Scoured Barrens

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Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Penny Dreadful Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Vintage Legal

Scoured Barrens


Scoured Barrens enters the battlefield tapped.

When Scoured Barrens enters the battlefield, you gain 1 life.

: Add or .

DemonDragonJ on 100 Shades of Gray

4 months ago

I have replaced Scoured Barrens with Caves of Koilos, since having a dual land enter the battlefield untapped is more important than is gaining life, and the entire theme of this deck is gaining life, so the life loss from that land should not be a problem.

multimedia on Scoured Barrens or Tainted Field?

4 months ago

Tainted Field enters the battlefield untapped for that reason it's a better land than Scoured Barrens. Caves of Koilos is better than both of them and Liesa gains life.

DemonDragonJ on Scoured Barrens or Tainted Field?

4 months ago

I have a copy of Scoured Barrens in my Liesa, Shroud of Dusk EDH deck, but I am contemplating replacing it with Tainted Field, because gaining even 1 life works very well with this deck's strategy, but, in the vast majority of situations, having a dual land enter the battlefield untapped is preferable to any triggered ability that that land may have.

What does everyone else say about this subject? Should I replace Scoured Barrens with Tainted Field?

zachz on Orzhov Sacrifice

5 months ago

For budget sacrifice options, I would recommend Grafted Wargear and Culling Dais.

The Wargear allows you to attack with any of your creatures blindly, as they will either hurt your opponent, die getting blocked, or die after you re-equip the armor to someone else.

Culling Dais is slow but another cheap draw mechanic.

As options to maximize efficiency, cards in your graveyard could become fodder with Beckon Apparition or Rise from the Grave.

If you want to add more White to the deck, you could consider Soul Tithe and Celestial Flare. Both are protections while you decide what terms your creatures die on.

Some budget orzhov lands you could add are Temple of Silence, Scoured Barrens, and Orzhov Guildgate.

Phule451 on Athreos Commander Attempt #1

6 months ago

I get that you were building off what you had on hand and mana bases can eat up budgets, but unless you’re playing a gate deck, or maybe a five color deck there’s no real reason to play Gateway Plaza, in a two color deck it’s essentially a bad Orzhov Guildgate which itself is a bad land outside a gate deck. For just Pennie’s, Scoured Barrens at least gives you a life to come in tapped and Command Tower is really cheap because it was just massively printed. Some game stores will just give you these cards as they have no real inherent value. Orzhov Basilica would be another option. For less than a dollar you can really bolster your mana base.

thefiresoflurve on Holy Angels

6 months ago

Hey, welcome to EDH! Liesa, Shroud of Dusk is such a fun commander.

First off, mana: you're probably going to want a few more lands. 36 is the usual average for a deck with average mana cost in your range. Also, there are some awesome ramp artifacts I don't see in here: Arcane Signet is a commander staple, basically the artifact version of Command Tower. Also, if you want to move out of 2 CMC mana rocks and into 3 CMC mana rocks, I recently discovered Coalition Relic and absolutely love it for the second ability.

As far as colors go, I recommend editing it a bit: Right now, only half your mana-producing cards give white mana, but >75% of the deck is white. Caves of Koilos, Goldmire Bridge, Scoured Barrens, and Silverquill Campus are all dirt-cheap dual lands you can add to help smooth that out. The remaining 6 lands could probably be Plains.

amarthaler on EDH Vampiric Bloodlust (C17 Precon Upgrade)

7 months ago


Out: 1. Akoum Refuge 2. Bloodfell Caves 3. Boros Garrison 4. Kabira Crossroads 5. Orzhov Basilica 6. Rakdos Carnarium 7. Scoured Barrens 8. Wind-Scarred Crag 9. Opal Palace 10. Path of Ancestry 11. Well of Lost Dreams 12. Merciless Eviction 13. Fell the Mighty 14. Blood Baron of Vizkopa

In: 1. Plains x4 2. Mountain x4 3. Eiganjo, Seat of the Empire 4. Takenuma, Abandoned Mire 5. Farewell 6. Toxic Deluge 7. Welcoming Vampire 8. Flawless Maneuver

The land base needed to be refined a bit, so I got rid of anything that comes in tapped and replaced them with basic lands. I also added two legendary lands from Kamigawa, Neon Dynasty.

The board wipes, although decent, were replaced with two that have more flexibility in them - Farewell and Toxic Deluge.

Flawless Maneuver is something I'd like to play test in this deck, so it replaced Well of Lost Dreams since we don't really have a heavy lifegain strategy in this deck (and Necropotence is already in the deck).

Lastly, Blood Baron Vizkopa was replaced with Welcoming Vampire to benefit more off our token strategy with Eminence.

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