|Commander / EDH||Legal|
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|Planechase Anthology (PCA)||Common|
|Planechase 2012 Edition (PC2)||Common|
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: Add to your mana pool.
: Roll the planar die. Activate this ability only any time you could cast a sorcery.
Fractured Powerstone Discussion
3 weeks ago
My no budget recommends
Tutor and Draw
Life to Effects
Mindblade Render Nightmare Lash Lashwrithe Death Cloud Dystopia Strands of Night Plunge into Darkness Withering Boon Killing Wave Circle of Affliction Phyrexian Etchings Plague of Vermin Bond of Agony Moonlight Bargain Phyrexian Reclamation
The list looks pretty tight overall. There are definitely some cards I'd be cutting though.
Hope this helps mate.
1 month ago
Sol Ring Mox Opal Thran Dynamo Basalt Monolith Grim Monolith Mox Amber Gilded Lotus Mana Crypt Mana Vault Worn Powerstone Hedron Archive Dreamstone Hedron Fellwar Stone Fractured Powerstone Mind Stone Thought Vessel Sky Diamond
Solemn Simulacrum Ornithopter Memnite Clever Impersonator Phyrexian Metamorph Etherium Sculptor Master Transmuter Metalworker Kuldotha Forgemaster Myr Retriever Scrap Trawler Junk Diver Myr Sire Trinket Mage Treasure Mage Trophy Mage Palladium Myr Hangarback Walker Sai, Master Thopterist Phyrexian Walker Shimmer Myr Foundry Inspector Dross Scorpion Workshop Assistant Cathodion
Jester's Cap Memory Jar Scroll Rack Voltaic Key Clock of Omens Thousand-Year Elixir Myr Turbine Rings of Brighthearth Tezzeret the Seeker Mycosynth Lattice Unwinding Clock Sculpting Steel Mirage Mirror Grafdigger's Cage Caged Sun Extraplanar Lens Gauntlet of Power
1 month ago
If you need help with knowing how much/what ramp to use, you might want to check out https://www.mtggoldfish.com/articles/brewer-s-minute-ramp-math
I am not an expert in mono, but for you I recommend adding:
Myriad Landscape can go in almost any edh deck
Nykthos, Shrine to Nyx is solid in any one- or two-colour deck
Lake of the Dead has a downside, but you won't care when you're using it (trust me)
Petrified Field to protect valuable lands.
I'm not sure how I feel about Temple of the False God , but it is an EDH classic.
Other mono ramp
I ended up finding so many mono ramp cards I thought I might as well make a more full list.
Solemn Simulacrum is a good catch-all
Nirkana Revenant is good in the right deck
Bog Witch is kind of weird, but has fringe uses
I haven't thought hard, but you might be able to do some flicker shenanigans with Priest of Gix
Worst case, an edh deck can always load up on rocks. These are some of the best ones for mono black
Sol Ring every edh deck should include this
Pillar of Origins for tribal decks
In most games, these do the same thing: Commander's Sphere , Cryptolith Fragment Flip, Cultivator's Caravan , Darksteel Ingot , Hierophant's Chalice , Honor-Worn Shaku , Mana Prism , Manalith , Orazca Relic , Phyrexian Totem , Powerstone Shard , Pristine Talisman , Seer's Lantern , Serum Powder , Skull of Ramos , Sol Grail , Spectral Searchlight , Vessel of Endless Rest , Victory Chimes , and Chromatic Lantern
Thought Vessel if you fill your hand
Chrome Mox is usually worth the card disadvantage
Mox Amber if you usually have your commander/a legendary thing out
Mox Diamond if lands in your graveyard is a good thing
Mox Opal if you have 2+ extra artifacts
Black Market is good if you tend to sacrifice/kill a lot of creatures
Liliana of the Dark Realms is nice with proliferate, and makes sure you don't miss land drops in the mid/late-game
Sword of the Animist is best with one-mana creatures, and if you attack often, but might be justified even if not
Carnival of Souls is fun with some creature-based combos
Crypt of Agadeem works, but only if you consistently have 4+ creatures in the graveyard
Phyrexian Tower eats your creatures
Cabal Coffers is a staple
Cabal Stronghold is great if you can't afford many nonbasics, and might be good enough besides.
3 months ago
"Yes, price. Rampant Growth is ~20 cents right now. Sure Gruul Signet , Golgari Signet , Simic Signet , Prismatic Lens , Llanowar Elves , Fractured Powerstone , Moss Diamond , Growth Spiral , Explore , Coiling Oracle , Broken Bond and tons more examples are equal to it or cheaper, but I am aware someone will bring it up."
