|Commander / EDH||Legal|
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|Commander Anthology Vol. II (CM2)||Uncommon|
|Iconic Masters (IMA)||Uncommon|
|Commander 2014 (C14)||Uncommon|
|Scars of Mirrodin (SOM)||Uncommon|
Combos Browse all
Artifact Creature — Myr
: Add to your mana pool.
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Palladium Myr Discussion
2 days ago
Minihorror227 I have all five types because I have full art ones that are all the same theme. I also went and added Ruthless Invasion to add a opportunity to attack for my six 3/4 pests wile also not having to use red mana. (I buff them by imprinting Chief of the Foundry to Soul Foundry) I replaced that Burnished Hart for another Palladium Myr. I asked for Expedition Map and my game store did not have it, but when I do have it I will replace it with Luxa River Shrine When I get my hands on those urzas lands I will replace it with my Radiant Fountain.s. If you think I should do something else please tell me! Keep in mind that I don't need too much mana, Mage-Ring Network does a great job at casting things like Darksteel Forge when I need too. Speaking of Darksteel Forge that's the only card that stayed in the deck after I first made it, but thanks to people like you that saw a deck with a Darksteel Forge and random junk like Will-Forged Golem and Neurok Replica, then told me to shape it into the deck it is today. Thanks for all of the help!
5 days ago
1 week ago
So...some bat s*** crazy amendments:
What I removed:
and now, the additions:
and Vesuva to maybeboard (mainly because I don't have any yet)
1 week ago
Cut these boisss
Dreamstone Hedron too high of cmc
Fellwar Stone only a two color deck with green - don't really need this
Add more early game green ramp spells; colorless mana you accrue with Kruphix should be put towards late game colorless spells like Eldrazi because that's when you'll be collecting colorless mana
Admiral's Order the discount works only on your turn (either cut or replace with a different one)
Scour from Existence if you don't have Kruphix, I can see this card just being sad to have in your hand
3 weeks ago
When Sweltering Suns came out I felt like changing up the gameplan a little bit. Before, I would try to keep up with my opponents. Now, I slow them down to my pace by scorching any and every creature they play, making sure they deal as little damage to me as possible before the dragons come down.
That being said, Dragonlord's Servant is not a bad card at all and I'm glad it's working for you!
4 weeks ago
Jhoira's Familiar seems fitting as another version of Foundry Inspector. Also, how about Words of War? You could also try Myr Galvanizer and some clone spells like Phyrexian Metamorph or Phantasmal Image to go infinite with Palladium Myr.
4 weeks ago
I think you are missing the crucial card draw. I don't see many cards that add you card advantage in the early game. Also, I feel a couple extra turn cards wouldn't hurt with the ramp you possess in this deck.
Brainstorm, Ponder, Harmonize, Night's Whisper are some real efficient draw. Temur Ascendancy is also a utility draw piece I add if the deck has the colours and could draw me atleast 3 cards through out the game.
Also Ring of Three Wishes is a very good card in proliferate decks
I personally have a problem running less than 8 mana rocks as Armageddon is very much a played card in commander. Worn Powerstone, Commander's Sphere, Hedron Archive, Darksteel Ingot and Palladium Myr are guys I run any chance I have (granted most of these aren't that competitive, just great ramp)
Signets are also great mana fix that ramp you also.
Sylvan Scrying lets you look for any land card in your deck which I think is powerful considering some of the land in magic
1 month ago
just looking at the infinite combo, should it not be.
2) Repeat the process using the 2nd Myr Galvanizer to
As there will always be spare from each time you tap the 2 Palladium Myr and there will always be 1 of the 2 Myr Galvanizer untapped there is no need to tap both in each cycle. However if you wanted to add the infinite mana in there too of either / or both if you have them both on the field you can tap them to add the mana to the pool to spend on other spells later or use each 3 cycles to make 2 tokens.