Wind-Scarred Crag

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Wind-Scarred Crag

Land

Wind-Scarred Crag enters the battlefield tapped.

When Wind-Scarred Crag enters the battlefield, you gain 1 life.

: Add or .

Mewn on Whabba testy

2 weeks ago

Thank you again! I did some of the changes suggested, mainly ditched Wind-Scarred Crag for basic lands, removed Goldwarden's Helm, Electrostatic Field and Magnetic Theft for Lightning Helix (A card that I didn't realize existed and fits very well!) and changed around the numbers for other cards. Kept Dueling Rapier since it's good as a flash +2/0 card that costs only one mana, has come in handy in some matches against friends

wallisface on Whabba testy

2 weeks ago

Nice - the deck definitely looks a lot stronger now after those changes!

My remaining thoughts now are:

  • You probably want to go up to 23-24 lands. 21 is quite low and will mean there will be a lot of games where you miss out on your 3rd land-drop. I also think i'd replace Wind-Scarred Crag with basic lands - you already have some good duel lands, and I think a tapped-land will hurt your tempo quite a bit. If you're trying to cut cards for lands, i'd be ditching either Dueling Rapier or Goldwarden's Helm.

  • I'd try and swap-out some of your mono-coloured spells in-place of two-coloured options, just so that you're making the absolute most out of General Ferrous Rokiric. In particular Electrostatic Field does almost nothing for you, when you could be running 4 copies of Koll, the Forgemaster instead. I'd also swap out Magnetic Theft for something like Lightning Helix, because none of your equipment is critical enough to warrant this kind of equip-help.

-

KBK7101 on March of the Machine

1 month ago

Might be nothing, but Urabrask's art has him facing the same direction as Jin-Gitaxias  Flip. Does this mean that he sides with Phyrexia after all? My thought process is that all of the Phyrexian legends would be facing one way and the Gatewatch/multiverse legends would be facing against them, art wise.

Also, I know they're not popular at all, but I love all the new art for the tapped gainlands. Wind-Scarred Crag is a direct reference/compleation to Clifftop Retreat.

Crow-Umbra on Isshin, Two Heavens As One - Eiganjo Uprising v1.0

2 months ago

Solid update KBK7101, glad to see your deck is feeling more cohesive for you. The lands in your Upgrades section of Maybe Board could likely replace some of your basics and Wind-Scarred Crag.

Based on your creature list, it seems like you really like the Myriad creatures. In case you haven't seen it yet, Elturel Survivors might be worth looking at. I know you have plenty of upgrade options under consideration as is.

Happy New Year!

amarthaler on EDH Vampiric Bloodlust (C17 Precon Upgrade)

9 months ago

Update!

Out: 1. Akoum Refuge 2. Bloodfell Caves 3. Boros Garrison 4. Kabira Crossroads 5. Orzhov Basilica 6. Rakdos Carnarium 7. Scoured Barrens 8. Wind-Scarred Crag 9. Opal Palace 10. Path of Ancestry 11. Well of Lost Dreams 12. Merciless Eviction 13. Fell the Mighty 14. Blood Baron of Vizkopa

In: 1. Plains x4 2. Mountain x4 3. Eiganjo, Seat of the Empire 4. Takenuma, Abandoned Mire 5. Farewell 6. Toxic Deluge 7. Welcoming Vampire 8. Flawless Maneuver

The land base needed to be refined a bit, so I got rid of anything that comes in tapped and replaced them with basic lands. I also added two legendary lands from Kamigawa, Neon Dynasty.

The board wipes, although decent, were replaced with two that have more flexibility in them - Farewell and Toxic Deluge.

Flawless Maneuver is something I'd like to play test in this deck, so it replaced Well of Lost Dreams since we don't really have a heavy lifegain strategy in this deck (and Necropotence is already in the deck).

Lastly, Blood Baron Vizkopa was replaced with Welcoming Vampire to benefit more off our token strategy with Eminence.

lhetrick13 on Who let the dogs out

9 months ago

I am surprised you are not considering Rin and Seri, Inseparable. Seems like a good fit!

Also, it seems kinda wrong that worst nightmare for this deck is a cat tribal deck...Feline Sovereign would be devastating!

On a more serious note, have you ever actually cast Angrath's Marauders? At 7 CMC, it is pretty underwhelming. I would recommend you find something cheaper that has a better ability...like Rin and Seri, Inseparable!!!

Also, definitely drop Wind-Scarred Crag for Battlefield Forge. Playing a tapland always slows things down. I only recommended Battlefield Forge as it is the same thing but does not enter tapped.

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