Seething Song

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Duel Decks: Knights vs. Dragons Common
Archenemy Common
Ninth Edition Common
Mirrodin Common

Combos Browse all

Seething Song

Instant

Add to your mana pool.

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Seething Song Discussion

Winterblast on Divine Decree

1 day ago

If you want cheap acceleration you should definitely add Dark Ritual, Cabal Ritual, Seething Song, Mana Vault, Voltaic Key, Coalition Relic, Chrome Mox, Lotus Petal. With a bit more money Grim Monolith, Mana Crypt, Mox Diamond and Mox Opal would definitely speed you up even more. I wouldn't play anything that has cost/mana production rate of more than 2:1, unless there's a very good reason for using such a card (like the colour fixing of chromatic lantern, that's a good one). Try to play as many cards that produce more mana than they cost, otherwise it's not really acceleration.

Ziembski on Blood Buys Gold: Neheb Eternal Storm

3 days ago

If You want go goldfishing, it is possible to goldfish Eldrazi titan or Blightsteel Colossus at first turn in EDH.

Hand:Mountain, Seething Song, Rite of Flame, Sol Ring, Mana Crypt, Eldrazi Titan and Flame Rift.

Play Mountain, Mana crypt, tap crypt into sol ring. Now u got 1R and 3C. Play Seething Song and Rite of Flame. Now it is 7R. Cast Neheb and Flame Rift. At postcombat You get 12 mana and can cast Titan

Daedalus19876 on Laughing As The Kingdom Burns | Neheb, the Eternal

6 days ago

You could also use some ways to get Neheb out sooner, since he himself is such a strong form of ramp. Seething Song and Geosurge might be very useful for that purpose, and still handy in the late game.

I also wonder, does Neheb generate mana at the end of every postcombat main phase? If so, Seize the Day and Aggravated Assault become your absolute best friends (and you should probably be running them anyway).

KALE434 on Zada Mono Red Downpour

1 week ago

If you're going storm then I'd add Infernal Plunge,Mana Geyser,Seething Song and Brightstone Ritual to help with storming. Also Mana Flare and Grinning Ignus if you need more storm counters.

The7thBobba on Knight_of_Aces

1 week ago

First, let's look at our ramp options:

Myr are an old favourite of mine, and definitely of use here. When speaking of artifacts, there are quite a few low costed "rocks" in your colours: Rakdos Signet, Charcoal Diamond, Fire Diamond, Talisman of Indulgence to name a few :)

As for one-time-boosts there's Dark Ritual, Seething Song, Pyretic Ritual, Vessel of Volatility, among others.

And finally, Bog Witch can turn dead cards in your hand into dark rituals.

LeoSushi on Melek izzet paragon

1 week ago

I would highly suggest as a win condition to run storm cards. Ignite Memories, Mind's Desire, Empty the Warrens, Grapeshot, and Mizzix's Mastery are all good win conditions for the deck, storm-y cards such as Baral's Expertise, Gitaxian Probe, Mana Geyser, Time Spiral, Frantic Search, Seething Song, Turnabout, Pyretic Ritual to keep the engine running

MrTing12 on pyroman

1 week ago

No Wheel of Fortune, Mana Flare, or Seething Song ?

Either way it looks like a pyros dream.

Winterblast on All Hail King Goodstuff!

1 week ago

Your category "ramp" is in fact no acceleration. Apart from sol ring and the signets all other spells start at 3 mana, more of them are even 4 or higher...this does definitely not speed you up. You can cut all the stuff in that category over 3 mana and insert cards that produce more mana than they cost, such as the mana artifacts for 0-1 mana and Dark Ritual, Cabal Ritual, Culling the Weak, Seething Song...use Manamorphose and Chromatic Star/Chromatic Sphere for getting the right colours and drawing extra cards.

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