As an additional cost to cast this spell, discard two cards.
Draw three cards.
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|Commander / EDH||Legal|
Latest Decks as Commander
Cathartic Reunion Discussion
6 days ago
Oh wow, I should have ran a search for recent sets, this card is great. 2 life might mean life or death against aggro, and discarding on resolve is better in case it gets countered. I'm gonna buy a playset of Thrilling Discovery and test it out in place of Cathartic Reunion
1 week ago
1 week ago
I think you could use some more ways to fill the graveyard. Magmatic Channeler is a great repeatable discard outlet that can dig for reanimation spells and also become a threat itself. Four Channelers and four removal spells like Bloodchief's Thirst or Burst Lightning would be a good way to fill out the last 8 cards of the deck.
I also recommend playing Merchant of the Vale over Cathartic Reunion . Cathartic is a powerful draw spell, but you only really need one Ball Lightning in the graveyard for Thunderkin Awakener , and being able to Haggle away a Lightning Skelemental on turn 1 into Thunderkin on turn 2 is really good.
Finally, four Fling and four Village Rites feels like too many. I'd cut two of each to play four Ransack the Lab , which is a really good enabler since it finds reanimation spells and pitches Ball Lightnings into the graveyard at the same time without needing to have a Ball in hand.
If you want, check out this budget 8-Ball deck I made: 8-Ball Elementals | Budget Battle Box. It features all of those cards I mentioned above and has a budget sideboard that you could use for reference in the future.
2 weeks ago
Another thing I found while testing your deck: I feel like 4 cavern of souls is too much, cos sometimes I wasnt able to play Inquisition of Kozilek turn 1.
See you around!
3 weeks ago
Cathartic Reunion would be a great card for that too.
4 weeks ago
The best way to power up this deck would probably be to find lower CMC alternatives to Lightning Strike and Searing Spear , plus something a little stronger than Shock . Lava Spike and Rift Bolt are some popular options. With Thermo-Alchemist being an easy source of damage on demand, spectacle cards like Skewer the Critics and Light Up the Stage would be my personal choices. You also have a lot of lands for burn, so maybe Shard Volley or Searing Blaze could be on the table. Finally, any cantrip becomes a lot better with all of your creatures caring about them. In mono-red, the best options would probably be Manamorphose , Tormenting Voice / Cathartic Reunion , or Needle Drop .