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Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Foreboding Ruins
Land
As this enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, this enters the battlefield tapped.
: Add or .
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Oliviiiaaaaa
8 months ago
Hey, good start and budget Vampire version of Olivia.
Consider getting the Crimson Vow Vampiric Bloodline Commander precon? The precon would be a fine start at upgrading your Vampires and has many staple cards for Commander such as Command Tower and Arcane Signet. What all precons lack however is a good basic casual Commander deck structure to start a deck with:
- 36 lands (Command Tower)
- 25+ creatures (Necropolis Regent)
- 10+ ramp sources (Arcane Signet)
- 10+ draw sources (Champion of Dusk)
- 10- removal (Anowon, the Ruin Sage)
Not all areas of a deck are covered in this structure example just the basics and of course these numbers can change as you're deck building. Some cards can cover many areas which is what you really want with cards you choose to play especially in this case Vampires.
Vampire upgrades in Vampiric Bloodline: Patron of the Vein, Necropolis Regent, Anowon, the Ruin Sage, Champion of Dusk, Butcher of Malakir, Crossway Troublemakers, Stromkirk Captain, Sanctum Seeker, Cordial Vampire, Rakish Heir, Indulgent Aristocrat, Malakir Bloodwitch, Bloodtracker, Vampire Nighthawk, Falkenrath Noble, Blood Artist.
Other good nonVampire cards in Vampiric Bloodline: Sol Ring, Arcane Signet, Command Tower, Olivia's Wrath, Vandalblast, Stensia Masquerade, Swiftfoot Boots, Rakdos Signet, Blasphemous Act, Feed the Swarm, Rakdos Charm, Night's Whisper, Commander's Sphere, Tainted Peak, Unclaimed Territory, Exotic Orchard, Path of Ancestry, Smoldering Marsh, Foreboding Ruins, Shadowblood Ridge, Temple of Malice.
Of course you don't have to get the precon, but in doing so you get a lot of cards at one time. I listed many cards that would be upgrades to pick and choose from if you would rather do that, if at all. If interested I offer more advice in another comment.
Good luck with your deck.
Lord_Grimm on
Hell Boy
9 months ago
EJ!! Let's do this! This build is already tight, but here are my thoughts\suggestions...
Cards I'd consider cutting: Seize the Spoils, Reckless Endeavor, Daretti, Ingenious Iconoclast, Poison the Cup, Vengeful Reaper, Dream Devourer, Replicating Ring, Ward of Bones, Darksteel Forge, the flip tibalt guy, Ash Barrens, Cryptic Caves, Darksteel Citadel, Foreboding Ruins, Mortuary Mire, Zhalfirin Void
Cards I'd consider adding: Light Up the Stage, Chaos Wand, You Find Some Prisoners, Reckless Fireweaver, Valakut Exploration, Rakdos Charm, Murderous Rider, Praetor's Grasp, Rakdos Signet, Bojuka Bog, Luxury Suite, Blood Crypt, Haunted Ridge, Smoldering Marsh, Dragonskull Summit, Bloodstained Mire, Temple of Malice
I would also suggest swapping Red Elemental Blast for Pyroclasm... seems silly, but pyroclasm can be cast even if there are no blue targets. So may not be relevant, but could be randomly at some point.
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Wrath of Kaalia
9 months ago
Hey, good first attempt and decent budget version of Kaalia.
You have a few Angels/Demon/Dragons who are impactful when you cheat them onto the battlefield with Kaalia, but many could be improved to get more repeatable effects.
Some budget Angels/Demons/Dragons to consider adding:
- Angel of Despair: destroy any permanent.
- Emeria Shepherd: repeatable reanimate with Plains or recursion of nonland permanents with other lands.
- Liesa, Forgotten Archangel: repeatable recursion of nontoken creatures you control that die and lifelink.
- Sephara, Sky's Blade: protect Kaalia and all other flying creatures you control and lifelink. Pairs well with Aegis Angel to give Sephara indestructible to then have all flying creatures you control have this protection.
- Bloodgift Demon: repeatable draw at your upkeep for the cost of only 1 life.
- Steel Hellkite: repeatable destroy opponents nonland permanents.
On a low budget lands are last to think about, but there's a few more that are $2 or less to consider for some improvements:
- Caves of Koilos
- Path of Ancestry
- Foreboding Ruins
- Furycalm Snarl
- Shineshadow Snarl
- Rogue's Passage
- Tyrite Sanctum
Some changes to consider:
- Angel of Despair --> Black Dragon
- Emeria Shepherd --> Furnace Whelp
- Liesa, Forgotten Archangel --> Serra Angel
- Sephara, Sky's Blade --> Radiant, Serra Archangel
- Bloodgift Demon --> Shieldhide Dragon
- Steel Hellkite --> Sunblade Angel
- Caves of Koilos --> Scoured Barrens
- Path of Ancestry --> Vivid Meadow
- Foreboding Ruins --> Rakdos Carnarium
- Furycalm Snarl --> Wind-Scarred Crag
- Shineshadow Snarl --> Orzhov Basilica
- Rogue's Passage --> Darksteel Citadel
- Tyrite Sanctum --> Unclaimed Territory
If interested I offer more advice. Good luck with your deck.
