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Sejiri Glacier FlipCombos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Brawl | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Pre-release | Legal |
Standard | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Sejiri Shelter
Instant
Target creature you control gains protection from the colour of your choice until end of turn.
unstable_anomaly on
Full Metal Alchemy
4 months ago
The nice thing about this deck is it doesn't necessarily need to use the combos to win. It can be piloted in different ways to achieve different power levels.
Comet Storm is a great recommendation. I think it might be better than Fault Line with infinite mana, but without infinite mana I may prefer fault line. Would have to play test and see.
For Blacksmith's Skill I think the effect/ casting cost is significantly better, but the reason I'm running Sejiri Shelter Flip is it's also a land.
Thanks for the attention to detail and recommendations. Much appreciated.
Magic09865 on
Merieke Ri Berit - Flicker/Exile Esper (WUB) EDH
4 months ago
In's:
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Blast Zone Mass Removal
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Miren, the Moaning Well Lifegain and Sac-Reaction for Mimic Vat, Reveillark, trigger with Mikaeus, the Unhallowed ...
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Path of Ancestry Mana-Fix
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Spire of Industry Mana-Fix
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Shadowspear Lifegain and hexproof/indestructable Removal
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Strionic Resonator Copies triggered Flicker or ETB
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Whip of Erebos Lifelink, Revive and Flicker-Synergy
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Recruiter of the Guard Tutor for Mechanic
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Angel of Condemnation Reusable Flicker and Attacker in-one
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Cavalier of Dawn non-Land-Removal
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Mikaeus, the Unhallowed Keeps Creatures alive, also good for their ETBs
Imoprtant Out's:
markbeloit on
No Pain No Lifegain
4 months ago
Pearl Medallion , Arcane Signet
Emeria, The Sky Ruin , Myriad Landscape , Sejiri Shelter Flip
True Conviction , Akroma's Memorial
You could look at other planeswalkers too, but this Ajani seems to stand out the most.
Omniscience_is_life on Edgardxcore
5 months ago
Hey there! Thanks for reaching out.
My main suggestions for making any deck smooth are to run at least 10 sources of cheap ramp (stuff like Rampant Growth, Birds of Paradise, Farseek, etc.), at least 10 sources of strong draw (stuff like Pull from Tomorrow, Harmonize, Return of the Wildspeaker, etc.), around 10 sources of interaction for your opponents' scary stuff (Beast Within, Path to Exile, Austere Command, etc.) and around 37 lands (try and keep the amount of lands that enter tapped 100% of the time to a minimum, like 5. Stuff like Game Trail, Prairie Stream, Haunted Ridge, etc. plus the Zendikar Rising MDFCs like Tangled Florahedron Flip, Valakut Awakening Flip, and Sejiri Shelter Flip). Of course, trying to make your removal and card draw have as much synergy as possible is ideal, but that can be hard. Don't worry if you need to throw in a few cards that are just good on their own. And the rest of the cards can just be scary Eldrazi and fun ways to break them!
Let me know if I can help with anything else!
HeyItsYoshe on
Galea: Age of Voltron
6 months ago
(Yeah hey I'm Reece's friend and I had nothing else happening so I thought I'd take a peek at the deck. First of all, it's a pretty sweet deck, I love this commander and how you decided to build it. Everything I'm saying here are just suggestions to help you enjoy your deck more. Do with it what you will.)
- Due to the final activated ability on The World Tree, it actually has a color identity of all 5 colors, so it can't be run in this 3-color deck. If you want a great resource for finding better lands, I'd recommend looking on managathering.com
- Enlightened Tutor is pretty expensive money-wise, but of you're proxying or playing online it is a fantastic tutor that also sets the card to the top of your library to let Galea cast it with her ability
- This deck is pretty heavy on board wipes in my opinion, but if you like them, keep them. It might be worth running more ways to give your commander indestructible or totem armor such as Hammer of Nazahn or Eel Umbra so that she's not caught in the crossfire. These can also replace instants doing a similar thing for just 1 turn, such as Heroic Intervention
- Have a backup plan for if your opponents decide to kill Galea, Kindler of Hope every time she comes out before she can get protected. You may want to run more creatures to have other targets for your buffs. Many good options in the Maybeboard
- You have plenty of defensive interaction to protect yourself (maybe even too much), but not nearly as much offensive interaction to stop others. Cards like Beast Within or Generous Gift are incredible tools to deal with any problem. Or, consider more cards that have multiple modes such as Selesnya Charm or Primal Command so that you can choose when to help yourself or slow down opponents as needed
- Generally speaking you'll probably want more card draw. Spidersilk Net feels great when you cast it off the top of your library for free, but if your hand gets filled with cards like that you'll feel like you can't do anything. Sram, Senior Edificer is the perfect kind of card draw engine this deck wants to see, more things like him will help immensely.
- Since your deck isn't racing as fast as possible to get Galea out, ramp like Avacyn's Pilgrim and Llanowar Elves become a bit more of a liability. If you want more reliable ramp, consider switching them for more effects that put lands from your library into play. These effects have the added benefit of shuffling your deck afterwards, so once Galea is out you can use them to get a new card on top.
- Be very careful with "protection from color" effects in this deck. Giving a creature "protection from white" will cause any white auras attached to it to fall of and be sent to the graveyard, as they can no longer target the creature.
- Assault Suit is very funny. Use at your own risk...
