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Artifact spells you cast cost less to cast.
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Foundry Inspector Discussion
2 days ago
5 days ago
You should take out Gleaming Barrier and Hollow One and add Foundry Inspector, Mishra's Self-Replicator, and maybe put Jhoira's Familiar in the sideboard in case you need flying blockers? Love this deck btw
1 week ago
@Onyxio I think the general consensus is that Weatherlight is not a great card, especially when compared to Heart of Kiran. It comes out 2 turns later and has to connect to give the benefit. Plus it doesn't have vigilance which makes Seal Away great against it.
@Bodyrocker89Liking the changes. I feel like Foundry Inspector would be better as a 3 or 2 of though. By the time you have the 3 mana to cast it you only need 1 more mana to be able to cast anything else in the deck and it won't help you cast an extra spell per turn that often. It's still not bad as a 3/2 that can crew Heart of Kiran on turn 3.
I really like Phyrexian Scriptures as it helps against anything using The Scarab God and/or God-Pharoah's Gift as a form of board clear and graveyard hate. You may even consider putting 1 more in the sideboard instead of Silent Gravestone. You can put it in against any creature deck that can match your board, or against God-Pharoah's Gift and The Scarab God decks...in other words I think it's more flexible than Silent Gravestone and specifically gives your deck more of an advantage in a lot of match ups. Though Silent Gravestone can be a lot better if you get it out on turn 1 against U/B since they can't counter it yet (but the chances of you having it in your opening hand are slim).
I may give the deck a try at some point before Metallic Mimic rotates. Though I think +2 Scrap Trawler, +1 Heart of Kiran, +1 Bomat Courier, and -4 Foundry Inspector could be something to try. I really like Scrap Trawler b/c Metallic Mimic and Heart of Kiran are both huge targets for removal and being able to 2 for 1 them is a lot of value.
1 week ago
Ideally you want to be building a deck that plays to Jhoira's strengths. Since her abilities mean that you draw cards whenever you cast artifacts and legendaries, that's probably what you're aiming to fill your deck with.
This means that cards like Foundry Inspector and Jhoira's Familiar are great as they make your artifacts cost less, and the familiar makes your legendaries (including Jhoira herself) cost less as well.
Since you've got a lot of artifacts running around, Inspiring Statuary is a sweet card, allowing you to tap artifacts to pay for your non-artifact spells.
If you're into combo-ish strategies, Aetherflux Reservoir is a great finisher as you'll be casting multiple artifacts per turn, drawing cards from Jhoira, and casting those cards as well, gaining life from this artefact and eventually paying 50 life to one-shot your opponent.
For sustaining that kind of combo, you'll need mana. Having multiple mana rocks such as Gilded Lotus, Manalith, Powerstone Shard, Orazca Relic, and Cultivator's Caravan will help fuel it. However the big payoff comes with Paradox Engine as it will untap each of your mana rocks every time you cast a spell. This means you can get potentially infinite mana if you keep on casting artifacts that cost less than or equal to the amount of mana that you're producing each time you untap.
Other strong cards for this strategy include The Antiquities War as it digs through your deck for more artifacts and also provides a fun janky win condition as well, turning all of your artifacts into an army of 5/5 creatures; The Locust God becuase its a big resilient creature that, whenever you draw cards such as with your Jhoira triggers, you produce a 1/1 insect that can either chump block your opponent's creatures or attack your opponent directly, killing them even more quickly; and Paradoxical Outcome as it lets you pick up all of the artifacts that you've played already and play them all over again, drawing you even more cards and getting you even closer to your win condition.
1 week ago
Since you run many artifacts, I'd suggest:
Whirler Rogue because being able to make any one crature unblockable is good and political too.
Whir of Invention to tutor on the battlefield.
Efficient Construction to get more artifacts that fly and can block/attack for free.
Padeem, Consul of Innovation because then they can't touch this.
Mechanized Production because it produces free tokens and it's a win condition regardless of the crature you enchant.
Sharding Sphinx because it produces huge amounts of thopters.
Thopter Spy Network for thopter and draw.
I'd consider cutting off some of the sorceries you got there in favor of some of the cards I listed in order to be even more artifact centric. If you got time, feel free to check out the decks on my profile!
1 month ago
Pabs4444 All that stuff was in here at one point and just didnt work too well. Don't like that Scrapheap Scrounger can't block. Foundry Inspector is cool and all but most the deck is already really cheap and I don't want to just play my whole hand out at once. Works better to keep guys in my hand to keep playing every turn to keep untapping Traxos, Scourge of Kroog
1 month ago
I did see the description. I just think tutoring provides great consistency. Also, Foundry Inspector makes all of your artifacts cheaper to cast, so that may be a good card for the deck. Scrapheap Scrounger also would work well in the deck.
1 month ago
Interesting build for sure. Metalwork Colossus could definitely fit in here, and could potentially be a freecast with your artifacts out. Also Foundry Inspector would be a great addition to this. Glint-Nest Crane could replace Cathartic Reunion. Saheeli Rai could also be very good in this deck, and Karn, Scion of Urza is also a must-have for this deck. Great deck either ways.