Lord_Grimm on
Nekustar
9 months ago
Cards I'd consider cutting: Nicol Bolas, God-Pharaoh, Rhystic Study, Counterflux, Cryptic Command, Sensei's Divining Top, Read the Bones, Solemn Simulacrum, Akoum Refuge, Choked Estuary, Foreboding Ruins, and one or 2 Island(s)
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Kess Control
11 months ago
Hey, well done so far on a budget.
Some advice to consider is how to improve the manabase on a budget.
- Command Tower: staple land for two or more colored Commander decks.
- Exotic Orchard: staple land when playing three or more colors in multiplayer Commander
- Path of Ancestry: can make any color of mana.
These three lands are called Rainbow lands. Crumbling Necropolis is the Grixis Tri land, it can make any one color of mana you need.
These are budget Fetch lands to search for any basic land.
- Shivan Reef: budget Pain land.
- Sunken Hollow
- Smoldering Marsh
These two are Tango lands which care about lots of basic lands.
These are Reveal lands that also care about basic lands and have interaction with Tango lands.
Some lands to consider cutting:
- Temple of the False God: will not be able to tap for mana until your turn five or after since you're counting on only land drops to get to five or more lands.
- Dimir Guildgate, Izzet Guildgate and Rakdos Guildgate
- Some basic lands
Updated budget manabase example (38 lands, 24 blue mana sources, 21 black, 20 red):
- 9x Island
- 5x Swamp
- 5x Mountain
- Command Tower
- Exotic Orchard
- Path of Ancestry
- Crumbling Necropolis
- Grixis Panorama
- Ash Barrens
- Evolving Wilds
- Terramorphic Expanse
- Shivan Reef
- Sunken Hollow
- Smoldering Marsh
- Frostboil Snarl
- Choked Estuary
- Foreboding Ruins
- Darkwater Catacombs
- Shadowblood Ridge
- Temple of Deceit
- Temple of Epiphany
- Temple of Malice
Good luck with your deck.
multimedia on
Vampire Assault
1 year ago
Hey, nice budget version.
I prefer a lower mana curve with Vamps having Edgar and Ruinous Ultimatum as the high end. With Patriarch's Bidding and Haunting Voyage as major recovery.
Here's two combos that give you repeatable value or can potentially win the game without having to attack with Vamps which in some situations is helpful in Commander.
- Oathsworn Vampire + Cruel Celebrant + Yahenni, Undying Partisan
- Captivating Vampire + Throne of the God-Pharaoh
Oathsworn Vampire + Cruel Celebrant + Yahenni, Undying Partisan is a Vamp combo because of Edgar's eminence to create as many Vamp tokens as mana you have available from repeatedly casting Oathsworn from your graveyard. This combo makes die triggers from Celebrant by sacing Oathsworn which is what lets you cast Oathsworn from your graveyard. Combine these Vamps with Cordial Vampire to make your Vamp army powerful with +1/+1 counters. Combine this combo with Captivating Vampire to gain control of a lot of your opponents creatures.
Bontu's Monument is nonVamp card that can replace Celebrant in the combo and it reduces the cost of Oathsworn to only one black mana. Blood Artist can also replace Celebrant. Viscera Seer is another Vamp sac outlet that could replace Yahenni in the combo.
Throne of the God-Pharaoh combines with Captivating Vampire and other Vamps to drain all your opponents life by tapping Vamps. Captivating can gain control of a creature and that creature can be your own creature repeatedly which means that if opponents don't have creatures to steal then you can continue activating Captivating.
Here's some suggestions of how to improve the manabase on a budget.
- Exotic Orchard --> Guildmages' Forum
- Caves of Koilos --> Scoured Barrens
- Battlefield Forge --> Bloodfell Caves
- Shineshadow Snarl --> Orzhov Basilica
- Foreboding Ruins --> Rakdos Carnarium
- Smoldering Marsh --> Temple of Malice
- Tainted Field --> Temple of Silence
- Tainted Peak --> Terramorphic Expanse
Vault of Champions and Spectator Seating are excellent lands in multiplayer, but they be out of budget range.
Good luck with your deck.
GrimlockVIII on
From The Pit
1 year ago
Are you still working on your mana base?
Dragonskull Summit , Foreboding Ruins , and Temple of Malice aren't expensive inclusions in Rakdos builds
TheMeadiator on
Spiteburn Awakener (Modern Budget Burn Combo)
1 year ago
zapyourtumor Mana base is most assuredly where I need the most help. I'm a budget player and paying money for land kills me inside. But I definitely see that they make a deck more efficient.
I will include more untapped duals - likely your great suggestion of Foreboding Ruins and Dragonskull Summit at the least. I'm honestly not tooooo worried about having tons of black mana: in the ideal situation, the only black mana cost I have would be Claim . The only reason I'd need to hardcast Lightning Skelemental would be if I couldn't discard him with Cathartic Reunion or Lightning Axe .
That being said, would you still recommend more than 8 duals? I'm still new to this, so I'll heed your advice! And thanks so much for the help!
Have (1) | mymanpotsandpans |
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