- If you like Trophy Mage, you'll love Tribute Mage and Trinket Mage. Similarly:
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- Nature's Lore and Three Visits or Farseek
- Renegade Map and Wayfarer's Bauble or Expedition Map
- Rune of Sustenance and Rune of Might or Rune of Flight
- Wild Growth and Overgrowth
- Gods Willing and Sejiri Shelter Flip
- Indomitable Archangel and Padeem, Consul of Innovation
- All That Glitters and Nettlecyst
Hope this helps! ~Yoshe
LeechBoy on
Myr Tokens Budget
6 months ago
Hey [IHATENAMES]. Sry for the late answer and thanks for your suggestions!
Metallic Mimic is great, but as you said, it´s quite expensive and doesn´t fit to the rather budget style of this deck. I really like the other stuff, especially Sejiri Shelter Flip and Rally the Ranks. Also affinity came to my mind aswell, but the further I look into the deck the more I get the feeling that I can´t chose between all the cards I could put into.
Don´t know which cards should get benched to path the way for others :(
eliakimras on
Breena - Silverquill Statement Upgrade
6 months ago
Hey, me again! I really like Breena, the Demagogue's premise. I want to build her in the future, since I'm cultivating a combat metagame. But I have some ideas that can make your deck funnier and stronger:
I imagine you're trying to keep the idea of giving gifts to your opponents for them to killing each other, while reaping benefits to you.
One way is to force combat. You might want to put Martial Impetus and Parasitic Impetus back to deflect attacks and get draws off Breena. (Too bad goad is a blue-red thing - come on Wizards, give us on other colors). Otherwise, they buff Breena to hit harder.
Another thing you should consider is protection for your creatures:
- Sejiri Shelter Flip and Malakir Rebirth Flip can be slotted as lands.
- Lightning Greaves, Swiftfoot Boots, Whispersilk Cloak, Darksteel Plate and Hammer of Nazahn are great utility artifacts.
- Timely Ward has flash.
- Dawn Charm doubles as a fog.
- Valorous Stance doubles as a removal spell.
How about protection to you?
- No Mercy, Dread, Michiko Konda, Truth Seeker and Teysa, Envoy of Ghosts deter attackers.
- Koskun Falls is a second Ghostly Prison if you can pay its upkeep cost. Solitary Confinement is even more efficient, as long as you can keep up with its cost.
- No one will mess with you again once you cast Hellish Rebuke. Darien, King of Kjeldor also shows them why attacking you is not advisable.
- If you prefer the way of taxing opponents, Sphere of Safety synergize with your other pillowfort enchantments.
About recursion:
- You run a lot of permanents that might die. How about getting them back with Sun Titan or Emeria Shepherd?
- Mistveil Plains has good synergy with tutors.
- Liesa, Forgotten Archangel also acts as graveyard hate.
About card draw:
- Breena costs 3 mana and it is easy to recast, but you can't rely on your opponents wanting (or being able) to attack each other. Sign in Blood, Night's Whisper, Read the Bones, Treacherous Blessing, War Room and Castle Locthwain can be great options (it is good to lower your life total to trigger Breena). Erebos, God of the Dead can also act as a blocker and life-gain hater.
- Skullclamp is good if you can reliably generate X/1 tokens.
- Syphon Mind is a favorite of mine.
- Mangara, the Diplomat... The name says it all. #bffBreena
- Shadrix Silverquill is not only on-theme, but on-school aswell.
- Endless Atlas and Dread Presence require many basic lands.
- The cards above can replace Ambition's Cost, Ancient Craving and Secret Rendezvous (if they want free cards, may they attack each other).
About your ramp:
- I see you run cards that ramp you if an opponent has more lands than you, a la Knight of the White Orchid. Your Lotus Field is great for setting that up. You might also consider putting Orzhov Basilica back for the same effect.
- Loyal Warhound, Verge Rangers, Weathered Wayfarer, Archaeomancer's Map and Isolated Watchtower also capitalize on opponents ramping. I recommend replacing Boreas Charger (if you can't kill it easily), Scholarship Sponsor (not advisable to give ramp AND card draw to your opponents) and Oreskos Explorer (it is better to get lands on the battlefield instead of on hand, unless it is an unrestricted tutor like Weathered Wayfarer).
- If you ramp using the cards above, you will have a lot of Plains on the battlefield. Emeria, The Sky Ruin is free recursion on a land - enjoy ;-)
- You might also consider Fellwar Stone and Dowsing Dagger Flip as ramp options. Breena has flying, so it is easy to transform the artifact.
Sorry for not commenting on your whole deck. Since I have not played her myself, I could only suggest more general things. I hope the suggestions have inspired you somehow. As always, have fun with the Demagogue!
NorinTheWise on
I'm either crazy Aura genius!
6 months ago
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Sejiri Shelter Flip: after playing this deck for awhile I have learned how fast it can and should move in order to operate effectively. Tapped lands are an overall no go.
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I debated the Entangler type cards when I first built the deck and finally decided against them. They feel too clunky. Too much mana for what they do, don't progress my game plan, and need extra synergy to work properly.
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Sevinne's Reclamation has been on my radar for a bit. I am not sure I need it with all the mass graveyard recursion I have, but I might playtest it soon.
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Cast Out is way to mana intensive and I vehemently dislike exile until it leaves style removal. The only ones I think are valid are incredibly low costed ones such as On Thin Ice
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Moon-Blessed Cleric: I would rather tutor something straight to my hand. Also, I am waiting to snag a copy of Enlightened Tutor which would be far stronger than Moon-Blessed