Liquimetal Torque

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Liquimetal Torque

Artifact

: Gain .

: Target permanent becomes an artifact in addition to its other types until end of turn.

king-saproling on Meria x Rocks

2 months ago

No Grinding Station?

Also it might be cool to create pseudo-Battered Golems by combining cards like Blisterspit Gremlin, Dwarven Patrol, and Nettle Drone with cards like Liquimetal Torque, Liquimetal Coating, and Ashnod's Transmogrant.

You might consider these too: Kessig Flamebreather, Lambholt Raconteur  Flip, Keen Sense, Snake Umbra, Illusionist's Bracers, Battlemage's Bracers, Cemetery Prowler

EtEarello on Legends Never Die

5 months ago

NV_1980 The thing about Heroes' Podium is that it's a bit expensive and more geared towards winning with combat damage, rather than how the deck usually wants to win: sacrificing creatures for value over and over. Most of the time the zombie tokens won't even be legendary. As for Liquimetal Torque, it's just a good piece of 2 mana ramp for a deck that wants to play its commander as early as possible.

NV_1980 on Legends Never Die

5 months ago

Heroes' Podium seems well suited to this deck. I'm a bit confused about Liquimetal Torque; what's its function in here?

LynxGoddess on Alela's Huge Goads

7 months ago

Tsukimi Sure thing! Feel super free to keep those pet cards around, big haymakers are really fun even if they can be a bit win-more. If you find the big expensive cards get stuck in your hand too often, you can go ahead and make som changes later anyways!

For now though, if you'd like to keep to the theme, you might be interested in Crippling Fear perhaps? It's a cheaper tribal board wipe, but might not have quite enough oomph. Or maybe lean in real hard for Plague Wind just because you can even though you'll probably never have the mana for it (except if you pull off coffers/urbog stuff), what do I know?

As for mana rocks, there are a few that might fit the bill:

Coldsteel Heart is simply both diamonds at once for starters.

Liquimetal Torque, Fractured Powerstone, Thought Vessel and Prismatic Lens all add colorless mana while lens can mana fix for you as well.

But perhaps Pillar of Origins or Pentad Prism might be the rock of choice here?

awesomedude20 on EDH Karn, Silver Golem

10 months ago

Wouldn't Liquimetal Torque be a good include for ramp? If you don't want to use it for mana, you can tap it to turn something into an artifact, which HAS to have some kind of a utility I would think lol. If only to turn something into an artifact, so that you can then animate it to have it get caught in a boardwipe, or any number of other applications. Most important thing is, it's a 2 drop ramp source lol

griffstick on Kenessos, Priest of Thassa

11 months ago

Besides artifact ramp has become really good these days. Most of them add additional effects. Cards like

I'm gonna stop there.

thefiresoflurve on Raining Lava

11 months ago

Hey!

So, for prioritizing cuts: I'm starting with anything > 1 CMC, since your 1 CMC instants/sorceries are free. Next, I'm thinking of anything that doesn't synergize with instants and sorceries.

Defiler of Instinct - pretty self-explanatory: only interacts with red permanents.

Professional Face-Breaker: Combat damage isn't what this commander/deck/Storm does. For this reason, I'd also drop all 3 of your Battles. Your other opponents certainly aren't going to help you get Invasion of Karsus  Flip to flip.

Ignite Memories: can go. There are better ways to deal damage to players, most of which are already in here.

Goldspan Dragon: this could almost work, but I don't think you have enough instants that target creatures. It's also a bit too tempting of a build around in the 99, IMO. (With it and Urabrask  Flip, you can target it with 2 CMC spells and break even...)

Possibility Storm: am I missing something here?

Price of Glory - depends on how much blue you face, I guess. I wouldn't run it in a deck built around Storm or Instants, but YMMV.

Sunbird's Invocation - just horribly overcosted for what it does, IMO. For comparison, Approach of the Second Sun is 1 more mana to literally win.

Caged Sun - seems like overkill with your commander doing what it does, and probably vastly too slow at 6 CMC.

Helm of Awakening - you barely use generic mana here. I get the feeling this would benefit you least in most matchups.

Liquimetal Torque - ? Yes, you Have Galvanic Blast. Is there anything else I'm missing here?

Hope that helps, GL and happy building!

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