Scoured Barrens

Scoured Barrens

Land

Scoured Barrens enters the battlefield tapped.

When Scoured Barrens enters the battlefield, you gain 1 life.

: Gain or .

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Printings View all

Set Rarity
Core Set 2021 (M21) Basic land
Ikoria: Lair of Behemoths (IKO) Basic land
Mystery Booster (MYS1) Common
Core Set 2020 (M20) Basic land
Commander 2018 (C18) Common
Commander 2017 (C17) Common
Eternal Masters (EMA) Common
Commander 2015 (C15) Common
Fate Reforged (FRF) Basic land
Khans of Tarkir (KTK) Common

Combos Browse all

Legality

Format Legality
Canadian Highlander Legal
Brawl Legal
Historic Legal
Vintage Legal
Legacy Legal
Duel Commander Legal
Pauper EDH Legal
Limited Legal
Arena Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Block Constructed Legal
Oathbreaker Legal
Casual Legal
Pioneer Legal
Leviathan Legal
Unformat Legal
Modern Legal
Pauper Legal
Standard Legal
Pre-release Legal
1v1 Commander Legal

Latest Decks as Commander

Scoured Barrens Discussion

lil_cheez on Karlov, life GANG

2 weeks ago

Kudos fellow papa Karl player!
My build is rather casual but here is an advice that I have:

DemMeowsephs on Queen Marchesa - The One True Love

1 month ago

Hey there mate! From what I see, you have all three shock lands (Pay 2 on ETB), all the filter lands (Pay X/Y get combination) and the check lands (ETB tapped unless X/Y). These are all great lands, but I think almost everything else can get a nice sweet upgrade. Note some of my suggestions may not be in your budget

VioletSpirit on Dad Said It's My Turn to Play with the Lifegain

1 month ago

DemMeowsephs

Thanks so much for all the suggestions! A few of them I had considered in the past, but I will go through all of them and weigh my options again (since I am terribly indecisive and not great at considering synergies lol).

I actually have both Vindicate and Mortify and I also have Scoured Barrens and Weathered Wayfarer as well.

Your land suggestions were what I needed the most so thank you again XD

DemMeowsephs on Dad Said It's My Turn to Play with the Lifegain

1 month ago

Hey there! Maybe consider some of the following for your manabase

iDescendance on Draino

2 months ago

If you'd like some inspiration for your list, I have 2 Orzhov lists you can look at that I like. This one is more in tune with what you're looking to do, this other one is more based discouraging the opponent from doing anything by playing cards that make them lose life for interactions. Might be worth checking out!

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Problem Cards/Concerns

  • Baneslayer Angel (Good in a vacuum, not great for what this list wants to do. A touch too slow.)
  • Tymaret, Chosen from Death (Too cute. Functionally he doesn't bring you closer to your Vito win-con, and his ability isn't really what you'd want to be spending mana on to do so.)
  • Ill-Gotten Inheritance (I see what you're going for here, but it also feels too cute. It's not bad, just not fantastic either.
  • Basri Ket (He's just making bad cards better. He's unnecessary for your Vito win-con.)
  • Evolving Wilds (This can easily be swapped for Fabled Passage, does the same thing but can have lands enter untapped.)
  • Radiant Fountain (You're not going to be finding this on the draw, and doesn't really help you otherwise. Might as well swap that for another Swamp)
  • Scoured Barrens and Temple of Silence (All for these, but for the amount of 1-3 drop creatures you're looking to play, it would seem like you're going to be running into some mana issues. Would absolutely put in some Godless Shrine for this list since you can just heal back the damage it deals anyhow)
  • Griffin Aerie (Another cute card. I get what you're going for with it, but I don't know how well it helps you get into your Vito win-con.)
  • Light of Hope (Feels a bit niche. Not quite cute, just niche. There's likely better cards than this.)

As a general note, decent cards that make bad cards better aren't the answer. Look at how your win condition is typically met, and find more direct and impactful ways to influence it.

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Cards You Got Right

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Additions/Replacements

DeinoStinkus on Touch me and Die

2 months ago

Teysa is underrated af. I run her in my Yennett.

I know they may be expensive, but Godless Shrine and Fetid Heath are amazing. Even if you don't want higher end duals, then just grab a Scoured Barrens. Pretty decent and you might grab some synergy off of it.

multimedia on Wild Bonder

3 months ago

Hey, good budget version and interesting description. Nice Demonic Tutor :)

Cards $2 or less each to consider adding:

You want more protection for the creature you mutate too because without protection the mutate creature can be killed in response to being mutated or after. In multiplayer Commander mutate is much more of a problem because there's three or more opponents who could have removal. That's a lot more potential removal you have to deal with than if you were playing 1v1.

Swiftfoot Boots gives the equipped creature hexproof meaning that creature can't be targeted by your opponents removal. Boots is an equipment, it can be equipped to any creature you control and it doesn't leave the battlefield when the equipped creature is removed. Open the Armory is a budget tutor that can get Boots.


Flying and double strike is a good combination to do Commander damage with Snapdax. Hushbringer is powerful disruption in multiplayer Commander since it prevents all creatures who have an enter the battlefield ability that triggers and any creature who has a dies ability that triggers. These two types of triggers are ways for players to gain a lot of value from creatures. Hushbringer is not going to affect you much since mutating is not an enter the battlefield trigger it's a cast trigger thus Hushbringer doesn't prevent mutating.

Will-o'-the-Wisp is a one drop flying creature who can regenerate. This little Spirit can be powerful with mutate. Brightling is a unique creature with mutate since you can bounce it as well as all creatures that are mutated back to your hand. This is pseudo protection because you can activate Brightling in response to opponents removal. By bouncing all the creatures that are mutated then you can mutate them all again getting more value out of mutate.


When Snapdax dies you can choose to spend it to your graveyard instead of putting it back into the Command Zone. This gets around having to pay Commander tax for Snapdax and the tax must be paid even if you're mutating Snapdax from the Command Zone which can be problematic. When Snapdax goes to your graveyard then you can recur it with cards that recur creatures from your graveyard. Phyrexian Reclamation is very good repeatable recursion at instant speed for mutate creatures because you want the creature to come back to your hand to then cast it again to mutate again.

Cards to consider cutting:

Good luck with your deck.

multimedia on Honour from the Grave

3 months ago

Hey, nice budget version.

You forgot Sol Ring? Ruinous Ultimatum wrecks all your opponents; leaving you untouched to attack. It's the most powerful Mardu spell currently in Commander. Mask of Memory is another way to discard Knights for Haakon or it's another way to get Haakon into your graveyard. Murderous Rider's adventure is an upgrade for a instant removal spell and then it's a Knight.

Exotic Orchard, Caves of Koilos, Battlefield Forge are budget land upgrades. Savai Triome is a Tri land Plains that Knight of the White Orchid can search for. When playing Sunforger than Mistveil Plains is worth adding because it's a way to repeatedly cast the same instant with Sunforger and it's also a Plains that Orchid can search for.

Changes to consider:

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