulled from there. Good luck brave Samurai Warrior!

Craeter on Progenitus, Soul of The World

8 months ago

For some extra protection you could run Flawless Maneuver and / or Boros Charm. Maybe Akroma's Will that doubles as a finisher. Just not sure what you would cut for that, you know the deck better I'm sure, if there are any underperforming cards then these would be some good potential protects. Sejiri Shelter  Flip doubles as a land with targeted protection if you can afford to lose a basic Plains.

TheoryCrafter on Lifedrain Casual Commander

9 months ago

Since Extort is your main objective here, you may want to consider Pontiff of Blight. This will give all of your creatures Extort.

Considering your lack of board wipes I would definitely consider adding Merciless Eviction.

Protection spells including, but not limited to, Angelic Intervention, Faith's Shield and Sejiri Shelter  Flip have the advantage of protecting you from board wipes that damage rather than destroy, exile or reduce your creatures' toughness.

May I suggest Gerrard's Verdict? This could set your opponent back a little. Other discard cards I would suggest include, but not be limited to, Divest, Inquisition of Kozilek and Vicious Rumors.

My suggestion is to aim for cheaper control spells such as the protection and discard spells I mentioned(definitely keep Soul Tithe) and lean more into the Extort ability. Leave mana expensive spell slots only for board wipes. Then use cards such as Vito, Thorn of the Dusk Rose to cause more harm to your opponents.

Also, you can't go wrong with Graveyard hate. Cards such as Bojuka Bog and Lion Sash should be must adds.

Also, after doing all these changes if you find yourself with extra space, add in an Alternate Win Card for in case the game stalls . My Suggestions would be any combination of Angel of Destiny or Felidar Sovereign—both of which can feed into Pontiff of Blight.

I hope this helps. Thank you for reading me out. Happy Hunting!

raspberryfish25 on The Kaalia Battalia

1 year ago

Hey, I really enjoy your Kaalia deck but, one thing I noticed, you don’t have a lot of ways to protect Kaalia while she is on the board. A few cards I run in my personal Kaalia deck to help with this are: Galadriel's Dismissal, Teferi's Protection, Mithril Coat, Sephara, Sky's Blade, Earnest Fellowship, Malakir Rebirth  Flip and, Sejiri Shelter  Flip.

Both Teferi’s Protection and Gladriel’s Dismissal basically do the same job of not just protecting Kaalia but your entire board from spot removal and mass removal. Gladriel’s Dismissal also has the two added bonuses of in a pinch just being able to protect Kaalia or using it on your opponent to remove all their blockers for a turn. Mithril Coat is more niche but, has protected Kaalia a few times from targeted removal spells. What I like about the coat is I can play it at instant speed so I can possibly bait an opponent into waisting one of their removal spells on Kaalia. Sephara, Sky’s Blade is a slightly worse Avacyn, Angel of Hope which you are already running. Earnest Fellowship is a card I find a lot of people sleep on. At first glance the enchantment does not look like it would do that much but with it out you’re giving Kaalia protection from the three most prominent removal colors. I have had this card in my Kaalia deck for years and I have lost count how many times an opponent has went to cast a removal spell on Kaalia only to realize that they can’t because Kaalia has protection from it. Lastly, both MDFCs should almost be an auto include because they only things they are replacing is a basic plains and swamp.

I see you run a lot more spot removal then I personally do in my Kaalia deck which is not a bad thing I have just found it is not as necessary. Instead, I focus more on mass removal because, I have found in most games getting rid of one or two cards on the battlefield does not help me when I am behind. However, resetting the board when the table has shut me down helps me out immensely allowing me to claw back into the game.

A few mass removal cards I would consider are Damn, Farewell, Crux of Fate, and Scourge of Kher Ridges. Damn is just an upgraded version of Damnation because it has the flexibility to be spot removal or mass removal. Farewell is arguably the best removal spell in the format because outside of Planeswalkers it can deal with anything making it so versatile plus as an added bonus it exiles instead of destroys. Crux of Fate is unique because your deck is already running a ton of dragons so why not possibly save your board of dragons while you clear everything else out of your way? Speaking of dragons, I stumbled upon Scourge of Kher Ridges awhile back and man has this card impressed me so much. You cheat it into play with Kaalia then for you get to do 2 damage to all creatures without flying! Best thing is you can activate the ability as soon as Scourge hits the table. As long as Scourge is out you are able to shut down all non-flying creatures. Plus 99% of the creatures in your deck have flying so you don’t have to worry about any of your creatures taking damage.

Sorry if this was a longer than normal post. Overall, I really like the direction you took your Kaalia deck.

eliakimras on Wyleth, Boros Voltron

1 year ago

Hello fellow Wyleth, Soul of Card Draw player!

I'm glad you got both Wyleth's and Aesi's precons for a good price. They are reeeeally explosive in gameplay with a few upgrades.

I play a lot of this bad boy, and I want to suggest some swaps below 3 USD for you to take it to a higher ground:

First of all, the ramp. I found out that 2 CMC, untapped ramp is the best for Wyleth. Since he draws so many cards, he can chain rocks and voltron pieces in the same turn, so his next turn is even more explosive than the last one. I almost always have more mana than the Green decks in my pod.

You should run boardwipes that hits your stuff the least:

Also, you can streamline your removal package. All of those are fetchable by Sunforger:

More/better auras and equipment

Cheating equip costs

If you really need to protect yourself against attacks, Ghostly Prison is a way better Palace Guard.

More utility lands

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