I am very sorry all of the local game stores have had buyouts of the above, quoted cards. It is a real shame to know that you also aren't within the world that tcgplayer, card kingdom, or cfg will ship to. I'd recommend running an additional land to the decks that run the growth. Thank you for your response.
But seriously. No possible replacements?
3 months ago
Ramp, card draw, and fatties are the 3 cornerstones of EDH as a concept to many players. Rampant Growth , Rampant Growth is the symbol of one of these three cornerstones (I am sure you'll never guess which one).
I am here to tell you, despite what you may have been told. It is bad. Really bad, not even medium bad like Cultivate (Yes, I hate that too, outside of some specific lists like Tatyova, where it belongs to some extent).
Why? Well, to start, mana production. It doesn't give you mana immediately without Amulet of Vigor , unlike 2- mana manarock variants like the signet cycle ( Azorius Signet , Gruul Signet ), talisman cycle ( Talisman of Indulgence , Talisman of Progress ), Mind Stone , Prismatic Lens , Fellwar Stone , etc.
So? Many decks are mono-colored and can't use signets, or talismans, or have cards like Null Rod / Kataki, War's Wage , etc. or go up against them often. Rampant Growth gives a land. Well, Nature's Lore and Three Visits both give you an untapped land, they can hit Shocklands or Duals to get your colors better than Rampant Growth , and generally are pretty good.
None of these are great cards. Llanowar Elves , Fyndhorn Elves , Birds of Paradise , Elvish Mystic , Boreal Druid , etc. all do it for half the mana, a turn faster, and are in green. How is a 2 mana card better?
So, with all of this, is there any real reason to run the cancerous growth (see what I did there xD)?
Yes, price. Rampant Growth is ~20 cents right now. Sure Gruul Signet , Golgari Signet , Simic Signet , Prismatic Lens , Llanowar Elves , Fractured Powerstone , Moss Diamond , Growth Spiral , Explore , Coiling Oracle , Broken Bond and tons more examples are equal to it or cheaper, but I am aware someone will bring it up.
There are too many better cards for lands-matter decks to use it, and too many are cheaper, equally cheap, or better and worth the cost to claim they are the reason Rampant Growth should see play, etc.
Seriously. If you run this card, stop.
5 months ago
The arguments for temple are almost always either extremely rare (topdecking it turn 5 when you need 6 mana, DIDN'T have ramp turns 1-4, AND hit lands turns 1-4 BUT didn't have land on turn 5 EXCLUDING temple.), require it to be, as Panas said, the 38th lands (therefore almost entirely useless, as it is ramp when you don't need ramp, and card draw would be tons better).
As griffstick explained, it is 50 cents more expensive than a basic land, which is tons better than temple, and over 30 cents more than most cards like Fractured Powerstone , Star Compass , Prismatic Lens , signets, Fellwar Stone , etc.
5 months ago
I've seen this card in a lot of EDH decks under the "Help" section. It makes me angry that Wizards keeps putting this trap into precons, so I'm going to lay out why Temple of the False God is bad. Ask yourself these questions:
Do I want a 4-mana rock in this deck?
Am I already running Thran Dynamo ?
Would I run a second Dynamo?
Does my deck have exactly zero Karoo lands?
Am I playing less than 3 colors?
Am I not playing green, with the exception of Azusa, Lost but Seeking ?
Does a major part of my game plan involve getting out a 6-drop ahead of curve?
Do I have ways to draw out of an opening hand with 2 lands and a Temple?
Am I okay being stuck on 4 lands for a turn?
Is my deck redundant enough that I can afford to regularly waste a mulligan?
Is what I am doing in the first two turns of the game important enough that I wouldn't be happier to see 2-3 lands and a Fractured Powerstone over Temple in my opening hand?
If you answered "no" to any of these questions, DUMP THAT FLAMING GARBAGE RIGHT NOW.
5 months ago
I like the list. However, for aggro it is too slow - your manacurve is very steep, yet you have no ramp whatsoever. One land per turn will leave you snailing behind.
First, i suggest removing non-basic taplands. If you run budget, dont bother with them, if you have extra, consider Nykthos, Shrine to Nyx - it is great in nonocolor deck.
Third, consider cutting creatures. At no point in time your opponents will let you have full board. Two-Headed Giant , for example, is at least non-synergistic. Instead, add enchantments that give haste and trample.
Fourth, point removal and commander protection. It is more important than you think. Forget about Blood Moon , you are not running stax, you need to beat face.
And lastly, sixth. How will you deal with boardwipes? Get yourself Cauldron of Souls or something similar to prevent your opponent from being a jerk.
Fractured Powerstone occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%